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[HL2 Mod] Cinematic Mod 10 Released!

Discussion in 'Games' started by 10TaTioN, Sep 25, 2009.

  1. 10TaTioN

    10TaTioN New Member

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    FAKEFACTORY released the Final version of their Cinematic mod (version 10) for Half Life 2.

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    Version History:
    CM 10.30

    * Reactivated a simplified HUD crosshair in non-ironsighted weapons mode, so all the John Rambos can wipe out the city with hip-shots again.
    * Fixed HUD elements in EP1 and EP2
    * Fixed Detailsprites in EP2
    * Many, many, many fixes and improvements on hl2/ep1/ep2 maps
    * Most maps recompiled with high precision lightmaps in certain areas
    * Added V90 HD Alyx (Lima) - ATTENTION: One model variation is semi-half-nude
    * Several reworked HD civilian, some new faces
    * Small improvements in the ironsight code
    * Changed eyes on human characters to a vortigaunt eyes shader-derivate for much more realistic eyes (Thanks to Kyle Bloss for the initial tip. It took me 3 years to pick up this, sorry Kyle)
    * First step to fix an old VALVE humans animation bug (instant flipping instead of normal turn-animation on 45 and 90 degree rotations)
    * Disabled gamma settings in autoexec, because the game was too dark for most users.

    CM 10.20

    * (Non public test release)

    CM 10.10

    * Added V70 HD models with advanced jigglebones. Reapply the models with Character Pimper, if you want to use them.
    * Added the complete HL2 buggy-coast sequence at nighttime. This is fixing the time leap from Ravenholm to Coast. If you want the old-style daytime coast levels, just copy the map files from "daytime" (inside HL2 maps folder), but i strongly recommend to give the new night levels a try.
    * Added Buggy headlights and increased flashlight (mainly because of the new night time coast levels) + Numerous improvements in several maps (HL2 / EP1 / EP2)
    * Added Ironsight (bind the ironsight key with the ingame options)
    * Added optional hightech-style HD-Combines (available with the character pimper)
    * Added several CVARS for console-tweaking the new features:
    o "FF_vehicle_flashlightfov_h" = "120" ( def. "120.0" ) - Horizontal headlight cone for buggy. Default: 120
    o "FF_vehicle_flashlightfov_v" = "60" ( def. "60.0" ) - Vertical headlight cone for buggy. Default: 60
    o "FF_vehicle_dynamicflashlight" = "0" ( def. "1" ) - Enables dynamic shadows with buggy headlight. (1 = On / 0 = Off) Default: Off, because of shadow cut errors
    o r_flashlightfar "1000" - Maximum length for player flashlight
    o r_flashlightfov "65" - players flashlight cone field of view
    o r_headlightfar "3000" - Maximum length for buggy headlight
    o "ff_ironsight_hide_quickinfo" = "1" - Disables the quickinfo HUD element. Crosshair alpha was be set to zero in hudlayout.res
    o "ff_ironsight_disable_crosshair" = "1" - Disables the crosshair while in ironsight mode.
    o "ff_ironsight_disable_weapon_lowering" = "1" - Disables automatic Weapon lowering while in ironsight mode.
    o "ff_new_running" = "1" - 0=Off, 1=On (Default), Enables head bobbing and prevents weapons use while running
    o "ff_staretime" = "15" - Necessary time in seconds, until Alyx reacts to staring. "ff_enable_vehicle_headlight" = "1" ( def. "1" ) - Toggle the new buggy headlight feature (HL2 only)
    * Added the following settings to the autoexec.bat files (found in cfg subdirs)
    o mat_monitorgamma_tv_enabled 1
    o mat_monitorgamma_tv_exp 1.6
    o mat_monitorgamma_tv_range_max 255
    o mat_monitorgamma_tv_range_min 1
    o This gives a slightly darker image with more vibrant colors and more defined details but you should re-adjust your brightness settings in the video config tab or disable the new settings with mat_monitorgamma_tv_enabled "0", especially with low-end monitors and bad blacklevels.

