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Does 120hz give FPS gamers online an advantage? if the game supports 120 fps

Discussion in 'General Hardware' started by Phusius, Sep 9, 2012.

  1. Phusius

    Phusius New Member

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    and the person is able to run it at 120 fps, does that person get an advantage in FPS games online?
     
  2. newlife

    newlife New Member

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    From what i know 120fps gives better response(keyboard mouse and etc) but 120hz doesnt mater
     
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  3. INSTG8R

    INSTG8R

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    You realize that statement is almost a contradiction?:wtf:

    120hz=120fps (V-synch limited) I would get no pleasure out of playing at 120fps on a 60hz monitor because V-synch would have to be disabled to achieve it so it would be tearing something awful(double the FPS the monitor can render)

    That is the purpose of 120hz monitors. To be able to smoothly render frames higher than the "standard" 60hz. That is where the responsiveness comes in to play getting it above 60fps
     
    Last edited: Sep 9, 2012
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  4. Jetster

    Jetster

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    It would take two of his 7970 to run most new games at 120fps. And with V-synch it will drop his frame rate if he cant maintain it right?
     
  5. Phusius

    Phusius New Member

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    yes jet
     
  6. Mussels

    Mussels Moderprator Staff Member

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    Vsync doesnt make you 'drop' FPS, it just caps the maximum.


    the old days of it halving to 30FPS when you cant do 60 are long gone.




    Does this give you an advantage: yes. just like a better mouse, or keyboard, or bigger screen, or higher resolution...
     
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  7. phanbuey

    phanbuey

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    depends on the gamer, but yes...

    for longest time competitive FPS gamers used CRT monitors for this reason.

    Most serious FPS peeps don't use vsync because there is a noticeable lag in control response.
     
  8. manofthem

    manofthem

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    this is great, I'm going to start using vsync as my excuse for low k/d ratio in competitive multiplayer :D

    OT, I'd like to try 120hz but my Korean is doing fairly well, so I'm in no rush :cool:
     
    Crunching for Team TPU
  9. INSTG8R

    INSTG8R

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    See I couldn't stand the tearing. I would take that lag(that very rarely I have I noticed personally) over my screen tearing with every move I make. Maybe I'm just used to "the lag" because I ALWAYS run V-Synch.
     
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  10. qubit

    qubit Overclocked quantum bit

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    Short answer, yes. It helps in single player against bots, too.

    In the end though, it tends to be a subtle difference at best and the particular game being played and the skill of the player are just as importent. However, the improvement in rendering smoothness is very noticeable. All this of course, depends on the system being able to render at a constant 120Hz/FPS with vsync locked.
     
  11. NC37

    NC37

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    My sentiment as well. The tearing gets so bad it detracts from the game itself.
     
  12. Jstn7477

    Jstn7477

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    I use a 120Hz screen in TF2 and get 120 FPS VSYNC 98% of the time with the game maxed out, and I wouldn't use anything less ever again. Had to upgrade from a Phenom II X4 to do it too as it was such a weak CPU compared to my 2600K.

    I think many of the people disagreeing about the benefits 120Hz monitors bring haven't actually used one. You wouldn't buy a sound card with a low sample rate, or pick a 100mb LAN connection over a 1000mb LAN connection, would you? How is that any different from buying a faster monitor?

    Take your mouse and watch the cursor move across the screen. See how you can observe all the little stutters in the cursor? Those at 120Hz are pretty much gone.

    120Hz isn't necessarily about seeing every single frame. In reality, it decreases the time between frame updates which makes the entire game look smoother and more responsive. In the case of VSYNC being enabled, higher framerate = less input lag.
     
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  13. manofthem

    manofthem

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    @Phusius: are you thinking again of getting rid of your 2560.1440 for a 120hz 1080?
     
    Crunching for Team TPU
  14. naraku

    naraku

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    What happens if vsync is on 60hz and your gpu doesn't have enough power to produce 60fps? And what happens if your monitor is limited to 60hz and your gpu can produce so much more? Sorry for the newbie question.
     
  15. newlife

    newlife New Member

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    no i am talking about control response not what the screen is running higher fps is better but can give tearing if above refresh rate as the pc is able to process more info per second giving better responce times
     
  16. newlife

    newlife New Member

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    if ur frame rate is under 60 fps and vsync is on it drops ur fps.
    and the more fps the more info ur computer can process per second give better responce in controls
     
  17. INSTG8R

    INSTG8R

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    Short answer: If it's "under" it's gonna lag. If it's "over" it's gonna tear(with v-synch off)
     
  18. newlife

    newlife New Member

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    good way of putting it
     
  19. Finners

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    Will I get tearing if I'm running at ~80fps on a 120hz screen?
     
  20. 1nf3rn0x

    1nf3rn0x

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    In cod 4 when going for bounces or strafe jumps I change my FPS to 125/333 which allows for smoother movement to hit the correct spot. So yes it does.
     
  21. uuuaaaaaa

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    yes it will, specially in fast paced games like quake 3/ quake live. After a while you will even noticed the difference on desktop when dragging windows or moving the mouse pointer.
     
  22. INSTG8R

    INSTG8R

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    No not at all. You just have some "overhead"

    The "Deal" with 120hz monitors is to get past that 60hz "wall" I mean my card can easily run most games well over 60fps with eye candy on to my liking. But once you get over that 60hz mark with V-synch off the tearing starts because the monitor can't render anymore than 60FPS

    Switch that 120hz it no longer becomes an issue the "wall" is now alot further away. Can still keep the eye candy on, the card gets to stretch it's legs and you get a smoother experience out it because the game can run that much faster. without consequences
     
  23. MatTheCat New Member

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    I can remember being forced to run games with V-sync OFF, because my GFX card wasn't fast enough to handle them otherwise, and I still got tearing with frame rates never reaching above 30FPS on a 60Hz monitor.
     
  24. qubit

    qubit Overclocked quantum bit

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    Tearing is an artefact of having vsync off, not the framerate being rendered, so yes you will see it. Using triple buffered vsync gives you the best of both worlds, where tearing is eliminated and lag minimised.
     
  25. INSTG8R

    INSTG8R

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    Which is why we are still "stuck" with the 60hz standard still. It USED to be "tough" to hit/maintain 60fps and Auntie Mabel checking her email on her Dell is neither going to know or care about her FPS or refresh rate. Outside of us gamers it's a non-issue.

    GFX cards have advanced pretty quickly in Features and Power. Monitors are not keeping pace
     

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