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DLC and $, why pay more and more?

$$$ On DLC??

  • I support DLC and the charges that apply for DLC.

    Votes: 10 16.4%
  • I do not support DLC and it should be all one package.

    Votes: 38 62.3%
  • DLC is a iffy topic, leave it as is.

    Votes: 13 21.3%

  • Total voters
    61
  • Poll closed .
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streetfighter 2

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I had heard somewhere that DLC was a measure taken by companies to mitigate losses from piracy. To be quite frank, I prefer DLC to most other forms of DRM. On the other hand almost all big titles have both DLC and DRM . . .

I'm not willing to give up mods and modding . . .
 

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I was against DLC until I bought some of the Fallout: New Vegas DLC during a STEAM sale. Its a good way to add content to a game that doesn't really fit in with the original setting and won't appeal to everyone, only those who want it will buy it.
 
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I have a question, that is on topic. Anyone own Warhammer 40k?

As I'd paid the $30 for the printed copy, I thought I'd be getting a complete game. As it turned out, there was one campain, with names changed to make it "unique" for each species. Online mode is fun, but severly population limited. Months later, they're releasing extra wargear, races, and other tidbits that would have made a complete game:http://store.steampowered.com/app/56437/

My quandry is this. It costs $30 for a rather anemic game. For another $30 you get all of the crap to make a "complete" game. Is this better, or worse, than releasing a complete game for $60? The publisher produced a rather lackluster game, but made sure to maintain profits by including DLC (disregarding that DLC purchased out of the bundle would be $40 more expensive). I know that being forced to be tethered to Steam makes this a more complex question, but let's pretend that isn't the case for now.
 
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Only DLC's that i have ever bought extra were additional DLC maps for Defense Grid. Considering they already released a free DLC in between and that each map pack (there were 4 of them, each had 2 maps i think) cost only 99 euro cents i decided to support them. Because each map pack offered several hours of challenging defenses. Unlike most DLC's that offer just some stupid extra skins or weapons that should be in the games in teh first place. Plus it's one of the most addicting indie games i've played in the last few years. Maps DLC's just have the very big extra value that most of other DLC's simply don't have.
 

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As I'd paid the $30 for the printed copy, I thought I'd be getting a complete game.

So you paid for tea and you expected a full breakfast. Wut?

Reviews can tell you alot about the games, and you are given the option of buying the complete game for a complete price (of $60), or buy a gimped product for $30. That is how I see it. Is it better? In my eyes, yes. They are not taking out things which you need (for a complete experience, truth a bit stretched) they are just giving you the option to buy something slightly reduced for a reduced price.
 
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So you paid for tea and you expected a full breakfast. Wut?

Reviews can tell you alot about the games, and you are given the option of buying the complete game for a complete price (of $60), or buy a gimped product for $30. That is how I see it. Is it better? In my eyes, yes. They are not taking out things which you need (for a complete experience, truth a bit stretched) they are just giving you the option to buy something slightly reduced for a reduced price.

It's more like you this, you order a full breakfast just to find out it consists only of tea. You have to buy bread, butter and marmalade separately... That's how games work in most cases these days. They are charging for stuff that came with the games from the day one all the time before.

I don't mind DLC's that are like the extra maps in Defense Grid that have great extra value or like extra characters in Killing Floor which are a nice touch but don't have any effect on the game itself. You're just limited to the stock characters. But if you decide to support the devs, you buy extras. I also like the idea of getting extra stuff if you pre-order the game. At least you get something in return for showing trust and ordering a game you have no clue how good it really is. But then again in the olden days (it sounds like i'm 40 or something) we got all sorts of goodies inside the package as well...
 
D

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The first game i remember having an expansion pack was Wing Commander but if you bought the game after the expansion pack was released it was included as the gold edition...that was 20 years ago.... I feel really old now...
 
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Wing commander was the shit. They should reboot the series.
I remember when they came out with the voice pack, that blew my mind back in the day.
Years ago official expansion packs added lots of content and it was worth shelling iut extra money for.
Todays DLC is short on content and they are charging too much for it. In my own opinion at least.
 
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So you paid for tea and you expected a full breakfast. Wut?

Reviews can tell you alot about the games, and you are given the option of buying the complete game for a complete price (of $60), or buy a gimped product for $30. That is how I see it. Is it better? In my eyes, yes. They are not taking out things which you need (for a complete experience, truth a bit stretched) they are just giving you the option to buy something slightly reduced for a reduced price.

No. I paid for a game that I thought had a decent single player experience, because it advertised as such. When I received what was basically an expansion pack, for a game that didn't seem to come in the box, I was miffed. My immediate thought was "well, at least it was only $30, and not the usual $60."


Months later, after I stopped playing the game, they have added almost no new gameplay content. They allowed you to choose a new set of races, and added some additional frills, which were functionally cosmetic and aesthetic changes.


I guess my question was poorly targetted. I wanted to see where people draw the line between lower pricing justifying later DLC, and having an artificially low price; I ask because I purchased a "complete" game, but really need to download and purchase the DLC for the full experience.


So we are clear, expecting a cheap meal for a cheap price is reasonable. The assertion that a cheap meal's ticket is only good enough to buy tea ia flawed.
 
