1. Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Lost Planet updates

Discussion in 'News' started by DaMulta, Aug 12, 2007.

  1. DaMulta

    DaMulta My stars went supernova

    Joined:
    Aug 3, 2006
    Messages:
    16,119 (5.47/day)
    Thanks Received:
    1,454
    Location:
    Oklahoma T-Town
    CAPCOM is about to release a few updates for Lost Planet on August the 16th. Two of these updates have been known for a while, but now it seems that two more updates are also being added. One of them is called enhanced DX10 depth of field. Which will give you a better illusion of depth perception. The second update is a new default messages system that will be added for multiplayer, lobby, and after a match.

    [​IMG] [​IMG] [​IMG] [​IMG]
    [​IMG] [​IMG] [​IMG]
    Screenshots are shown in this order DX9/DX10 Comparison, Motion Blur, Fur Shader,Depth of Field, and in game chat.

    Source: CAPCOM
    Last edited: Aug 13, 2007
  2. cdawall where the hell are my stars

    Joined:
    Jul 23, 2006
    Messages:
    20,668 (6.98/day)
    Thanks Received:
    2,981
    Location:
    some AF base
    i swear that un less you have the images switched every single DX9 has crisper lines to it that the DX10 counterparts


    look at the fur on the coats in DX9/10 way diff
  3. zekrahminator

    zekrahminator McLovin

    Joined:
    Jan 29, 2006
    Messages:
    9,114 (2.91/day)
    Thanks Received:
    321
    Location:
    My house.
    I can't tell the difference, they're all so pretty :D.
  4. Ben Clarke

    Ben Clarke

    Joined:
    Aug 10, 2006
    Messages:
    4,403 (1.50/day)
    Thanks Received:
    152
    Location:
    England
    I can't tell the difference either. I think DaMulta put the same pics up...
  5. cdawall where the hell are my stars

    Joined:
    Jul 23, 2006
    Messages:
    20,668 (6.98/day)
    Thanks Received:
    2,981
    Location:
    some AF base
    [​IMG][​IMG]


    can you tell now or should i draw circles?

    look at the fur collars on the coats
  6. crow1001

    Joined:
    Apr 20, 2007
    Messages:
    365 (0.14/day)
    Thanks Received:
    29
    Basically DX10 in the lost planet amounts to everything looking blurred and out of focus:wtf: yeah I'm real impressed, good job Capcom..:roll:
  7. Ben Clarke

    Ben Clarke

    Joined:
    Aug 10, 2006
    Messages:
    4,403 (1.50/day)
    Thanks Received:
    152
    Location:
    England
    Circles please...

    EDIT: Oh, I see now. I did'nt notice the fur.
  8. HookeyStreet

    HookeyStreet Eat, sleep, game!

    Joined:
    Aug 29, 2004
    Messages:
    7,136 (1.95/day)
    Thanks Received:
    523
    Location:
    Great Yarmouth, England
    Actually, the 360 version of Lost Planet had this 'blur' effect and it looked amazing! ;)
  9. cdawall where the hell are my stars

    Joined:
    Jul 23, 2006
    Messages:
    20,668 (6.98/day)
    Thanks Received:
    2,981
    Location:
    some AF base
    doesnt look that way to me crisp=good blur=eye strain way to go capcomm promoting eyestrain with stuning M$ style BS

    i can here it now blur is the new crisp :roll:
  10. HookeyStreet

    HookeyStreet Eat, sleep, game!

    Joined:
    Aug 29, 2004
    Messages:
    7,136 (1.95/day)
    Thanks Received:
    523
    Location:
    Great Yarmouth, England
    But dont you think the fur on the DX10 pic looks more 'realistic' than the fur on the DX9 pic?
  11. cdawall where the hell are my stars

    Joined:
    Jul 23, 2006
    Messages:
    20,668 (6.98/day)
    Thanks Received:
    2,981
    Location:
    some AF base
    the DX9 looks like it is an old fur coat thus ledd fur on the coller the blurred just looks like someone got happy pressing ctrl+v
  12. OnBoard

    OnBoard New Member

    Joined:
    Sep 16, 2006
    Messages:
    3,044 (1.05/day)
    Thanks Received:
    379
    Location:
    Finland
    For me DX9 fur looks better, no way does fur keep like that other than in fashion shows.

