1. Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Next gen consoles will ALL use AMD GPU

Discussion in 'General Software' started by twilyth, Jul 8, 2011.

  1. twilyth Guest

    This is big news for AMD if it's accurate. Nintendo, Sony and Xbox will all use AMD GPU's in their next gen consoles.

     
  2. Frick

    Frick Fishfaced Nincompoop

    Joined:
    Feb 27, 2006
    Messages:
    10,611 (3.39/day)
    Thanks Received:
    2,230
    Oh oh oh my oh my. How much would that deal be worth to AMD? Not that it matters really, its still good news.
     
  3. HossHuge

    HossHuge

    Joined:
    Jun 26, 2008
    Messages:
    2,040 (0.90/day)
    Thanks Received:
    498
    Location:
    EDM, AB, CAN
    I wonder if they showed Nintendo, Microsoft, and Sony this chart as a part of their sales pitch? I'm guessing it would really help.

    [​IMG]
     
    Halk, yogurt_21, Velvet Wafer and 4 others say thanks.
  4. erixx

    erixx

    Joined:
    Mar 24, 2010
    Messages:
    3,351 (2.04/day)
    Thanks Received:
    463
    Consoles just have to be and stay crapware. I hardly imagine the Catalyst-hot-fix nightmare all the households will have.....
     
  5. Batou1986

    Batou1986

    Joined:
    Oct 2, 2005
    Messages:
    2,454 (0.75/day)
    Thanks Received:
    344
    Location:
    Baltimore MD
    Now we will see all the consoles fail because there will be no epeen fights over who's got the better gfx it will be all up to the developer.

    Kinda how PS3 has the best gfx if you compare PGR3 to GT5 but compare GT5 to Forza 3 or Blur and there about the same what the xbox lacks in power they make up for in engine design.
     
  6. dir_d

    dir_d

    Joined:
    Sep 1, 2009
    Messages:
    848 (0.46/day)
    Thanks Received:
    110
    Location:
    Manteca, Ca
    You do realize that AMD has been in the top Consoles for some time now and their software has nothing to do with their hardware for consoles.

    The article said they will all be running AMD GPU's, it did not say they would be running all of the SAME AMD GPU.
     
  7. Nesters New Member

    Joined:
    Nov 21, 2010
    Messages:
    121 (0.09/day)
    Thanks Received:
    27
    You do realise that those "hot-fix" releases are more like an update rather than an actual bug/problem fix... right?

    Don't judge things by its labels.
     
  8. FordGT90Concept

    FordGT90Concept "I go fast!1!11!1!"

    Joined:
    Oct 13, 2008
    Messages:
    13,560 (6.25/day)
    Thanks Received:
    3,500
    Location:
    IA, USA
    That's what NVIDIA gets for focusing on CUDA/Tesla. I think PS3 is the only one running on an NVIDIA GPU right now.

    Sony is in a world of hurt (read: either really expensive hardware or software emulation which won't be easy of the PS3 architecture) in terms of backwards compatibility on PS4. That puts Xbox360 and Wii in a better position. Add to it the fact that PS4 is unlikely to debut a new hardware medium (where PS was CD, PS2 was DVD, and PS3 was BR), PS4 is lining up to be...not a failure, but not wildly successful either. Oh, can't forget it's going to attempt to clone Kinect--another strike. The only thing PS4 might have going for it is exclusive titles but that can be said of all consoles.
     
    Crunching for Team TPU
  9. antuk15

    antuk15

    Joined:
    Feb 23, 2011
    Messages:
    393 (0.30/day)
    Thanks Received:
    137
    PS3 Emulation will be easy, RSX is just a box standard Nvidia PC GPU with no special alterations. Porting RSX code over to PS4 will and should be a piece of cake.

    Getting Cell code to run will be the tricky part, Unless Sony use one of the newer generations of Cell for PS4.

    Personally I hate the consoles, They should all die.
     
  10. FordGT90Concept

    FordGT90Concept "I go fast!1!11!1!"

    Joined:
    Oct 13, 2008
    Messages:
    13,560 (6.25/day)
    Thanks Received:
    3,500
    Location:
    IA, USA
    It's the Cell CPU that is going to be difficult to emulate. Most likely they'll have to use AMD Streams to off-load the SPE work to the GPU.

