• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Next gen consoles will ALL use AMD GPU

Joined
Feb 23, 2011
Messages
467 (0.10/day)
System Name Gaming PC
Processor Intel Core i5 12400f at 5.4Ghz
Motherboard Asrock B660 Riptide PG (Eternal clock gen)
Cooling ARCTIC Liquid Freezer II
Memory 32GB Kingston FURY Renegade
Video Card(s) Zotac RTX 4070ti Trinity
Storage WD SN750 SE 1TB M.2 + 2x Kioxia Exceria 480GB
Display(s) BenQ EX2780Q 1440p/144Hz
Case Lian Li 205M
Power Supply Corsair RM850x SHIFT
Nothing that hasn't already been done a dozen times on PC. :p

They have to start milking it for all its worth because their only alternative is to not do it at all. Hardware is holding the developers back, not pushing them forward.

You don't need any anti-aliasing when running 1920x1200 with high resolution textures. Doesn't matter how you shake it, the consoles that are out now are crippled due to their age.

Oh of course now they're starting to reach a dead end, Although I still think PS3 has a bit more puff left in it then 360 does.

But people tend to forget just what hardware they're running, PS3's running a damn bandwdith crippled 7800GTX for crying out loud and yet look what it's producing.

And blasphamy, You ALWAYS need anti-aliasing :p
 
Joined
Mar 10, 2010
Messages
11,878 (2.30/day)
Location
Manchester uk
System Name RyzenGtEvo/ Asus strix scar II
Processor Amd R5 5900X/ Intel 8750H
Motherboard Crosshair hero8 impact/Asus
Cooling 360EK extreme rad+ 360$EK slim all push, cpu ek suprim Gpu full cover all EK
Memory Corsair Vengeance Rgb pro 3600cas14 16Gb in four sticks./16Gb/16GB
Video Card(s) Powercolour RX7900XT Reference/Rtx 2060
Storage Silicon power 2TB nvme/8Tb external/1Tb samsung Evo nvme 2Tb sata ssd/1Tb nvme
Display(s) Samsung UAE28"850R 4k freesync.dell shiter
Case Lianli 011 dynamic/strix scar2
Audio Device(s) Xfi creative 7.1 on board ,Yamaha dts av setup, corsair void pro headset
Power Supply corsair 1200Hxi/Asus stock
Mouse Roccat Kova/ Logitech G wireless
Keyboard Roccat Aimo 120
VR HMD Oculus rift
Software Win 10 Pro
Benchmark Scores 8726 vega 3dmark timespy/ laptop Timespy 6506
;)
Nothing that hasn't already been done a dozen times on PC. You don't need any anti-aliasing when running 1920x1200 with high resolution textures.

im sure you were pro cell and IBM at the start of this thread :p:confused:
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
26,259 (4.63/day)
Location
IA, USA
System Name BY-2021
Processor AMD Ryzen 7 5800X (65w eco profile)
Motherboard MSI B550 Gaming Plus
Cooling Scythe Mugen (rev 5)
Memory 2 x Kingston HyperX DDR4-3200 32 GiB
Video Card(s) AMD Radeon RX 7900 XT
Storage Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM
Display(s) Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse Nixeus REVEL-X
Keyboard Tesoro Excalibur
Software Windows 10 Home 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
IBM POWER is damn impressive. Just do the math: 4 MCM chips per processor, 8 cores per chip, 4 threads per core. Multiply that up and you got 128 threads simutaneously executing on a single processor. Not to mention, that's on a 45nm process. It's just a matter of time before they double that to at least 256 threads on a a 28nm or less process. We also can't forget those chips are far more efficient than x86 per clock and they are pulling 4+ GHz.

I was never a fan of Cell but POWER has had my attention since at least 6 when they were pushing 5 GHz.
 
