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Cryengine 3: the Titanic's interior recreated

Discussion in 'Games' started by qubit, Nov 27, 2011.

  1. qubit

    qubit Overclocked quantum bit

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    Looks awesome. Just check it out:

    [yt]-_IKqjb9TRY[/yt]

    Note a couple of hilarious typos in the text, lol

    Mods, I'm not sure if this belongs in the gaming section because it uses a game engine, or general software. Please move, if appropriate.
     
  2. Solaris17

    Solaris17 Creator Solaris Utility DVD

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    beautiful I also love the song The Blue Danube is a perfect match.
     
    qubit says thanks.
  3. qubit

    qubit Overclocked quantum bit

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    Yeah, that works with it all right.

    Also, the picture is detailed and near photorealistc and I especially like the nice touch of the cameraman's shadow on the walls. I wonder just how much storage that virtual world took up?
     
  4. Frick

    Frick Fishfaced Nincompoop

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    Now give me a Jedi Knight game!!
     
  5. Mr McC

    Mr McC

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    Just how she looked when she sailed out of Belfast.
     
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  6. bbmarley

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    that is pretty amazing only 1 thing i can think of missing from the video
    he/she should have fired a nuke at it for the ending just for lolz =D
     
    adulaamin says thanks.
  7. KingPing

    KingPing

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    Where's the Cryengine 3 iceberg? :shadedshu
     
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  8. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    There is some purple texture flickers from time to time but all in all it will be a bad ass recreation!

    They need to incorporate this and remake Titanic - Adventure out of time

    [​IMG]
     
    yogurt_21 says thanks.
    Crunching for Team TPU
  9. qubit

    qubit Overclocked quantum bit

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    Well, it is a video of the interior, lol. :)
     
  10. Completely Bonkers New Member

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    Iceberg was in the engine room... lol... they havent done that level yet!

    Truly amazing work. Thanks for the link.

    I'd love to see some similar quality outdoor work, in say, Prague or some other historical and architecturally fascinating city. Mind that would be years and years of work to do at this quality level.
     
  11. WhiteLotus

    WhiteLotus

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    Why isn't this done for more things?!

    Like EVERY awesome thing ever built.
     
  12. qubit

    qubit Overclocked quantum bit

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    I'd like to see a console render this! :laugh:
     
  13. pantherx12

    pantherx12 New Member

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    Looks pretty poop.


    Needs textures/bump mapping etc etc etc looks like a render from a good few years ago due to that/
     
  14. erocker

    erocker Super Moderator Staff Member

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    Please show us an example. I think it looks great.
     
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  15. Completely Bonkers New Member

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  16. Outback Bronze

    Outback Bronze

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    Its very impressive. What ever system its simulated on its gettn chewed.
     
  17. pantherx12

    pantherx12 New Member

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    An example of what?



    By the by the things I don't like about it, it's to "clean". ( why bump mapping would be good, you can see ALL of the surfaces are perfectly flat, obviously not the lil decals and cool designs and such but the flat parts are extremely flat and it's glaring to me)

    A lot of the furniture looks like it's imported from stock 3d sites. ( I.E 20 polygons)

    The bit at 0:52 is a pretty good example of something that looks incredibly dated ( sure theirs some reflections but if anything it's too shiny/reflective)


    I'm fairly fussy when it comes to graphics though.


    To put it simply this looks like it could be rendered with the source engine around the time half life 2 came out

    [​IMG]


    Having said all that, the amount of work that's gone in is impressive, attention to detail/ amount of sepperate rooms/objects is all great .

    Just the eye candy looks dated as balls.
     
  18. erocker

    erocker Super Moderator Staff Member

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    A newer video with better rendering. :)
     
  19. WhiteNoise

    WhiteNoise

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  20. pantherx12

    pantherx12 New Member

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    No need man, just pop on youtube and look at cry engine 2.

    Only thing cryengine 3 brings to the table is efficiency ( and potentially tessellation, although I've yet to see a great use of tessellation in games I've played so far) but it's a massive downgrade in terms of actually looking good.
     

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