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Next Gen Consoles Offer Disappointing Performance?

EnJoY

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This can't be true you say? Well the truth is yet to be seen officially, if ever for that matter, but the rumors are piling up and they are not in the next gen console maker's favor. ArsTechnica has a discussion about an article previously posted at AnandTech that has since been pulled. The article went into detail about the performance of the Xbox360 and PlayStation 3 CPU's. From what they've gathered, apparently developers are not at all pleased with the performance of either system's CPU and offer some startling statements about them.

While the developers we've spoken to agree that heavily multithreaded game engines are the future, that future won't really take form for another 3 - 5 years. Even Microsoft admitted to us that all developers are focusing on having, at most, one or two threads of execution for the game engine itself - not the four or six threads that the Xbox 360 was designed for... In the end, the more multithreaded nature of these new console CPUs doesn't help paint much of a brighter performance picture - multithreaded or not, game developers are not pleased with the performance of these CPUs.

At another point in the article, Anand claims that the Xbox 360's CPU will deliver only about twice the performance of the original Xbox's 733MHz Intel CPU. Can things really be this bad?

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