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GPU-Z not registering the correct amount of shaders on GTX460

Discussion in 'GPU-Z' started by lowrider007, Jul 23, 2010.

  1. lowrider007 New Member

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    Version no 0.4.4

    Is this a known issue?
     
  2. slyfox2151

    slyfox2151

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    um...


    screenshot???


    what you said wont help fix it -.-, how many does it say it has?
     
  3. lowrider007 New Member

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  4. crush3r

    crush3r New Member

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    W1zzard's aware, he said in the GTX460 1GB review here "Due to a bug in GPU-Z the shaders are reported incorrectly as 224, the correct number is 336"
     
    lowrider007 says thanks.

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