    CM 10.03

    * Added italian support to Language Configurator

    CM 10.02

    * Second attempt to fix an old bug in HL2 prison levels (Twin-Alyx)
    * (LE Version only) Removed left-over files from the HD(FULL) version of CM10, i.e. HD-Dog
    * Fixed a vphysics crash at d1_canals_09 (heli bombing sequence)

    CM 10.01

    * Fixed a bug in the NPC response system that could lead to a plot-stopping response clash in EP2

    CM 10 FINAL

    * Reworked the facial expressions on HD Gman
    * Fixed eyes movement on HD Gman
    * Tweaked some nature textures
    * Some small map improvements
    * Fixed wrong ai node file in ep2
    * Added one missing EP2 map, that was giving AI errors in previous versions
    * Added macro scaled overlays to most nature textures. This prevents Tiling-effects and gives more visual diversion on large areas with same ground texture (beach, forest ...)
    * Recompiled ALL HD civilian with Collision-Joints. This prevents unnatural bending after becoming ragdoll.
    * Added V60 Lima HD Alyx
    * Increased the ragdoll lifetime
    * Updated to Source Engine 14 Build 3943
    * Added (conservative) multicore support to autoexec.bat's (Read the comments in autoexec.bat for further details)
    * YOU MUST RE-INSTALL THE HD-MODELS WITH CHARACTERPIMPER FOR TAKING EFFECT

    CM 10 RC

    * Characterpimper: Additional installs of decals and textures matching the currently selected Alyx model
    * FIX: Characterpimper swaps textures and decals on swapping maincharacters (was planned in beta 3, but not activated)
    * Some reworks on several maps
    * Some performance tweaks
    * Improved Phong Settings on HD (Lima) Alyx
    * Improved or corrected textures on HD civilian models
    * Some new or updated textures
    * (GERMAN ONLY) Einige neue veränderte NPC-Dialoge (wie immer abschaltbar)

    CM 10 Beta 3

    * Characterpimper now installs additional files when switching between LO and HD maincharacters (i.e. Dr. Breen posters)
    * Many maps reworked (HL2 / EP1 / EP2) for better performance and/or more details
    * Some new textures, some old reworked with better ones
    * V50 HD Alyx (Lima) Model + Engine Update (Version 14 Build 3791)
    * Some bugfixes + Some script updates (NPC response system)

    CM 10 Beta 2

    * Reworked foliage and environments on some EP1 and EP2 maps
    * Reworked some HL2 maps (Closer to original VALVE mood, but more post apocalyptic) with richer foliage and smooth skybox transition
    * Performance-Fixes for some HL2 Open-Area maps
    * Brightened up the flashlight

    CM 10 Beta 1 (First puplic beta)

    * MAJOR rework of all human models and maincharacters
    * Added Hybrid-HD-Alyx (very very beta) This model comes with HD-body but keeps the original VALVE-style face
    * Reworked Adriana Lima style HD-Alyx (new bonesetup, more realistic proportions, tweaked jigglebones)
    * Alyx got a pistol laser sight system
    * Optimized LOD system on HD models
    * New HD-textures / HD-props
    * Reworked old Hires-Textures with more efficient HD-overlays
    * Moderate rework of some keyplaces like Kleiner's lab, Black Mesa East, EP2-silo ecetera
    * Optimized texture pool for more economic usage of shared materials (CM9 uncompressed VRAM memory peaks: 2.3 GB VRAM -> CM10 uncompressed VRAM memory peaks:: 1.7 GB VRAM)
    * First implementation of a fully dynamic soundtrack framework (experimental)
    * Killed some background music (Less is more)
    * Tweaked the new running effect (reloading and shooting possible while running)
    * Several bugfixes
    * Launchers are using the heapsize command by default, because the current amount of texture/sound/mech data would break the heapspace limit

    Time to give your Half Life 2 wings, again. :nutkick:

    Source: http://www.forum-3dcenter.org/vbulletin/showthread.php?t=465873

    Download:

    Full Version Single File (Torrent) -- version 10.02:
    http://gameupdates.org/details.php?id=3833

    Update/Patch - version 10.30 (Download Manager recommended):
    http://games.on.net/file/32547/Update_to_HL2_cinematicmod_v10_to_v10.3

    :toast:
    Last edited: Feb 26, 2010
    1Kurgan1, Cold Storm, cadaveca and 4 others say thanks.
  2. MoonPig

    MoonPig

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    14 RapidShare files? ffs.

