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DayZ (Mod for ARMA II: OAH) Clubhouse

Discussion in 'techPowerUp! Club Forum' started by erocker, May 21, 2012.

  1. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    *Supplemental Update!*

    DayZ Arma 3: the reason you should play the DayZ mod again

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    I’m inside of a wall, inside of a fire station. I see a fellow survivor—only not really, because I’m inside of a wall. Mashing V repeatedly, I slowly slide down to the ground floor of the four-story tower. As my feet touch the floor, I sprint back into the traversable interior of the fire station and begin the hunt. I step outside and immediately spot N3m3sis. Zeroing in on his head, I pull the trigger and he drops to the ground.

    DayZ players everywhere anxiously await the impending launch of the DayZ Standalone’s alpha. People aren’t content with the dated graphics, the endless list of bugs, and the general state of the DayZ mod. DayZ Arma 3 is here to change that. The Zoombies team has ported the DayZ mod straight into Arma 3. You’ll be seeing the exact same models, zombies, and weapons rendered in the full glory of the Arma 3 engine. Let me be the first to say that it looks absolutely amazing.

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    Can something so beautiful really be the backdrop for a zombie game?
    On my rig, DayZ Arma 3 runs much better than the standard DayZ mod—a credit to Bohemia’s Arma 3 optimization. Even if many of the textures are just upscaled, the difference in lighting and detail is terrific. Even the guns look amazing. In the DayZ mod, the Lee Enfield is abhorred by experienced players everywhere for being an aural flare gun. Shooting it alerts every zombie within an almost ridiculously large radius. In DayZ Arma 3, that same gun transforms into a beautiful amalgamation of wood and metal. It’s not functionally different, but it looks amazing. Throw in Arma 3′s improved physics and all the weapons feel as powerful as they look.

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    I hope he has knee pads.
    The ragdoll physics of Arma 3 are hilariously applied to the zombies. One minute they’re alive and well, zigzagging across Chernarus for a chance to take a swipe at you. The next, they’re somersaulting backwards into the pavement. Seeing a zombie faceplant is inherently satisfying and makes killing zombies so much more fun.

    Although the zombie animations are still awkward because of their tendency to random stop, player animations have seen some subtle improvements. There’s a distinct sense of weight that accompanies each stance—running, walking, or sprinting. I noticed each and every step that I took which is important in a game where being seen or heard is tantamount to being dead. Although many of the animations look nearly identical to their Arma 2 versions, additions like prone sprinting and a better walk animation go a long way towards making the game look tighter.

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    The Arma 3 inventory: I would be happy even if he didn’t have two guns.
    There’s one thing that makes DayZ Arma 3 infinitely better than the original DayZ mod—inventory. Arma 2’s inventory system was never to meant to support a loot-driven game like DayZ. Zoombies has fully integrated Arma 3’s glorious, low-input inventory system with multiple inventory spaces (backpack and vest) as well as near instant interaction. Picking up an item isn’t nearly as hard as it used to be.

    If you have ever had any interest at all in DayZ, go try this right now. DayZ TV has a great guide on how to get DayZ Arma 3 installed. Braver readers can visit the official site and figure it all out themselves. The bugs may not be fixed, but the games looks, feels, and plays so much better.
     
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  2. RCoon

    RCoon Gaming Moderator Staff Member

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    Host it, and then I will buy and play ;)
     
  3. Mussels

    Mussels Moderprator Staff Member

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    now that looks like something i'm interested in. eagerly awaiting standalone.
     
  4. raptori

    raptori

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    Last edited by a moderator: Nov 20, 2013
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  5. erocker

    erocker Super Moderator Staff Member

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    For everyone who currently plays DayZ, you will need to re-download Arma 2, 3 and OA to start fresh otherwise it won't work or be littered with warning messages.
     
  6. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    08/06/2013 Standalone UPDATE!


    The standalone version of DayZ still needs a little more time in the grave before it can arise and walk the Earth, but that doesn’t mean that the zombie game’s developer isn’t making progress.
    DayZ Standalone project lead Dean Hall just released a new video on his blog that gives fans an update about the title’s current status along with a large dose of gameplay. Hall explains that despite a desire to release the game in an early state, it’s still not ready due to a few issues.
    “We were trying to see if we could release an alpha [test] based on the current [build of the game], but the results were [negative],” Hall says in the video. “The build is not ready for release. We’re pushing forward to our next milestone and working on the issues that were presented with what we’ve done so far.”
    Hall says the biggest problem right now is something called the “multiplayer network bubble,” which refers to a very specific technology DayZ will use to improve performance and security over the DayZ mod. The original DayZ (not DayZ Standalone) is a user-created add-on for the open-world first-person shooter Arma II from developer Bohemia Interactive. Now that Hall is breaking DayZ away from Arma II, he can change things like how the game interfaces with the server that hosts the game world.
    “What [multiplayer network bubble] means is that players only receive updates [from the DayZ server] based on their vicinity,” said Hall. “At the moment, in Arma II [and the DayZ mod] the game receives updates from everything that occurs on the map.”
    That works well for Arma II, which is an open-world multiplayer shooter, but it doesn’t work for DayZ. The zombie game has over 100,000 items, thousands of zombies, and hundreds of players on a server. DayZ Standalone doesn’t benefit from updating all of that information for each player. The game’s maps are so gigantic that something changing several in-game miles away won’t have any impact on an individual’s experience.
    “As players move around the world [in DayZ Standalone], they’re only receiving updates for things that are close to them,” he said. “This gives us good performance and a lot more security.”
    Hackers are common in the DayZ mod. The global nature of the updates enables hackers to get into the code and change everything for everyone simultaneously. Hall is hoping the network bubble will make that a lot more difficult since it limits the data that those hacking programs can access.
    The developer wants to fully test this system out before releasing the alpha version of the game, but he’s hoping the team can accomplish that soon.
    The DayZ mod is currently available for free but requires Arma II and the Arma II: Combined Operations expansion pack. Following the massive success of the mod, Arma developer Bohemia hired Hall and is helping him develop DayZ Standalone.

