ok these are centered around games, but the protectios talked about have been seen on some software apps as well. also there are 2 articals for this one part one and part 2 http://www.virtual-hideout.net/articles/Copy_protection/index.shtml http://www.virtual-hideout.net/articles/Copy_protection_pt2/index.shtml First i would like to ask that anybody posting please fully read the articals befor you post, do no simplay reply to what others say. i would also request that any mods who monotor this deal with those who clearly post without reading the articals just to argue with informed posters( u know the kind who READ THE ARTICAL!!!!) the way i see it from vast exp with these protections is that the excuse that they need them to stop piracy is a crock, it dosnt stop anything at all in any way, other then making it so ligit users have problems. the cost of adding these protections does acctualy raise cost and thus price, because if the protection chosen costs 7bucks a disk(some do) then they raise the cost 14$ or more to compensate. also take into account that they have to spend more $ on support trying to fix protection related problems, and then the fact that they loose alot of paying costmers due to not being able to play games they payed 40-80bucks or more for or from word of mouth about things like starfarce. one classic example of a game selling FAR more copys due to NOT BEING PROTECTED is oblivion, a HUGE number of people who pirated it went out and payed for it, as did people like my friend jake who refuses to buy anything with DRM on it, he infact got 5 copys (1 for self other 4 as gifts) at full retail price. and the company that made it hasnt had to waist time and $ fixing any DRM related problems, leaving them time to focous on the game itself and making it better!!!! you cant win a war based against pirats, its like trying to kill every terroist in the world, every time you kill one 4 more pop up, "the tighter you squeeze the more slips thru your fingers"