1. Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

L4D2 Runs Faster on Linux than Windows

Discussion in 'News' started by btarunr, Aug 2, 2012.

  1. btarunr

    btarunr Editor & Senior Moderator Staff Member

    Joined:
    Oct 9, 2007
    Messages:
    28,198 (11.43/day)
    Thanks Received:
    13,569
    Location:
    Hyderabad, India
    Valve's hit online multiplayer game, Left 4 Dead 2, which was recently ported to Ubuntu along with the Steam client, is found to play faster on the platform than even Windows. The game generates higher frame-rates on Ubuntu with the new OpenGL renderer for Source engine than the Direct3D renderer it uses on Windows.

    The disclosure comes as part of Valve's ongoing efforts to optimize the Source engine to the Linux platform, following which, it plans to port more of its game franchises, such as Half Life, Counter Strike, Team Fortress, and Portal. The games will be available on Ubuntu with SteamPlay, allowing users who already own a license for the Windows or Mac OS X versions to simply download and play the game on Ubuntu, without any purchases.

    Source: Phoronix
    1c3d0g, hellrazor and Aleksander say thanks.
  2. Scatler

    Scatler

    Joined:
    Jul 26, 2011
    Messages:
    97 (0.09/day)
    Thanks Received:
    38
    "Using a NVIDIA GeForce GTX 680 graphics card with an Intel Core i7 3930K processor" uh why would you use high end hardware to test a game that is very light on the hardware? :<
    Chevalr1c says thanks.
  3. Liquid Cool

    Liquid Cool

    Joined:
    Mar 2, 2011
    Messages:
    286 (0.23/day)
    Thanks Received:
    96
    I don't see the surprise here.

    :roll:

    LC
  4. HumanSmoke

    HumanSmoke

    Joined:
    Sep 7, 2011
    Messages:
    1,189 (1.15/day)
    Thanks Received:
    360


    Could come in handy if I get a 315Hz screen- should be smooth as silk.

    /would care more if it was a title less than 2.5 years old.
  5. SIGSEGV

    SIGSEGV

    Joined:
    Mar 31, 2012
    Messages:
    504 (0.61/day)
    Thanks Received:
    107
    very positive
  6. reverze

    Joined:
    Dec 28, 2007
    Messages:
    1,368 (0.57/day)
    Thanks Received:
    131
    mac os version also uses opengl right? would be nice to see a comparisson on that.
  7. BazookaJoe

    BazookaJoe

    Joined:
    Sep 4, 2008
    Messages:
    868 (0.41/day)
    Thanks Received:
    234
    It's been a long known "thing" that the new windows versions are measurably slower than even previous windows'es.

    Its sad really that My machine scores nearly 2000 points extra on 3Dmark06 in a WinXP boot than it does in Win7.

    Newer versions of windows don't really give a shit if your perfectly standard sound card works or not anymore or where your GPU juice goes - its FAAR FAR FAR more important that your title bar is transparent so you can barely tell one window from the other, that your mouse has shadows, and that EVERYTHING slides around and wooshes in and out like you just bounced a bag of spoiled weed

    But that's the world we live in, Fluff & Front End are way more important than form and function anymore, It needs to sparkle and twinkle and whirrrrrl and whizz to hold the 20 second attention span of the new ADD Justin Beiber generation, just look at that cross-eyed inbred hill-billy 8 year old child's interface "Metro" for gods sake. ITS A COMPUTER NOT A FUNKING CELL PHONE!

    Its as tho they just don't want us using computers at all anymore.

    But that's off topic, so let's just not go there, I guess WELL DONE to Valve - I can see Linux definitely becoming a more and more viable OS for me as I am one of those lost forgotten cave people who actually USE A COMPUTER AND RUN PROGRAMS AND WORK WITH FILES, and that is simply not what the future of Windows is about anymore apparently.