    The only tricky parts with RSX is memory handling because it shared RAM with the Cell CPU and connected via Cell IO bus. That would be very difficult to implement if they went with hardware emulation without doing like the PS3 had (a hardware PS2 processor onboard). Really, software emulation is the only option for PS3 support and that means they have to spend more on especially the CPU.

    Any way you shake it, it is likely to be either very buggy with backwards compatibility or very expensive.
     
    Crunching for Team TPU
  11. theoneandonlymrk

    theoneandonlymrk

    Joined:
    Mar 10, 2010
    Messages:
    3,390 (2.05/day)
    Thanks Received:
    566
    Location:
    Manchester uk
    this news will not be good for nvidia or intel as some or all may end up with APU's over cpu's, would be very good for the pc world as AMD have allways supported open standards so porting would become a doddle,

    and this news if true would certainly explain a recent comment made by an ATI rep that in the future dev co's may go back to bare metal codeing to get the best out of gfx hardware,
    good news for us pc gamers, just hope its true.

    i do like nvidia and wish them no trouble fiscally, but i dont like their attitude to open standards or their apple like corporate strategy sometimes (physx is bollox),

    how many games would have better physics if the code was unified into a std, something that might help the whole IT universe inc many areas not just games:)
     
  12. FordGT90Concept

    FordGT90Concept "I go fast!1!11!1!"

    Joined:
    Oct 13, 2008
    Messages:
    13,560 (6.25/day)
    Thanks Received:
    3,500
    Location:
    IA, USA
    All three are using IBM CPUs (as the current gen consoles are too) so there's zero chance of all-in-one processors being used.
     
    Crunching for Team TPU
  13. theoneandonlymrk

    theoneandonlymrk

    Joined:
    Mar 10, 2010
    Messages:
    3,390 (2.05/day)
    Thanks Received:
    566
    Location:
    Manchester uk
    rumoured to maybe use IBM cell processors, I read elsewhere the Xbox and possibly PS4 MAY (also a rumour) use an AMD APU that is as yet unseen:)

    even this news is a rumour nothing more, and im not saying your wrong im saying we may both be
     
  14. TheMailMan78

    TheMailMan78 Big Member

    Joined:
    Jun 3, 2007
    Messages:
    21,004 (7.88/day)
    Thanks Received:
    7,548
    Since when did the PS3 have a better GPU? They are both damn near identical in power.

    Oh? Why? Because they use IBM chips now they cant use an AMD APU in future? Why exactly when most games on the consoles are ported over to PC? A good APU would make the process even easier. Its not like they make the fucking games on an IBM PowerPC platform.

    APU is the future.
     
    Lionheart says thanks.
  15. FordGT90Concept

    FordGT90Concept "I go fast!1!11!1!"

    Joined:
    Oct 13, 2008
    Messages:
    13,560 (6.25/day)
    Thanks Received:
    3,500
    Location:
    IA, USA
    PS4 = IBM POWER7
    Wii U = IBM "Power-based"

    If PS4 or Xbox360 use an x86 CPU, you can kiss backwards compatibility goodbye. Microsoft learned that lesson when they went from Xbox to Xbox360. Sony isn't likely to make that mistake either. POWER processors are the easiest way forward for all of them. IBM does large-scale custom orders where Intel would rather just sell them an underclocked Core 2 procssor in volume. AMD would likely respond the same and they don't even own foundries anymore where Intel and IBM do.
     
    Crunching for Team TPU
  16. TheMailMan78

    TheMailMan78 Big Member

    Joined:
    Jun 3, 2007
    Messages:
    21,004 (7.88/day)
    Thanks Received:
    7,548
    Any of the AMD APU's should be able to emulate any of the current platforms perfectly fine. Hell I can play Dolphin just fine on my laptop right now.
     
  17. antuk15

    antuk15

    Joined:
    Feb 23, 2011
    Messages:
    393 (0.30/day)
    Thanks Received:
    137
    No it wouldn't, RSX stores things in local RAM because it doesn't have enough VRAM to keep it all in local memory.

    I expect PS4's GPU to have more then enough VRAM to keep everything in it's local memory pool, So they would have enough VRAM in PS4 just to dump all of RSX's data in there.

    And PS4 might offer the same memory configuation anyway.
     