    DX10 motion blur is a sure winner (but I've seen better blurs in DX9 and not fan of it. Why would you wan't to blur a sharp texture, if there is no motion going on).

    Depth of field one is a moo-point..

    (Rachel: Huh. A moo point?
    Joey: Yeah, it's like a cow's opinion. It just doesn't matter. It's moo.)
  13. zekrahminator

    zekrahminator McLovin

    Joined:
    Jan 29, 2006
    Messages:
    9,114 (2.91/day)
    Thanks Received:
    321
    Location:
    My house.
    From my experience, some blur is terrible for screenshots, but orgasmic in gameplay :).
  14. kakazza New Member

    Joined:
    Aug 25, 2006
    Messages:
    470 (0.16/day)
    Thanks Received:
    7
    Stop the furtalk, look at the first two screenshots too, there you can see DX10 looks way better than the DX9. DX9 is more like there was ghosting or something.
  15. insider Guest

    Clear differences in DX10 mode but never anywhere near the huge visual improvements some might have expected.

    We're not gonna see ground breaking graphics going from DX9 to DX10, but the extra subtle details are there, be it minor ones.
  16. EastCoasthandle

    EastCoasthandle New Member

    Joined:
    Apr 21, 2005
    Messages:
    6,889 (2.02/day)
    Thanks Received:
    1,505
    Um, no it doesn't. In all honesty, small amounts of blur should remain in racing sims, not in FPS. This level of blurring makes slow moving objects look fast only illustrating a forum of motion sickness IMO. In real life (yeah I went there) motion blur only happens best from peripheral perception. Watching things blur head on just looses it's immersion. In some cases making some scenes reminiscent of some sort of dream state (depending on how much blurring head on is used). Some think this is cool but it's kiddie at best. Since most games don't allow for peripheral vision (do to lack of fov being less then 100) it makes it a bit of a gimmick moreso then anything. In truth, if one uses blurring it has to be used correctly.
    Last edited: Aug 13, 2007
  17. Mussels

    Mussels Moderprator Staff Member

    Joined:
    Oct 6, 2004
    Messages:
    42,141 (11.66/day)
    Thanks Received:
    9,471
    screenies dont do it justice, its damned pretty in DX10 as it is.

    It may look 'worse' in small pics, but i guarantee when its full screen it looks less fuzzy and more realistic - its not like the real world where you've got your face in the fur to examine it, the point of view is further away - therefore it looks fuzzier.

    Humans generally dont have telescopic vision :p
  18. cdawall where the hell are my stars

    Joined:
    Jul 23, 2006
    Messages:
    20,668 (6.98/day)
    Thanks Received:
    2,981
    Location:
    some AF base
    see im not the only one who thought it was stupid looking
  19. EastCoasthandle

    EastCoasthandle New Member

    Joined:
    Apr 21, 2005
    Messages:
    6,889 (2.02/day)
    Thanks Received:
    1,505
    Lets add some blurring to madden08 :)
  20. Tatty_One

    Tatty_One Senior Moderator Staff Member

    Joined:
    Jan 18, 2006
    Messages:
    16,569 (5.27/day)
    Thanks Received:
    2,439
    Location:
    Worcestershire, UK
    Yes I can see some improvements on the DX10, and am sure that will translate into greater visuals in actual gameplay.....but is the game any good? I am far too boring and old and sensible just to buy a game cause it looks pretty.......visuals stop being so important when you become familiar with them, gameplay goes on 4 eva!
  21. Mussels

    Mussels Moderprator Staff Member

    Joined:
    Oct 6, 2004
    Messages:
    42,141 (11.66/day)
    Thanks Received:
    9,471
    it plays like halo with mechs, and the enemies rather resemble the bugs in starship troopers.

    More or less, its a short, fun game - the levels can take 10-30 min depending how fast you go, but overall its just quick fun.

Currently Active Users Viewing This Thread: 1 (0 members and 1 guest)

Share This Page