    The ONLY thing that has really kept me away from Linux is its overall terrible gaming support track record, but this article just proves what a rapidly evolving landscape that is, and clearly I need to start paying closer attention.
    odameyer, AsRock, Chevalr1c and 12 others say thanks.
    Crunching for Team TPU
  8. DannibusX

    DannibusX

    Joined:
    Aug 17, 2009
    Messages:
    2,527 (1.41/day)
    Thanks Received:
    979
    Location:
    United States
    This is promising, indeed.

    And it's one of their most popular games. No worries, more will follow.

    Edit:

    Also. Can't wait for the penguin hat.
  9. Completely Bonkers New Member

    Joined:
    Feb 6, 2007
    Messages:
    2,580 (0.95/day)
    Thanks Received:
    516
    They don't want consumers in control anymore. Walled garden is the new business model. You can create a virtual wall by keeping the user stupid... or unempowered.
    odameyer says thanks.
  10. erocker

    erocker Super Moderator Staff Member

    Joined:
    Jul 19, 2006
    Messages:
    39,485 (13.55/day)
    Thanks Received:
    13,896
    I wonder how an openGL version of L4D2 would work on a Windows machine?
  11. NC37

    NC37

    Joined:
    Oct 30, 2008
    Messages:
    1,165 (0.56/day)
    Thanks Received:
    257
    OSX OpenGL is always behind in performance. You can thank Jobs for insisting on only updating it for compatibility, not performance or features. Just because something has OpenGL doesn't mean it will be the same.

    In fact, this should be a downright embarrassment to Apple if they'd even care about that. Shows just how crappy OpenGL in OSX is thanks to Apple.

    Now the question is, how many bugs does it have in Linux GL. That was always an issue with Apple OpenGL games was the number of bugs they had. Mostly because of the incomplete or archaic Open GL drivers Apple would use. Linux OpenGL may be getting a buff if it isn't having to render everything that DX is.
  12. DannibusX

    DannibusX

    Joined:
    Aug 17, 2009
    Messages:
    2,527 (1.41/day)
    Thanks Received:
    979
    Location:
    United States
    "Of course your propietary, DRM controlled and inherently evil software performs better on Linux." ~ Richard Stallman (tomorrow)
    hellrazor says thanks.
  13. Dj-ElectriC

    Dj-ElectriC

    Joined:
    Aug 13, 2010
    Messages:
    2,135 (1.50/day)
    Thanks Received:
    812
    If optimization done right, there's doubt that Linux runs things better. Is that really suprising anyone?
    BTW about openGL, if image quality is your goal you can reach a very high one these days Erocker, much hugher than any PC game thesedays can supply.
  14. seronx

    seronx

    Joined:
    Jul 10, 2010
    Messages:
    992 (0.68/day)
    Thanks Received:
    218
    Location:
    USA, Arizona, Maricopa
    d3d9 vs god knows what version of opengl

    :rolleyes:

    Last time I checked the latest version of DirectX* is faster and provides better image quality than OpenGL.

    d3d11.1/11
    Last edited: Aug 2, 2012
  15. makwy2

    makwy2

    Joined:
    Aug 31, 2010
    Messages:
    486 (0.34/day)
    Thanks Received:
    90
    Too bad you have to use Linux. This is like telling a runner,you can run 5% faster in one race if you agree to be in inconstant pain while not racing. Not worth it.

    Ah well, I'll take the totally minor hit for the ease of use, huge application library, and compatibility that Windows 7 offers.
    mcloughj says thanks.
  16. SIGSEGV

    SIGSEGV

    Joined:
    Mar 31, 2012
    Messages:
    504 (0.61/day)
    Thanks Received:
    107
    thanks god, i never touch my windows except for gaming, if only many games already ported to linux environtment, i will #rm -rf /dev/windows_mnt/

    that's why i said this is very positive :)
  17. Melvis

    Melvis

    Joined:
    Mar 18, 2008
    Messages:
    3,543 (1.54/day)
    Thanks Received:
    510
    Location:
    Australia
    No surprise there :rolleyes:
  18. Dj-ElectriC

