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Havok, Physics to Be On Metal Gear Solid: Rising

Discussion in 'General Hardware' started by Protagonist, Jan 10, 2011.

  1. Protagonist

    Protagonist

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    Check this out : http://en.wikipedia.org/wiki/Metal_Gear_Solid:_Rising

    Developer(s) Kojima Productions
    Publisher(s) Konami
    Producer(s) Shigenobu Matsuyama (producer), Hideo Kojima (executive producer)
    Designer(s) Mineshi Kimura (director), Yoji Shinkawa (concept artist)
    Writer(s) Etsu Tamari
    Series Metal Gear
    Engine Havok Physics
    Platform(s) Microsoft Windows, PlayStation 3, Xbox 360
    Release date(s) TBA 2012[1][2]
    Genre(s) Action-adventure, stealth
    Mode(s) Single-player, multiplayer
    Media Blu-ray Disc, DVD


    this will be nice for all gamers, AMD Radeon & Nvidia Geforce

    what do you all think?
  2. Arrakis+9

    Arrakis+9

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    so they're finnaly going to branch to pc gaming? i hope its not just a port, i really look forward to playing it though.
  3. Bjorn_Of_Iceland

    Bjorn_Of_Iceland

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    No biggie. Would make no difference if it be either bullet physics, nvidia physx, in house developed phsyics, or whatever readily available middleware out there.
  4. pantherx12

    pantherx12 New Member

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    Unless intel have changed things I think havok runs on cpu only, which means it's "meh" news for everyone XD

    If it ran on a new open to all phsyx or ran bullet phsics then it would be good news everyone : ]
  5. BumbleBee

    BumbleBee

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    Bjorn_Of_Iceland says thanks.
  6. pantherx12

    pantherx12 New Member

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    I would, running thousands and thousands of things at once is my idea of phsycs, I.E phsycally simulating as much of the world as possible, just as much as we simulate the look of the world.

    Splitting a few melons is defitnitely a "meh" for me.
  7. BumbleBee

    BumbleBee

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  8. Hms1193

    Hms1193 New Member

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    I don't card whether it uses Havok or PhysX, Just release the damn game on PC and i'll be happy. :D
  9. pantherx12

    pantherx12 New Member

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    Cool will check it out later, care to send me a pm so I remember when I get in from work?
    :laugh:

    Posting from a till is cool too?
  10. Bjorn_Of_Iceland

    Bjorn_Of_Iceland

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    If physics was done in hardware, the table on the melon scene would be sliced as well. As well as the cloth on top. :D

    In anycase, that in game footage was impressive. Im having a hard time how they programmed it.. I was thinking, "Cutting off 3d objects to pieces eh? I bet they just construct every mesh per limb, round off where the sword hits the hitbox, and unhinge that limb from the mesh.". Then I watched the vid and wtf! They were like made of butter
    Last edited: Jan 10, 2011
  11. Protagonist

    Protagonist

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    Cool Ya'll Go On......., More Comments Please,.... This Is Interesting
  12. wahdangun

    wahdangun New Member

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    good, i hope FF can come to PC to just like FF7 and FF8 so i won't buying playstation just to play them
  13. pantherx12

    pantherx12 New Member

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    This is why I "meh" perfect explanation of proper potential GPU phsyics :p

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