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Perhaps you forget yourself, or perhaps you only see piracy as being theft. The definition of piracy you have is far more narrow than the one developers use. After removing the sand from my nethers (I was bitchy before, my apologies), I believe it is time to ask a question. What is piracy?

No, not the question of where you draw the moral line. I want to know what piracy is to the companies who develop games and DLC.

I will admit to legally purchasing several games. I then download "pirated" versions of these same games. Why, that's simple. I hate DRM that makes every single game feel like a tether. You have my $60, now let me play the f*cking game.


By the definition of the companies that produce software, this is illegal. Perhaps they are right; I don't steal anything, the developer gets their money, and I get to enjoy the game I paid for. No solidshield, no Origins, no GFWL. None of these have evben slowed piracy, and they make people who would otherwise pay want to pirate a "working" version of their games.

For DLC, and for games, developers have to learn to respect their customers. Releasing crap, or shaving off gameplay elements that aren't "necessary" is not acceptable. Customers have to learn that piracy hurts everyone. One free game is a minscule influence, until you look at the big picture and see a million people taking "one free game." The corporate backing has to learn that games would be better if all the funding that goes into DRM would be spent on making better games. I'm tired of being assumed to be a criminal, because executives at a game company lack any grounding in reality. I'm tired of games taking twice as long to load, because DRM "has" to be there.

This said, I know moaning does nothing. I for one will not buy EA games casually. I will not buy an NFL game, ever. I will not install a game that comes out with day 1 downloads. This is the only way to let publishers know. They don't listen to words, but a hit to the pocket book will cause them to change policy.

Your in a way justifying piracy by saying that the developers got paid by distributors and resellers, so you are not hurting the developer, and thus they have no excuse to complain about piracy as a form of theft. Piracy in this case would directly affect the resellers. If people don't buy the game from them, they won't purchase them from the distributors and in turn the developers won't sell as many.

And ultimately, DLC should never have anything to do with piracy. It's simply a carrot and stick method that brings in money. I don't for one second believe that developers would stop charging for DLC, if piracy vanished.
 
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Wing commander was the shit. They should reboot the series.
I remember when they came out with the voice pack, that blew my mind back in the day.
Years ago official expansion packs added lots of content and it was worth shelling iut extra money for.
Todays DLC is short on content and they are charging too much for it. In my own opinion at least.

Wing Commander II: Vengeance of the Kilrathi
OMG I got that with my first Cd-Rom and a Sound Blaster Pro all-in-one package called FUSION LOL it cost $399
It was an external CD-Rom that connected via serial port and I had to give up my mouse through .bat and .exe to make enough memory to get the speech to work...I miss DOS 5.0
I think games were more exiting then cause you really had to do a lot to get em to work...

OMG that reminds of Dr.Sbaitso LuLzzz... those were the days
 
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Your in a way justifying piracy by saying that the developers got paid by distributors and resellers, so you are not hurting the developer, and thus they have no excuse to complain about piracy as a form of theft. Piracy in this case would directly affect the resellers. If people don't buy the game from them, they won't purchase them from the distributors and in turn the developers won't sell as many.

And ultimately, DLC should never have anything to do with piracy. It's simply a carrot and stick method that brings in money. I don't for one second believe that developers would stop charging for DLC, if piracy vanished.

?

I don't get how you read that from what I wrote. I said that the game was anemic at the $30 price point. I asked if people had an opinion about whether they would prefer a complete game at $60, or a partial game at $30 with $30 in DLC (assuming you waited). Perhaps you had a different take but I was not justifying piracy, or reasoning through the moral perspective, but posing a question.
 
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Too true. Some of the stuff that gets released today is just sloppy. ATI (apparently as I've heard/read this but don't remember it) even released a "new" video card that was nothing but an old one with the buggy drivers fixed.

not even sure where to begin on this one. lol, just lol.
 
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Well there are really two things you could do with DLC, the Fallout model, or something like Assassin's creed 2. The fallout model (release something a while after launch to give people who love the game something new to play) I think is the best version, they are giving people who love the game more entertainment with out having to buy a completely new game, yes it isn't a completely new game, but it can add something new to play to a world you love, and can even inspire you to replay the entire game again. Of course they are going to charge though, if someone asked you to build a rig that took weeks of your time, and sometimes made you work weekends you would charge, why shouldn't they? The Assassin's creed 2 model though I think is utter B.S. (take levels out of the game and make people pay to play it and have a complete story). Levels that were meant to be in the game SHOULD be in the game, and for free we paid for the game, we should get the full game! If they wanted to add a level pack that adds an extra memory that doesn't change the story much (just gives you little things that if you wanted to find out you could by going on the game's website) and just gives you a reason to be in that amazing world that's fine, go ahead and make 30 of them, I don't care. There is one thing that only really counts as DLC for consoles and that's skins, for those as long as they arn't more than a dollar it's fine, someone still had to work on that, and they still have to play Sony/Microsoft to have it on their service.


TL;DR: If it's added levels, then it's okay, if it should be part of the game, you're an ass.
 
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A lot of things were cheaper 5 or 10 years ago. Why are games singled out?

True, but house prices are dropping, why should games escape the crunch?
 
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