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Need For Speed: Shift - Most Realistic NFS Ever?

HolyCow02

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Lets hope they don't pull a Killzone 2 on the graphics.

Yea I don't get that either... KZ2 graphics are amazing if you have watched any reviews on it
 

CDdude55

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Well, when KZ2 was first unveiled,through Sonys trailer at E3 2006. Everyone got hyped over the graphics of the game, when one of the Dev's where questioned by Xplay they promised thats how it will look upon release, everyone got excited, one site(either gamespot or IGN) even did a graphics comparison with the trailer a bit later on it 2007, finding it did fall below par on what they promised, today the game does look nice, but not as they promised.

Original Trailer:http://www.youtube.com/watch?v=Ko9xC6TMdiw

Everyone was fighting each about whether its real or pre-rendered, either way it didn't come out with the detail as claimed, its still a really good looking game tho.
 
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I have all the NFS and I like them all .....I still play from MostWanted and newer ..I have them all installed.I like NFS and I like EA ..(Crysis) is another EA title I like....I hope I like this upcoming as well !No idea how EA received a bad rep:confused:
NFS are my favorit race games!
 
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EA deserves the bad rep they get, for murdering the simcity games alone after they bought maxis, and there is just so many sins on top of that its amazing.

Their DRM pact is there latest sin, I personally bought SPORE, and the install limit passed, I tried that tool they released and ta-daa, it dosen't even work, I'm still waiting for their support to get back to me after nearly 3 weeks and you can't call them without getting transfered to someone who knows like no english.

EA makes some good games from time to time but for the most part they are an evil company and even then most of those good games are from companies that they took over by buying them out, kinda like maxis and their DICE branch.
 
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I like EA personally and played many games from them. But the last 2 games i purchased were fully crap the mercenaries 2 and the NFS underground.
NFS is so easy after 1 or 2 playing hours and the graphics engine they used is not fully optimized comparing to the GRID. GRID was awesome for me and was the last racing game i played.
 
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I like EA personally and played many games from them. But the last 2 games i purchased were fully crap the mercenaries 2 and the NFS underground.
NFS is so easy after 1 or 2 playing hours and the graphics engine they used is not fully optimized comparing to the GRID. GRID was awesome for me and was the last racing game i played.
he is kinda half rite any of use nobs tat saw ea r wankers , just think of al the great games ta have made ? have u made a lot of games dat sell multimillion copies? i didnt tink so..
 
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he is kinda half rite any of use nobs tat saw ea r wankers , just think of al the great games ta have made ? have u made a lot of games dat sell multimillion copies? i didnt tink so..


My Dear I did not mean to be rude with EA. I have been playing EA Games from my gaming genesis how can say they are not worthy to make games. I just said i am disappointed with the last 2 titles i played. Though I am also play Crysis, Fifa daily. But if this thing hurts you I am very very sorry but remember we are the customers and good companies welcome the critics. Sorry once again for your feelings.
 
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First look
http://www.nfs-planet.de/en/nfsshift/firstlook/
http://www.nfsunlimited.net/article/shift_first_hands_on

Interview video
http://www.gametrailers.com/player/46175.html

This actually looks and sounds quite promising.

One thing that is cool is that you can look freely around the cockpit and inside of the car... That would be really awesome when the car is about to spin or is sliding in a steep angle, then you would be able to look to that direction where the car actually goes instead of just seeing the front of the car...

HUD will be affected by G-forces... that is interesting.

All gauges in the dashboard/cockpit are working.











 
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FordGT90Concept

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90% says it's going to be as crappy if not crappier than Undercover. We're talking EA: they keep to their release now, patch later mentality. All hope is lost for Need for Speed until the franchise is purchased by someone that wants it to be a great game.


Let me put it this way: if the game doesn't become more than just going around a track over and over and over again, it will be another failure. They have to add more substance because, lets face it, going in circles no longer passes as "fun."
 
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I havent even finished undercover yet! Although I quit playing it because it started to get boring.
 

h3llb3nd4

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looks alot like GRID
 
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Yes it does, doesn't it? Those graphics in the screenshots though are much more impressive than GRID. I highly doubt that's what we'll actually be seeing though. EA can focus all they want on realism and all that but at the end of the day, if gameplay sucks then it's just another bomb from EA.

The NFS series has really been sliding. I hope they get it together so we have a new game to play that's actually fun but I'm not hopeful.
 
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90% says it's going to be as crappy if not crappier than Undercover. We're talking EA: they keep to their release now, patch later mentality. All hope is lost for Need for Speed until the franchise is purchased by someone that wants it to be a great game.


Let me put it this way: if the game doesn't become more than just going around a track over and over and over again, it will be another failure. They have to add more substance because, lets face it, going in circles no longer passes as "fun."

It's funded by EA but has a different developer than previous. It can't possibly be worse than the last few.
 

FordGT90Concept

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Heh, maybe they'll pull a Big Rigs: Over the Road Trucking. XD
 
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Need For Speed: Shift - Most Realistic NFS Ever?

