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GPU stability/CPU stability

Discussion in 'Graphics Cards' started by hat, Aug 16, 2009.

  1. hat

    hat Maximum Overclocker

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    Why is it that we are generally satusfied with say 15 minutes for GPU stability, yet we crush our CPUs with hours and hours of testing?

    Just a random thought I've been carrying around with me for a long time.
    Crunching for Team TPU
  2. mrhuggles

    mrhuggles

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    because we're weird.
  3. hat

    hat Maximum Overclocker

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    Nah, I'm perfectly normal... I find 95% of people weird though.

    Seriously though... what's the deal with the stability test time between GPUs and CPUs?
    Crunching for Team TPU
  4. mrhuggles

    mrhuggles

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    gpus usually have their memory on the very edge of what its capable of clocking to, that makes them typically more unstable, was thinking maybe thats got something to do with it, i mean that it would be easier to weed out unstable ones
  5. wolf

    wolf Performance Enthusiast

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    Getting wind of instability, being able to stop the test, and back down the clocks without rebooting (if it doesnt lock up) is a nice bonus with GPU stability testing.
  6. Zubasa

    Zubasa

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    Well, when you GPU crash, your system usually recovers.
    On the other hand, if the CPU crash, the system goes BSOD / lock up.
    Hitman.1stGame says thanks.
  7. iDont

    iDont New Member

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    If your CPU is unstable, your OS/apps are prone to crashing, preventing you from using your PC in a normal way. Plus, if you're using software raid like me, you could also encounter data corruption.
    If your GPU is unstable, you'll only get some artifacts while you're gaming. It is even possible you won't notice a thing while in 2D mode.

    Hence, a stable CPU is more important than a stable GPU to me (though i'd like to have them both stable :D). An artifact doesn't bother me, crashing apps do.
  8. goldfries

    goldfries New Member

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    for the GPU, i believe everyone still actually tests it for hours. let's say you OC the card, surely you'll play the games to make sure if it's working. It's just that games' usage of the GC varies, so IMO we actually do test the game for hours. :) whether or not it's truly stress-tested depends on the game and its display settings.

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