1. Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

John Romero discusses Upcoming "MMO-ish" PC FPS

Discussion in 'Games' started by Drone, Apr 10, 2012.

  1. Frick

    Frick Fishfaced Nincompoop

    Joined:
    Feb 27, 2006
    Messages:
    10,916 (3.35/day)
    Thanks Received:
    2,438
    You know that could be a good thing, because kids oviously just want CoDs, Battlefields and that stuff. As Kreij says new IP would indeed be nice.
     
  2. 1Kurgan1

    1Kurgan1 The Knife in your Back

    Joined:
    Dec 8, 2008
    Messages:
    10,351 (4.62/day)
    Thanks Received:
    2,384
    Location:
    Duluth, Minnesota
    Problem is, what people want, and what a new IP (and direction for a genre) is are two different things. Theres been some great innovations in many genre's that failed to sell, and so they got marked as failures simply because people weren't comfortable stepping outside of their known boundaries.
     
  3. TheMailMan78

    TheMailMan78 Big Member

    Joined:
    Jun 3, 2007
    Messages:
    21,345 (7.64/day)
    Thanks Received:
    7,831
    When I see John Romeros name I think two things.

    Quake 1: Like having sex for the first time.
    Daikatana: Finding out it was a man.
     
  4. Kreij

    Kreij Senior Monkey Moderator Staff Member

    Joined:
    Feb 6, 2007
    Messages:
    13,881 (4.77/day)
    Thanks Received:
    5,620
    Location:
    Cheeseland (Wisconsin, USA)
    There is some truth to that, but if no one every tries/dares to be different and take the risk, we're stuck with the same old recycled BS forever. I tend to support comanies that try something new even if it does not turn out great just so they don't give up ... as long as they don't have EA or Ubisoft in the name. :D
     
  5. xenocide

    xenocide

    Joined:
    Mar 24, 2011
    Messages:
    2,159 (1.54/day)
    Thanks Received:
    467
    Location:
    Burlington, VT
    What I find interesting is that he is creditted with so much, but Quake 1 was only the start. Quake III was the real accomplishment, a game that was developed 2 years after Romero left the company. It seems more like his biggest accomplishment is finding talented people, and not actual game design or development...
     
  6. Drone

    Drone

    Joined:
    Sep 1, 2010
    Messages:
    3,006 (1.87/day)
    Thanks Received:
    1,849
    You cannot leave without your buddy Superfly?

    Having sex for the first time was Wolfenstein3d. Quake 1 was like having sex for the first time with 3d models.
     

Currently Active Users Viewing This Thread: 1 (0 members and 1 guest)

Share This Page