This makes no sense. nfs games aren't really suppose to be focus on realism. They are suppose to be arcade / simulation. All these new NFS games sucks, EA sports is destroying the whole NFS series. I am never buying anymore NFS games ever again, until they go back to its roots. Most Wanted is the last game i will buy, because its slightly close to the old series, but barely.

Underground, pro street, etc all that is trash.
 

AltecV1

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the last game i bought was farcry and it was awsome!!but i have played most of the good games;)drm is killing the pc gameing market not pirats:rockout:
 
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I havent even finished undercover yet! Although I quit playing it because it started to get boring.

the cars get faster, somewhat fun. I like the selection but its not real. Buggatti can't hit 254mph :(
 

kysg

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Heh, this isn't heading anywhere. I wonder what ever happened to days where racing games were actually cool, man makes me almost want to go play initial D even though I've burn't out on initial D and battle gear ages ago.
 

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underground and underground 2 where the best,i still play underground 2 time to time:rockout:
 
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I hope the controller input/options get a little more advanced, so small inputs from analog sticks/pads are not over exagerated.
 
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Let me put it this way: if the game doesn't become more than just going around a track over and over and over again, it will be another failure. They have to add more substance because, lets face it, going in circles no longer passes as "fun."


I'll bite on this one.

One of the ways EA makes up for poor products/titles, is by adding in all these 'extra' features(which by now, some have become a main-stay expectancy by consumers), which could be mini games, 'unlockables,' special online modes or competition rankings, etc.etc.
...rather than just providing a solid quality racer.

I'd much rather it be a complete clone of GTR 2 or Grand Prix II, and I have to go round and round a track for five hours, because at least you're getting better at every bit about the track, the car, your opponents, the weather/environment, and the feel of the game in general. It's a process where the you get out of it, what you put into it. It equates to satisfcation, and that IS fun.

EA fell apart when it started making NFS a game to cater to people who's idea of fun, is mashing the accelerator 99% of the time, while bouncing off walls/barriers - whilst still keeping the car from spinning out or flying off the track, and proceed to BLOW the AI competition away, as if they were standing still. So your five minutes of a complete arcade eight year old experience, is supposed to equal 'fun.' Then, and IF you get bored with that, you can go back and do it again, but this time there's special bonuses! OOOOH!



The only rebuttal anyone should be giving this title, is that it steers away from NFS' roots, of exotic and supersport 'domestic' cars just jumping on a highway and running from cops while racing one another.

The NFS series really needn't have gone down the routes it has. Had they'd just increased the physics/realism, visuals, sound, and delved more into open world environments, they'd have had a long standing recipe for success. But, they didn't, and the rest is history.
 
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Need for speed shift looks like the bastard child of project gotham racing and GRID. Though thank god it looks like they have ditched the old NFS:UG1 graphics engine which was almost becoming an embarresment.
Ive played need for speed games since the very first for pc and playstation 1, and ive been a diehard fan. And even though most game after NFS:UG1, where they made the "new" nfs style, sucked, i still played them. Because im that much of a fan of the series.

The funny thing is that, i actually thought Pro Street was the best one yet after NFSUG1, and that totally bombed because it wasnt "like carbon". We can thank all the new fans of the series that NFSUG1 caught, all those 14 year olds whove seen 2fast2furious and never knew that there actually existed a NFS game before underground1.
I liked pro street because it had a great style, better tuning options like you could even change front and rear wheels individually. and A to B racing!
But noooo, i remember all the kids that came into the eb games stored i worked in at that time, trading in their games i asked them why out of curiosity "it wasnt like carbon" or "it wasnt like underground2", "i hate thats its not an open world game", i replied sometimes "you know, the first need for speed games only had pseuso closed A to B tracks" they looked at me like i was telling them a lie, 75% of them never knowing there existed any NFS games before underground1.

Im sure that this game will bomb just like pro street, even though it might be a fantastic racing game, even though it might have fantastic graphics, it will bomb because it wont be like carbon or underground, because 90% of those who buy need for speed now have never played the old ones and think undergound IS need for speed, and they EXPECT a game with over the top stylin and tuning, and more arcade handling than a ridge racer game. EA has digged there own hole. They might be tired of making more underground'ish games, they might hate them, but thats still what the majority expects. The fans of the underground series still havent grown up yet to appreciate closed circuit "serious" racing.

Personally, im looking forward to this game. Though i had hoped they would have made some A to B raced through forests and stuff like the old games, in cars you couldnt even dream to afford.
 

HookeyStreet

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Awesome screenshots, but I find the 'track racing' NFS games highly boring (ie NFS ProStreet) NFS is meant to be street racing in suped up exotics and muscle cars IMHO :rockout:
 
T

TechnicalFreak

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Yeah, this looks better. Not like them "toy cars on steroids". But I still miss the old NFS series, but this seems a lot better. An improvement?

Looks like similar to project gotham racing or whatever that game was called.
 
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