    Why can't people just makes torrents for this kind of stuff? Or put it on a site that'll allow for one file.

    Looks good however, thank you.
  3. kenkickr

    kenkickr

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    Thanks for the info, I love HL2 and I'll have to try this out tonight.
    Crunching for Team TPU
  4. pantherx12

    pantherx12 New Member

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    Makes thing look much nicer, will grab this when I go home :D
  5. 10TaTioN

    10TaTioN New Member

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    yeah i agree with you for sure. maybe they need points to keep their account alive (tough i dunno if Rapidshare still uses that system), well i would say its fair when he's sharing a great work.

    Anyway, if you want torrents, you're probably find this mod in here: http://gameupdates.org/

    They usually have Cinematic Mod. Keep your eyes open, or sub to their feed, but i can't guarantee it's gonna be fast, i usually download from Filefront and Internode's Games.On.Net

    PS: I'll add Download mirror's as they appear.
    MoonPig says thanks.
  6. Nick259

    Nick259

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  7. douglatins

    douglatins

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    Try usinf Jdownloader for that many rapidshare files
  8. SirJangly

    SirJangly New Member

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    Does this just make everything super high resolution?
  9. shevanel

    shevanel New Member

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    She's shooting at stinky people.
  10. MoonPig

    MoonPig

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    anyone found any good download links? torrents etc.?

    Dont want to download more than 3 separate files :(
  11. pantherx12

    pantherx12 New Member

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    I would say after I've downloaded this I'll sort out a torrent of it but my upload rate is awful : [
    Arrakis+9 says thanks.
  12. Steevo

    Steevo

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    I have been adding torrents but got noda yet, I am downloading them in reverse hoping someone will put the first out on torrents.
    10 Million points folded for TPU
  13. Arrakis+9

    Arrakis+9

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    if you can torrent it i can help seed
  14. AphexDreamer

    AphexDreamer

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    Is it possible to get this to makes some HL2 Mods look better or not?
  15. Steevo

    Steevo

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    Yes, just use the pack to put in your cache folder and the game will use the high res textures.
    AphexDreamer says thanks.
    10 Million points folded for TPU
  16. AphexDreamer

    AphexDreamer

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    Thanks I'll try this! Just waiting for a proper way to download this so I can use it.
  17. douglatins

    douglatins

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  18. Steevo

    Steevo

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    as soon as the last file is downloaded I will get the set in a torrent.


    Do you have some better tracker URLS to use, TPB is not accepting right now for me......
    MoonPig and Arrakis+9 say thanks.
    10 Million points folded for TPU
  19. 10TaTioN

    10TaTioN New Member

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  20. Solaris17

    Solaris17 Creator Solaris Utility DVD

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    i dont like the way aleyx looks...i like everything else though i think its beautiful..but imo they made alyx look like a total scank
    warup89 says thanks.
  21. MoonPig

    MoonPig

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    You could always get a skin off FPSBanana or something for her.
  22. Wrigleyvillain

    Wrigleyvillain PTFO or GTFO

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    That's what the "character pimper" is for. You can customize her. At least you used to be able to last release I played with...
  23. Raiasokura New Member

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    True its a great mod, I was slightly critical at first as the screens looked bad. I ended up giving it a go and was surprised its actaully a great mod I dont like the alyx models either.. theres an option to disable them so just disable them. I used the normal HL2 models, they just look a bit off i cant quite put my finger on it.

    In CM8 there was a HD model and that looked pretty good, better than the default one.
  24. Arrakis+9

    Arrakis+9

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    anyone made a single file torrent for it yet ?
  25. cyriene

    cyriene New Member

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    Can i just download the Final version, or do I have to download the beta and final? I haven't ever used any of these mods with HL2 before, sorry for being a noob...

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