    Last edited: Jul 8, 2011
  18. theoneandonlymrk

    theoneandonlymrk

    Joined:
    Mar 10, 2010
    Messages:
    3,390 (2.05/day)
    Thanks Received:
    566
    Location:
    Manchester uk
    true, they are both poo, the ps3 is saved from being xbox shit by the (ive heard only 5of the 6 work mind)cell processors running gfx assisting threads afaik

    QUOTE=FordGT90Concept;2335584]PS4 = IBM POWER7
    Wii U = IBM "Power-based"

    If PS4 or Xbox360 use an x86 CPU, you can kiss backwards compatibility goodbye. Microsoft learned that lesson when they went from Xbox to Xbox360. Sony isn't likely to make that mistake either. POWER processors are the easiest way forward for all of them. IBM does large-scale custom orders where Intel would rather just sell them an underclocked Core 2 procssor in volume. AMD would likely respond the same and they don't even own foundries anymore where Intel and IBM do.[/quote]

    thats balls AMD are achip ARCHtecture design house, they would be perfectly happy to do a special for each and any foundry will make what their god damn told given a multi million chip order
     
  19. antuk15

    antuk15

    Joined:
    Feb 23, 2011
    Messages:
    393 (0.30/day)
    Thanks Received:
    137
    They aint going to go with an APU just to make ports easier :shadedshu

    They're going to with whatever gives the best power to price ratio, They don't do things to make PC life easier, Why would they? They would be crippling there own platform for the sake of competitive one :rolleyes:

    RSX is slightly faster then Xenos at shader work but Xenos completely slaps RSX in the triangle department which is why most developers use Cell for culling.

    Cell inside PS3 has 7 fully open SPU's, The 7th is part shared with the OS and the other 6 are fully availavle to what ever delvelopers want to use them for.
     
    Lionheart says thanks.
  20. TheMailMan78

    TheMailMan78 Big Member

    Joined:
    Jun 3, 2007
    Messages:
    21,004 (7.88/day)
    Thanks Received:
    7,548
    All I know is this generation may still be IBM but soon they will all have to go APU. It will become way to expensive not to. Dedicated GPU's and uber powerful desktops are going to be dinosaurs in 15 years. Production will flip and APU will me the only logical path.
     
  21. FordGT90Concept

    FordGT90Concept "I go fast!1!11!1!"

    Joined:
    Oct 13, 2008
    Messages:
    13,560 (6.25/day)
    Thanks Received:
    3,500
    Location:
    IA, USA
    The processor in the Wii is a piddly 700 MHz single-core and your computer is? 2+ GHz and more than one core. You got a lot of processing headroom where consoles don't. Not to mention, over 4 years of work on the emulator and not all titles play flawless.

    This is what happened when Microsoft changed from Intel to IBM. They've been trying to patch it ever since.

    x86 and POWER don't play together nicely.


    I think more likely, IBM and AMD would pair up to design a POWER + Radeon all-in-one processor on a chip or at least an MCM. Hell, an MCM is possible in the upcoming generation but, considering they are usually passively cooled, they may still keep them separate. It's easier to fight two relatively cool hot spots than one really hot hotspot.
     
    Crunching for Team TPU
  22. TheMailMan78

    TheMailMan78 Big Member

    Joined:
    Jun 3, 2007
    Messages:
    21,004 (7.88/day)
    Thanks Received:
    7,548
    Yeah because its a little open source project. If Nintendo backed it then it would be fine.

    Do you think they make those games on a console? Maybe in the dashboard there is a "game maker" app? :laugh:
     
  23. theoneandonlymrk

    theoneandonlymrk

    Joined:
    Mar 10, 2010
    Messages:
    3,390 (2.05/day)
    Thanks Received:
    566
    Location:
    Manchester uk
    yet Apple went from IBM to intel just recently

    fair dos ive no ps3 thought it was 6 total one disabled but same shit diff no, 8 with one disabled wtf
     
  24. TheMailMan78

    TheMailMan78 Big Member

    Joined:
    Jun 3, 2007
    Messages:
    21,004 (7.88/day)
    Thanks Received:
    7,548
    How hot do you think an APU designed strictly for a console is gonna be? If they can be cooled in a laptop then a console is cake.
     
  25. antuk15

    antuk15

    Joined:
    Feb 23, 2011
    Messages:
    393 (0.30/day)
    Thanks Received:
    137
    You meen like how they code Cell on PC? A CPU that has an architecture thats fuck all like anything on PC, Seriously get a clue.

    They're not going to pick hardware to make porting easier to other machines.
     

Currently Active Users Viewing This Thread: 1 (0 members and 1 guest)

Share This Page