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L.A. Noire Coming to PC this Fall.

Discussion in 'Games' started by CDdude55, Jun 23, 2011.

  1. CDdude55

    CDdude55 Crazy 4 TPU!!!

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    Yay!:)

    http://www.gamespot.com/news/632084...fall-ships-4-million-units?tag=topstory;title
     
  2. AltecV1

    AltecV1 New Member

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    and porting is done by a DEV who is been doing hand held games....color me very skeptical
     
  3. Flibolito

    Flibolito

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    Very interested here as long as it's done better than the GTA series, great games horrible ports.
     
  4. Soylent Joe

    Soylent Joe New Member

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    Man, I was hoping for RDR before this one. It would really stink if they gave up completely on the idea.
     
  5. FordGT90Concept

    FordGT90Concept "I go fast!1!11!1!"

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    This news made my day. :D Rockstar hasn't completely abandoned PC. :D
     
    Crunching for Team TPU
  6. Bo$$

    Bo$$ Lab Extraordinaire

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    Maybe we will get GTAV after all
     
  7. random

    random

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    Great news! Team Bondi FTW!
     
  8. cadaveca

    cadaveca My name is Dave

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    This is great news for me...I would skipped this title without the PC release.
     
  9. puma99dk|

    puma99dk|

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    Hippi yeah mother..... :D
     
  10. newtekie1

    newtekie1 Semi-Retired Folder

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    I bought it, but never unwrapped it, in fact it is still in the Gamestop bag with the reciept. I figured I would give it a month before openning and playing it. I wanted to wait to see if they would announce a PC port. Looks like my waiting paid off! I'll be taking this one back tonight and waiting for the PC release.

    And really I don't see why people complain about the GTA:IV port, it played better than the PS3 version did on mid-range hardware with better graphics, seems like a decent port to me.
     
    Crunching for Team TPU 50 Million points folded for TPU
  11. hellrazor

    hellrazor

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    I beg to differ. Sure my PC may be lower-mid range, but I got like 8 FPS.
     
  12. cadaveca

    cadaveca My name is Dave

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    I get near 90FPS on my rig. It's all about VRAM, with that one. I get 90FPS in Crysis, too. I am not concerned about how this one may perform, at all.
     
  13. erocker

    erocker Super Moderator Staff Member

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    Seems to be about CPU power and RAM bandwith as well. SB does both of those nicely. I need me a Sandy Bridge.. but I'll wait to see whatever BD chip offers I can drop into my current setup. Don't want to spend too much money just to play console ports afterall.
     
  14. cadaveca

    cadaveca My name is Dave

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    it's not CPU power..it's all about the memory, especially when running multiple cards. With two cards, data must go from mem to each card, so AMD's current performance deficit in the memory part is what hurts in multicard configs, bigtime. I think other than cache bandwidth, the CPU core design is pretty damn solid...no, not the fastest, but not really all that bad either.

    example:


    wPrime(more cpu-focused, close results):

    [​IMG]


    But AIDA64 Memory(AMD gets stomped):

    [​IMG]


    That said, SKT1156 CPUs will have the same problems as AMD's 45nm parts.
     
  15. erocker

    erocker Super Moderator Staff Member

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    I understand what you're saying and well.. the CPU allows for such nice memory bandwith with SB. Considering with my setup I get a little more than half the FPS you get with GTAIV and Crysis. LA Noire is no GTA IV or Crysis though. Any low to mid range computer will be able to run it just fine.
     
  16. cadaveca

    cadaveca My name is Dave

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    You are just over-generalizing. I've been focused primarily on memory bandwdith for Bulldozer due to my "detailed" perspective. :laugh:
     
  17. INSTG8R

    INSTG8R

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    Figures... I actually begrudgingly bought this for my PS3 so I wouldn't miss out. I enjoyed it alot. I guess I will suck it up and enjoy playing thru again when it makes to PC.
     
  18. BumbleBee

    BumbleBee

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    same. I just finished it recently. great game :)
     
  19. crazyeyesreaper

    crazyeyesreaper Chief Broken Rig

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    meh it uses the same game engine as GTA IV so the PC version will look nice but hopefully its got some better optimizations and theyve smoothed out some issues.
     
  20. erocker

    erocker Super Moderator Staff Member

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    The PC version of this game will be good enough. Console port or not, most of this time it's nothing but a point and click adventure. A very good point and click adventure. The LA Noire world isn't nearly as complex as GTA IV. The game will run, it will be playable.
     
  21. Red_Machine

    Red_Machine

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    Any word on estimations of system requirements?
     
  22. Bjorn_Of_Iceland

    Bjorn_Of_Iceland

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    Hope they pump up the low polygon count body.. face looks detailed, but is offsetted by boxy torso.. probably because of console limitations
     
  23. newtekie1

    newtekie1 Semi-Retired Folder

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    I played it the day it came out with smooth frame rates on a Socket 939 4400+@2.8GHz 4GB of RAM and an HD4670 512MB, with settings that were equal or better than what the engine was using on the PS3 at 720p, the resolution the game was rendered at on the PS3.

    If you maxed the settings it ran like complete shit, but if you used conservative settings the game ran beautifully and still looked better than it did on the PS3. Really, the maximum settings were put in to show what the engine was really capable of, they were not realistic settings for most people to actually use.
     
    Last edited: Jun 23, 2011
    Crunching for Team TPU 50 Million points folded for TPU
  24. Funtoss

    Funtoss New Member

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    I m so happy right now!!!!!!!!!
     
  25. KingPing

    KingPing

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    Great news, i wanted to play this game, but my PS3 died twice:mad:, i fixed and now is working but i don't trust that damn thing enough to keep buying games for it.
     

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