- Joined
- Feb 8, 2012
- Messages
- 3,012 (0.68/day)
- Location
- Zagreb, Croatia
System Name | Windows 10 64-bit Core i7 6700 |
---|---|
Processor | Intel Core i7 6700 |
Motherboard | Asus Z170M-PLUS |
Cooling | Corsair AIO |
Memory | 2 x 8 GB Kingston DDR4 2666 |
Video Card(s) | Gigabyte NVIDIA GeForce GTX 1060 6GB |
Storage | Western Digital Caviar Blue 1 TB, Seagate Baracuda 1 TB |
Display(s) | Dell P2414H |
Case | Corsair Carbide Air 540 |
Audio Device(s) | Realtek HD Audio |
Power Supply | Corsair TX v2 650W |
Mouse | Steelseries Sensei |
Keyboard | CM Storm Quickfire Pro, Cherry MX Reds |
Software | MS Windows 10 Pro 64-bit |
I don't have Ghosts, not sure how I'd benchmark some of these games, lest having to play the first 10 minutes of a level or something to that effect. I do have fraps for measuring things. Unfortunately, my time with the Titans is drawing to a close. There new owner will be receiving them later this week if all goes as planned.
Once AMD gets a WHQL version of 14.2 with mantle support and MST support, I'll see what I can do about benchmarking BF4 with/without mantle. I managed to fix BF4 Sunday after figuring out that MST just completely fails on the 14.2 drivers. It will work if I plugin to a 1080p monitor via HDMI though, so limited testing....
I know it's impossible to deal with amd drivers and do the benchmarks in a single day
... what you could do with synthetic benchmarks is to measure performance hit when enabling/disabling anti-aliasing, tesselation or ambient occlusion at 4K resolution on both configurations.