Discussion in 'Games' started by AphexDreamer, Dec 12, 2010.
this is the nearest to cannon information i can find for skyrim's PC requirements.
Taken directly from the mods, on Bethestas forums.
here's the page i got the information from. Just thought you guys would like to see it.
There is also this for all you ES fans
A free daggerfall download.
the moderator is saying maxed no bottlenecks etc without knowing what resolution the people are playing in... im guessing he's referring to 1080p, but who knows
By the way, it's canon, not cannon, when mentioning it.
Does anyone know if this will have native xbox 360 controller support? I just picked up a wired xbox 360 controller. I prefer most games with a mouse and keyboard but I would prefer this one with a controller on my 40" lcd. Don't wanna bother getting a xbox 360 just for this.
I would be greatly surprised if it doesn't, but even if that's the case you can use xpadder to have it emulate the kbm. i did it for oblivion before i bought pinnacle game profiler, and it works great.
oblivion wiki detailing setup
Yeah I have use xpadder before. It just was never as smooth IMO.
Has a Games for Windows banner on it. But I have several games without the banner which in fact do have built-in XBOX 360 controller support.
There's a site with an extensive list of PC games with native 360 controller support. Wish I remembered what it was.
XPadder is a fine program. I'm sure SKYRIM will have native 360 controller support.
it just takes some time to tweak, but it definitely can be perfectly smooth. as ray said though, i'm sure skyrim will have native support.
Agreed. For others who use XPadder with 360 Controller or something else, we could share profiles we've made in a thread with download links. MediaFire would be fine since the profiles would be small filesizes anyway. For both Morrowind and Oblivion I have spacebar as jump and interact as E.
Going to be odd playing SKYRIM with the controller as for all prior entries in this series I've only used the keyboard and mouse.
Amazon has a good deal on the Prima Elder Scrolls V: Skyrim Collectors Edition guide
these fully searchable maps make me nervous, either they'll be awesome - or they'll be equivalent to cheating.
edit: then i saw teh completed walkthroughs. WTF. do not want.
I haven't been paying attention to the pricing for the game, but $150 bucks for the collector's edition?
Good price on the guide if you like to have them handy. Thanks for the heads-up , BBee.
I've never bought any kind of guilde for a game, though.
this is licensed by Bethesda. hard cover, color, spoiler free. they look nice on your shelf and it will go up in value.
i like the idea of a hardcover one, but i'm eehhhhh about fully digital maps and such. the whole joy of these games is the exploration and finding out how quests vary in new games.
If it has complete walk-throughs of every quest how can it be "spoiler-free"?
I'm with Mussles, it's really rare that I go hunting for solutions to a game other than in the game itself. It's part of the adventure for me. Usually it's only when I get stuck in a linear storyline shooter (which I seldomly play anyway).
I can't recall ever looking up anything for an RPG other than snooping around for mods.
The Elder Scrolls IV: Oblivion GOTY Prima Guide sells for $150+ Dragon Age: Origins Collectors Edition is another expensive one.
I understand collectors editions and guides are not for everybody.
edit: if you guys want to see what you get in a Prima Guide
In Multiplayer games where some secret might get you some massive bonus, a guide like that is pretty unfair. But the nice thing about playing a single player game like this is, you don't have to worry about if others are "cheating". You play the game, have fun, if you don't want to use the guide, don't. Or if you almost got it down but need a small hint, whip it open and take a look. I like looking through these guides just to see cool things, kind of feels like old D&D books, I just feel cool looking through them.
i'm the kinda person to read every last word in the book, so it'd be the kind of thing i'd read completely, or ignore.
and since i'm the kind of person to not watch a show if i've heard spoilers, the same would apply here - the book would just be a way to ruin the game (the map, not so much. depends what info is included)
The book would be cool to have after you have done everything you wanted to do. To read through and see if you had missed anything, or to see what way they had done it. I remember reading Portal 2 strategy guides after playing through it on co-op. And seeing their takes on it, quite a few we had done differently, was interesting to see others strategies.
that i can understand, and is what im thinking.
i remember doing portal 2 coop with a friend, he'd actually found an out of the box solution to one of the puzzles - you were meant to use a box sliding downhill to break laser beams and 'hop' across platforms that raised and lowerd with the timer, but his solution involved two people catapulting themselves at high speed and hitting the end buttons simultaneously and not using the platforms at all. and it worked.
thats why i hate guides and quest spoilers - doing it your own way is the core of RPG gameplay!
Preview: What's New in The Elder Scrolls V: Skyrim?
Good read, sadly it's all mostly old info except a few things.
I guess the real question is, "Will she make sammiches?"
Good read and there were a couple of things I hadn't heard before. I try to stay away from too many articles as I really like shock and awe of playing a new Beth' game without being tainted by articles, review/previews and screenshots.
Same here. Would be nice if Bethesda Softworks made another Terminator game. They made some damn great ones in the 1990's. Could even make one again using the Creation engine.
All I'd like are the requirements for this games, both minimum and maximum, right now.
Separate names with a comma.