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I didn't know console games could suffer from consolitis...

Discussion in 'Games' started by m4gicfour, Sep 16, 2011.

  1. m4gicfour

    m4gicfour

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    So I just played the demo for Ace Combat: Assault Horizon on PS3. I was excited to play, after the last AC being Xbox exclusive. My first thought is: WOW. Just wow, but not in a good way.

    The entire demo is a tutorial. Awesome! Since that's what's the best part of any game, lets show that off! It's the only way anybody could comprehend WTF we've done with the game... since you need to use QTEs to get past the first dogfight :shadedshu

    1. QTEs littered throughout. Examples?
    -> Dogfight mode. Honestly? Yeah, let the game fly the plane and give me super-maneuverable quick-lock ultra-missiles, since having two fricking hundred of the regular missiles isn't worth shit since enemy aces are invincible unless you're in dogfight mode(no, not tough, invincible... I hit one 12 times with regular missiles -using about 50 to get the 12 hits, and probably about 60 seconds of aggregate MG fire. Oh, and they have unlimited flares which are 100% effective, too!) They don't even try to evade (compared to any one of the others in the series), they just sit there soaking up damage until you enter DFM, at which point the plane flies itself and everything's reduced to pressing o until the plane dies (after about 5 missile hits) and you have to DFM the next ace

    -> "Counter-Maneuver" So, instead of letting me fly the GD plane like it was an actual aircraft, I can 'fly' it in nerfed mode, or wait until a certain set of circumstances are met and press a button combination to make the airplane automatically perform a near-or-probably-impossible maneuver automatically to escape the enemy


    2. CODified plane. 200 Missiles, unlimited MG, Self-healing airplane apparently made of flubber. AC always had a rookie mode that was basically an ultra-arcadey mode, but flying straight down into the turf was always a death sentence. Not anymore. BOUNCE! Oh look, red screen and "Critical damage" flashes, oh look, screen's a little less red, "heavy damage" on to "light" and back to perfect condition. The entire time I was playing, the same thought kept running through my head: Just let me do it GD-it, no more of this R2+L2 BS, If I wanted to play COD I'd play COD :cry:

    3. Bumper-cars Apache. It is physically impossible to crash the apache. Running into buildings makes a "bonk" sound, no damage. Not only that, but using two fingers I was flying at top speed doing 360s in a straight line to the target in a perfect hover. The only way to die is flying in front of a large group of SAMs and AAA and letting the thing hover there until it finally blows up - about 10K rounds and 40 SAMs later.

    4. "Cinematic" Gameplay. Yeah, I just blew that guy out of the sky. No, I don't want you to zoom the camera in, follow the missile, show him blow up, spray oil on the camera... all in bullet time of course. *sigh*

    I couldn't make it through the demo. If anybody here is at all interested in the AC series, save the bandwidth on the download and PASS. For AC04 the developers went to an airbase and recorded aircraft sounds. For AC:AH, if the demo is any indication, the developers went to the Activision School of Game Development and coiled a steamer inside a PS3 game case.

    </rant>
     
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  2. BumbleBee

    BumbleBee

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    I haven't played the demo but it looks like Afterburner.

     
    Last edited by a moderator: Nov 20, 2013
  3. erixx

    erixx

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    just burry consoles and never look back, unless you have kids
     
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  4. Jegergrim

    Jegergrim New Member

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    :toast:
     
  5. v12dock

    v12dock

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    Ace Combat 5 was one of the best games I have played, hope this one is good
     
  6. m4gicfour

    m4gicfour

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    FTFY

    That's the demo level right there. Actual gameplay footage, unfortunately. That bullshit where it shows a green circle, then the circle expands and zooms in with the big red circle, and slo-mo effects is DFM, and the plane is flying itself. You only basically steer enough to get the gunsight on him if you're using the MG, or you can steer as hard as you can AWAY from where the game is taking you, and it'll break out of DFM sometimes. Also, notice how many direct hits it takes to take the enemy out. *sigh*

    I mainly use my PS3 for watching BD movies. There are a few console exclusive games (AC series, for one), and a few games where the PC port is so bad that a DS3 is much better control, that I still play games every so often. PS3 does have some nice little time-waster games on PS store that have a bit more meat than your average Flash-based or Wii game, as well.


    I was hoping too. My only thought is I hope like hell the demo is set on Very Easy in Rookie mode, and that the DFM, Counter, etc etc is possible to be turned OFF.

    I have all the AC games that were released for PS2. AC is not a simulator, but the demo I just played made me feel dirty. I'm actually popping AC4 in the PS3 right now.
     
    Last edited: Sep 16, 2011
  7. BarbaricSoul

    BarbaricSoul

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    watching that trailer, this is a game I won't be playing. How many freaking missles and Mgun rounds does it take to kill a enemy plane? I know in real life, a single bullet to a jet's engine will destroy that engine.
     
    Last edited by a moderator: Nov 20, 2013
    Crunching for Team TPU
  8. BumbleBee

    BumbleBee

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    it's Arcade Combat?
     
  9. TheMailMan78

    TheMailMan78 Big Member

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    Don't you DARE compare that CRAP with Afterburner. Ill hunt you down and make movies!
     
    Last edited by a moderator: Nov 20, 2013
  10. BumbleBee

    BumbleBee

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    calm down the game isn't even out yet. you guys are too much.
     
  11. TheMailMan78

    TheMailMan78 Big Member

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    I dont care about the game. You said Afterburner.........I NEED A NEW AFTERBURNER!
     
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  12. m4gicfour

    m4gicfour

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    IDK if you guy's have played the earlier AC games, but yeah they've always been arcadey. I just played a round of AC04 on Operation Bunker Shot on normal, they give you 75 missiles, and 12 UGBL. Not exactly realistic, but at least the airplane doesn't auto-heal (you have to leave the engagement and return to base to get a new plane and rearm or switch special weaps) On hard, it's like 30 missiles and 6 UGBL, and Very Hard (If you've unlocked it) it's like 25 and 6. Still not realistic, but the way the game's set up you need that kind of ammo reserves. AC04 it takes one missile to kill a plane (or two on V. Hard), or a few seconds of well placed MG fire, it's just that there's so many targets.

    This one, there's like three planes in the mission at a time (if you're lucky) and it takes five direct missile hits to fry them. AC:AH isn't arcadey, it's retarded.

    There's a new Afterburner on PS store. I think I own it, but I haven't played it yet.
     
  13. Mussels

    Mussels Moderprator Staff Member

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    too many companies making games, so they try and pump em out too quickly so that they still make a profit.


    welcome to the era of craptastic games! woooo!
     
  14. m4gicfour

    m4gicfour

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    AGH. I'm going to bed.

    My current Facebook status:

    Dear namco: I see you went to the Zipper Interactive school of game development before developing Ace Combat: Assault Horizon. I just had one small criticism... maybe you should have gone to the Activision school of game development instead. You missed copying a few of COD's "features".
     

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