    Dj-ElectriC

    Joined:
    Aug 13, 2010
    Messages:
    2,135 (1.50/day)
    Thanks Received:
    812
    Last edited: Aug 2, 2012
  19. Fluffmeister

    Joined:
    Dec 22, 2011
    Messages:
    598 (0.64/day)
    Thanks Received:
    165
    Personally I'm quite happy with 270FPS.
  20. qubit

    qubit Overclocked quantum bit

    Joined:
    Dec 6, 2007
    Messages:
    9,821 (4.08/day)
    Thanks Received:
    3,479
    I reckon it would perform similarly to the Linux version.

    DirectX performance really is crap and has gotten worse since Vista, even with DX9 (and lower) games. I benched it myself a couple of years ago and posted about it on TPU. BazookaJoe a few posts back is quite right about the performance drop. I reckon it's the protected media path drm that's baked into Vista and later that does it, but I've never seen anything to support or negate this to say for sure.

    It's developments like this that will hopefully give Microsoft a kick up the backside and make them improve. I can't wait for Linux gaming to take off and driver and apps support to improve. Then it's goodbye Windows and your f* product activation and high cost.
  21. HossHuge

    HossHuge

    Joined:
    Jun 26, 2008
    Messages:
    2,017 (0.91/day)
    Thanks Received:
    488
    Location:
    EDM, AB, CAN
    What is the reason that more companies don't want to make games for the Linux platform.

    It just makes sense to me. Instead of spending money on an o/s the gamer has more money to spend on games.
  22. FordGT90Concept

    FordGT90Concept "I go fast!1!11!1!"

    Joined:
    Oct 13, 2008
    Messages:
    13,310 (6.35/day)
    Thanks Received:
    3,338
    Location:
    IA, USA
    They should try updating the Source engine for DirectX 11 then. In terms of game engines, Source engine is ancient. It isn't clear what OGL version they targeted on Linux but I bet it isn't 2.0/2.1 (equivilent of DirectX 9.0c).

    12.2% gain also isn't thing to gawk at when you're already well over 100 fps.


    DirectX is easier. Even The Sims 3 and Spore, which were ported to OGL on Mac, they still use DirectX on Windows. Ubuntu and Apple address driver concerns with OGL on their OS. Microsoft addresses driver concerns with DirectX. You're more likely to get fewer issues using DirectX on Windows than using OpenGL.
    Last edited: Aug 2, 2012
    HossHuge says thanks.
    Crunching for Team TPU
  23. RejZoR

    RejZoR

    Joined:
    Oct 2, 2004
    Messages:
    4,425 (1.24/day)
    Thanks Received:
    872
    Location:
    Europe/Slovenia
    I find it strange that Source Engine hasn't evolved further. It sucks to wait for EP3 which will arrive god knows when to possibly get better graphics like we did with EP1 and EP2 which eventually migrated to all titles. DX9 used in L4D2 is really ancient despite the fact taht it doesn't look bad in general. But we all know DX11 could deliver better performance at exactly the same visuals or even better ones...
  24. n-ster

    Joined:
    Jan 11, 2009
    Messages:
    8,858 (4.41/day)
    Thanks Received:
    1,405
    Yay Linux is less than 4% faster in probably the best of circumstances than Windows (303 vs 315 GPS)

    I bet Steam/Valve are just twisting the numbers in their favor, they openly hated windows 8 And wanna be the first to concentrate on Linux gaming.

    I call clever marketing ploy on this one
    Perra, Chevalr1c and FordGT90Concept say thanks.
  25. FYFI13

    FYFI13

    Joined:
    May 4, 2012
    Messages:
    64 (0.08/day)
    Thanks Received:
    17
    On same test W7 + OpenGL squeezed out 303FPS, which is more then W7 + DX, but still less then Ubuntu + OpenGL.
    erocker and hellrazor say thanks.

Currently Active Users Viewing This Thread: 1 (0 members and 1 guest)

Share This Page