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NEW - 3DMark 11 Compilation

Discussion in 'General Software' started by AthlonX2, Dec 6, 2010.

  1. 2DividedbyZero New Member

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    2DividedbyZero|5970+5850|885/1250|P13533|i7 980X @ 4.5GHz


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  2. renq

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  3. 2DividedbyZero New Member

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  4. renq

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    Sorry, can't be bothered today, however my attempts at lower clocks:

    800/1250 - P4670 - http://3dmark.com/3dm11/895949
    http://www.upload.ee/image/1220692/DEF_3DM11.PNG

    GPU 920/1350, 1,125V - P5109 - http://3dmark.com/3dm11/896213

    GPU 930/1350, 1,125V - P5140 - http://3dmark.com/3dm11/896268

    GPU 950/1350, 1,131V - P5192 - http://3dmark.com/3dm11/896384 http://www.upload.ee/image/1220919/Clocks_max.PNG


    CPU @ 3,89GHz; Gpu @ 1011/1625 - P5481 - max clocks iirc...however, bottlenecked by the cpu...

    Currently I'm running the card with unlocked shaders at 6950 def clocks, cpu @235,5fsb 16,5 multi, got P4790 - http://3dmark.com/3dm11/907154 - 9,1% increase in shader number constitutes to 2,5% more points..
  5. MetalRacer

    MetalRacer

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  6. HammerON

    HammerON The Watchful Moderator Staff Member

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    Nice score there Metal:toast:
    MetalRacer says thanks.
    Crunching for Team TPU
  7. t_ski

    t_ski Former Staff

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    Crunching for Team TPU
  8. MetalRacer

    MetalRacer

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    She's right here on the daily driver.


    MetalRacer| QuadFire 5970's|962/1250|14949|i7 2600K @ 4.8 GHz
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    t_ski says thanks.
  9. rickss69

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    Anyone else notice how bugged the 11.4 driver is in this bench? It gives almost twice the fps vs any other driver.
  10. MetalRacer

    MetalRacer

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    All of the drivers before the 11.2's didn't utilize 100% of the cores in Trifire or QuadFire when running this bench. I only used the 11.2 for a short time before going to the 11.4 which did offer a boost in performance but no where near what I gained going from the 10.9 to the 11.2's.
    Here's a comparison between the two in TriFire.

    [​IMG]

    [​IMG]
  11. rickss69

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    You can see the fps counter bouncing like crazy in the bench screen when in CrossFire...no other driver does that and I have tried most of them.
  12. MetalRacer

    MetalRacer

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    It does bounce like crazy for sure...it might be interesting to let Fraps run at the same time to compare fps.
  13. TRIPTEX_CAN

    TRIPTEX_CAN

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    Last edited: Apr 21, 2011
  14. TRIPTEX_CAN

    TRIPTEX_CAN

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    I wonder how much of that is GPUs though.

    My chip doesnt have HT it's only 4 cores and nothing synthetic. I hope your Octo-voltage monster can edge it out. :p
  15. fullinfusion

    fullinfusion 1.21 Gigawatts

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    Hahah I hear ya bro, I hear ya!
  16. MetalRacer

    MetalRacer

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    Last edited: Apr 22, 2011
  17. fullinfusion

    fullinfusion 1.21 Gigawatts

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    I seen the same thing when I was running a 5870 along side the 5970.. It's like it was stalling in a sense, didn't know what it wanted to do..
  18. entropy13

    entropy13

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    entropy13 | GTX 570@816/1036/1632 | P5469 | Core i7 2600 @ 3.9GHz
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    What should you be running? Performance?
  19. MetalRacer

    MetalRacer

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  20. p3gaz_001 New Member

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    what's ulps active?
  21. 2DividedbyZero New Member

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    ULPS = Ultra Low Power Saving

    Used with crossfire enabled cards when in idle (2D) mode, the crossfired cards are set to inactive/disabled to save power.
    p3gaz_001 says thanks.
  22. p3gaz_001 New Member

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    don't know that since i'd never had an ati in my case, the last ati was an asus9600 se pro .... i think was agp .. :laugh:
  23. renq

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    renq|HD6950 1536 shaders|985/1600|P5603|Phenom II B60 @ 4018MHz

    After loads of dxgi Device removed errors got finally a score better than with stock 1408 shaders.

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  24. D007

    D007

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    Dam this 11 is really something on the single gpu.. Really making me consider getting an additional 5850 for good measure. :laugh:

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  25. Krony

    Krony New Member

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