Hi all, I hope you have a useful weekend. I have this impression and decided to get a firm answer about. Does FPS depend on the texture quality? I am asking in the case of small resolutions- let's say a laptop resolution of 1366x768. The cards of the today's laptops start at 1/2GB minimum and I was wondering does it affect the games if the textures are on low or high>? I tried with StarCraft2 running the textures on low and ultra and it didn't affect the frame rates, but when I try the same with Blacklight Retribution between minimum and maximum it does make a difference. Are the textures of the game solely loaded into the VRAM? or they require some resources from the GPU core as well, which in turn affects the frames?