- Joined
- Nov 21, 2007
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System Name | Felix777 |
---|---|
Processor | Core i5-3570k@stock |
Motherboard | Biostar H61 |
Memory | 8gb |
Video Card(s) | XFX RX 470 |
Storage | WD 500GB BLK |
Display(s) | Acer p236h bd |
Case | Haf 912 |
Audio Device(s) | onboard |
Power Supply | Rosewill CAPSTONE 450watt |
Software | Win 10 x64 |
Not to bring back the hot debate "memory bottleneck" but i was reading some architecture documents and come to think about something. Many of you and reviewers noticed a 5-10% increase in FPS when memory was OC'ed.
5870 = 256bits (1200Mhz for 153.60GB/s)
5870 = 256bits (1350Mhz for 172.80GB/s) <--- = 11.25% more GB/s (+- 5-10% perfs)
Now what if it had a 512bit bus wide?
5870 = 512bits? (1200Mhz for 307.20GB/s) <--- = 200% more GB/s
5870 = 512bits? (1350Mhz for 345.60GB/s)
Wouldn't it make sense to expect more than 5-10% increase in FPS? i think yes
I think the issue has more to deal with "memory adressable" than the possible speed it operate.
Anyhow another good page to read.. http://www.beyond3d.com/content/reviews/53/7
um, we've had 2 members here post on this page the benefits that memory overclocking certainly aren't significant enough to make it a bottleneck, it scaled the performance up as any memory oc would. If it were bottlenecked it would increase performance more than what it has. I too used to believe that the HD 5870 had to be bottlenecked but after seeing wolf and bobzilla post their results and both cases memory didn't increase performance significantly i've come to the conclusion that memory isn't really the issue. Though if you mean something else by memory accessible then could you explain in more detail