Discussion in 'GPU-Z' started by PVTCaboose1337, Oct 21, 2007.
Post bugs here for version 0.0.9. PLEASE POST PICTURES!
Below, my card.
NVIDIA SLI always show disabled since 0.0.3 version.
System Vista x64; 8600GT SLI.
It still claims this card as 8 ROPs when infact it only has 4.
The Pixel Fillrate is listed as 4.0 GPixel/s when it should only be 2.0 GPixel/s.
The Texture Fillrate is listed as 8.0 GTextel/s when it should only be 4.0 GTexel/s.
The Memory type is listed as DDR3 when it should be GDDR3.
The program updates when told not to. Otherwise everything else is perfect with my system.
It's perfect with my system....
Still wont read the clocks of my 2600xt gddr4 MSI card
Quite a few things do not show up on mine, its a 6800 GS AGP version.
Also when I click "Create dump.." the "About GPU-Z" comes up instead of what ever it's suppose to do.
Still having problems with validating....
Running XP X64 SP2
os: vista ult. x86, card: 8800gtx, driver: 163.75, everest ultimate 4.10, rivatuner 2.05, gpu-z 0.09
1. I set OC with RivaTuner, I know about the stepped OC on the g80, but just to make my point I set RT-sliders in between. (get's stored in windows register for driver, then applied to hardware register, resulting in the selection of the nearest available clock?)
2. RT hw-monitor reading the resulting clocks, from the HW register (ok).
3. Everest reading the resulting clocks, from the HW register (ok).
4. GPU-Z reading the resulting clocks, from the windows(driver) register (not ok).
it seems gpu-z reads the exact numbers I set with rivatuner sliders from the windows register when oc-ing, not the actual resulting speeds from the hardware itself?
notice the core- and shaderclocks, everest and rivatuner report the resulting speeds, gpu-z seems to report what the rt-slider is set to.
edit: made it more clear.
previous less clear pic of the same point: http://img530.imageshack.us/img530/8972/gpuz0091zw6.jpg
Now shows BFG as subvendor
"In the GPU Clock row the shader box is grayed out meanwhile the Default Clock still reports the shader clock but it is still reporting the wrong speed. Pixel and Texture fill rate should not read the same exact numbers. Instead Pixel Fill Rate should Read as 8.8 GPixels whilst Texture Fill Rate Should Read What it now. Another thing is that there is only 16 ROPS not 24."
Also forgot to mention default clock should read 450/660.
0.0.9 instant shutdown when launched.
0.0.8 works fine (beside not showing vendor).
XP32 SP3 Beta 3205
BFG 7900GS OC with XG 163.76
I have a x800GTO but its been flashed to a X800XT with all 16 pipelines opened. It shows 16 ROP but only 12 shader units.
He responded to this bug report thingy, so we should finally get our 6600GT's showing their true (less powerful) strength next time: http://forums.techpowerup.com/showthread.php?t=42646
rong GPU clock info
count me too on this problem
xp64 too ?
Working for me since .8, however .9 has shader overclock greyed out.
wrong number of ROPS (16 instead of 8), so also wrong pixel fillrate..
The memory bandwidth is also much too high..
For integrated graphics is it possible for GPU-Z to detect the amount of shared memory?
For this computer I share 64MB.
gpu-z/atitool + F@H counsle gpu client = CRASH
all previous versions have worked and then I get this now??????
Sorry found it does in fact work...had settings wrong!
Nice app.. anyone notice the oc'd shader clock speed is being misreported ? I set my 640MB Gainward 8800GTS stock hsf air to 1620mhz shader clock in rivatuner 2.06 but GPU-Z reports 1637mhz shader clock ??
E6850 air cooled
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