    Read more at http://venturebeat.com/2013/08/05/over-15-minutes-of-dayz-standalone-gameplay/#4B5JZBI4HuxVbkoR.99

    Here is the latest multiplayer screenshots that show teamwork!

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    SOURCE:http://dayzdev.tumblr.com/
     
    Last edited by a moderator: Nov 20, 2013
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  7. H82LUZ73

    H82LUZ73

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    :rockout::rockout::rockout::rockout::rockout: YES FLIPPING BAYONET :rockout::rockout::respect::respect:

    Yes I`m Happy to see one in game wonder if you can use it as melee ?
     
    Last edited by a moderator: Nov 20, 2013
  8. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    Ok I got tired of a semi vanilla server so I have been looking into DayZ Overwatch which is like breaking point but better so now TPU has one! Its the same IP address as the other one. Just startup DayZ Commander and install DayZ Overwatch then add server to favorites.
     
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  9. Sir B. Fannybottom

    Sir B. Fannybottom

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    What's the ip again? :D
     
  10. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    IT was about 5 or 6 pages back queer

     
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  11. ShiBDiB

    ShiBDiB

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    That devblog... For something they were hoping to release it doesn't look much better than the mod. Actually minus the buggy looking inventory and some character customization this looks like the mod. I'm more hopeful in a ARMA 3 version being enjoyable than this.
     
  12. Sir B. Fannybottom

    Sir B. Fannybottom

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    Added it to Dayz Commander, and I cant connect
     
  13. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    Its because its down ATM. I am doing some cleanup cause the other server files were making errors.
     
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  14. Killer_Rubber_Ducky

    Killer_Rubber_Ducky

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    You want any Server RAM or 10k HDDs or CPUs? I have 9 Dual CPU 2U servers laying around that need a home.
     
  15. MT Alex

    MT Alex

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    Just stopping by to see if Ducky was posting about the I44 mod:laugh::roll::slap:
     
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  16. Sir B. Fannybottom

    Sir B. Fannybottom

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    If its free I want them, I've been tempted to build a minecraft build
     
    Last edited: Aug 14, 2013
  17. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    The overwatch server is now up and running on a 4 hour restart schedule. I added in 180 more vehicles this morning as well as auto refuel. I believe that is the only add ons I will do. There is a metric SHIT TON of loot so you wont go empty handed. There is roughly 15 heli's on the server and most are the little one person mini copter.
     
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  18. Sir B. Fannybottom

    Sir B. Fannybottom

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    Already found a uh1h, just need a main rotor
     
  19. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    Ok there was a update for overwatch today that kinda pissed me off but I had to update anyway. The server is running 0.2.3 now and I have posted the change log below...


    *EDIT*


    I also added a new AI called Dayz Bandit AI and it works ALOT better than sarge AI. Also I can create static AI spawns really easy so may have the island run by AI.


    *EDITx2*

    Got the new web interface setup!

    [​IMG]
     
    Last edited: Aug 16, 2013
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  20. Sir B. Fannybottom

    Sir B. Fannybottom

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    Nice! Wanna play a bit?
     
  21. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    There has been between 4-6 players on all day almost which is MUCH more than the old server was getting. I may play later you know I was out late last night and had to turn around and get up at 6:30AM for a full day of work :(
     
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  22. Sir B. Fannybottom

    Sir B. Fannybottom

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    KK well I'm on Ts and will prob be on until like 3am
     
  23. Mussels

    Mussels Moderprator Staff Member

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    as a serious question and not a troll:


    are you dayZ players still interested in this, after seeing 7 days to die?

    i was very interested in standalone, but 7D2D has blown it away
     
  24. Sir B. Fannybottom

    Sir B. Fannybottom

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    Indeedly do there are. I didnt really read into 7D2D but I still like dayz
     
  25. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    The mechanics of the game are nice but its too cartoony/minecraft style for me to like BUT it does have some good concepts on base building and loot details.

    As for the server I just added 3 AI heli patrols that can be over taken and they have loot on them.
     
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