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Help with D3Doverrider NOT working

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Hi. I'm trying to play Bioshock infinite with EVGA precision On-screen display and D3Doverrider to force V-SYNC instead of the in-game crappy v-sync...

Thing is D3Doverrider ain't doin any vsync... I STILL get lots of screen tearing...
I've tried enabling the d3d compatibility option in the EVGA OSD settings... doesn't seem to help...

The in game vsync has been turned off (same in the .ini)...

any tips?
 
Joined
Dec 30, 2010
Messages
1,221 (0.25/day)
Location
Canada
System Name Brutus
Processor i5 4690k @4.7Ghz (Watercooled)
Motherboard z97 MSI Gaming 5
Cooling NZXT Kraken x61 AIO watercooler
Memory Gskill Ripjaws 8gb (2x4gb) 1600mhz 7-8-7-24
Video Card(s) MSI Gaming GTX 980ti x2 (sli)
Storage 1 SSD 64GB (OS) + 2x500GB WesternDigital RAID 0
Display(s) YAMAKASI Catleap q270 SE 27inch Glossy 2560x1440
Case NZXT Phantom
Audio Device(s) ASUS Xonar DX
Power Supply Antec TPQ 1200w
Software Windows 7 (64 bit)
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Try using "Frame Rate Target" inside Precision and see if that works.
I've had pretty good luck with that instead of using built-in v-sync methods.
 
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