Joined
Feb 23, 2011
Messages
467 (0.10/day)
System Name Gaming PC
Processor Intel Core i5 12400f at 5.4Ghz
Motherboard Asrock B660 Riptide PG (Eternal clock gen)
Cooling ARCTIC Liquid Freezer II
Memory 32GB Kingston FURY Renegade
Video Card(s) Zotac RTX 4070ti Trinity
Storage WD SN750 SE 1TB M.2 + 2x Kioxia Exceria 480GB
Display(s) BenQ EX2780Q 1440p/144Hz
Case Lian Li 205M
Power Supply Corsair RM850x SHIFT
IBM POWER is damn impressive. Just do the math: 4 MCM chips per processor, 8 cores per chip, 4 threads per core. Multiply that up and you got 128 threads simutaneously executing on a single processor. Not to mention, that's on a 45nm process. It's just a matter of time before they double that to at least 256 threads on a a 28nm or less process. We also can't forget those chips are far more efficient than x86 per clock and they are pulling 4+ GHz.

I was never a fan of Cell but POWER has had my attention since at least 6 when they were pushing 5 GHz.

:confused:

The fact is, fewer, faster cores are often superior to many slow cores, not only from an architecture perspective but also a software perspective.
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
26,259 (4.63/day)
Location
IA, USA
System Name BY-2021
Processor AMD Ryzen 7 5800X (65w eco profile)
Motherboard MSI B550 Gaming Plus
Cooling Scythe Mugen (rev 5)
Memory 2 x Kingston HyperX DDR4-3200 32 GiB
Video Card(s) AMD Radeon RX 7900 XT
Storage Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM
Display(s) Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse Nixeus REVEL-X
Keyboard Tesoro Excalibur
Software Windows 10 Home 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
I don't doubt everyone of those cores could go toe to toe with SandyBridge cores. Those are cores--they're not SPEs.

Edit: If my maths are correct, what I described above would be 1059.84 GFLOPs--more than double SandyBridge and quadruple PS3.
 
Joined
Mar 10, 2010
Messages
11,878 (2.30/day)
Location
Manchester uk
System Name RyzenGtEvo/ Asus strix scar II
Processor Amd R5 5900X/ Intel 8750H
Motherboard Crosshair hero8 impact/Asus
Cooling 360EK extreme rad+ 360$EK slim all push, cpu ek suprim Gpu full cover all EK
Memory Corsair Vengeance Rgb pro 3600cas14 16Gb in four sticks./16Gb/16GB
Video Card(s) Powercolour RX7900XT Reference/Rtx 2060
Storage Silicon power 2TB nvme/8Tb external/1Tb samsung Evo nvme 2Tb sata ssd/1Tb nvme
Display(s) Samsung UAE28"850R 4k freesync.dell shiter
Case Lianli 011 dynamic/strix scar2
Audio Device(s) Xfi creative 7.1 on board ,Yamaha dts av setup, corsair void pro headset
Power Supply corsair 1200Hxi/Asus stock
Mouse Roccat Kova/ Logitech G wireless
Keyboard Roccat Aimo 120
VR HMD Oculus rift
Software Win 10 Pro
Benchmark Scores 8726 vega 3dmark timespy/ laptop Timespy 6506
Joined
Feb 23, 2011
Messages
467 (0.10/day)
System Name Gaming PC
Processor Intel Core i5 12400f at 5.4Ghz
Motherboard Asrock B660 Riptide PG (Eternal clock gen)
Cooling ARCTIC Liquid Freezer II
Memory 32GB Kingston FURY Renegade
Video Card(s) Zotac RTX 4070ti Trinity
Storage WD SN750 SE 1TB M.2 + 2x Kioxia Exceria 480GB
Display(s) BenQ EX2780Q 1440p/144Hz
Case Lian Li 205M
Power Supply Corsair RM850x SHIFT
I don't doubt everyone of those cores could go toe to toe with SandyBridge cores. Those are cores--they're not SPEs.

That's the point with Cell, In gernal purpose stuff it would get layed to rest by an Athlon 2 x2 let alone Sandy Bridge, But for what it's being used for in PS3 suits it very well and I dount putting Snady Bridge in place of Cell would be any better.

Personally I can see it not offering as much help to RSX in terms of off loading GPU type tasks as Cell does currently.

Cell is really the only reason why PS3 has even been able to compete with 360, Can you just imagine if developer couldn't do all the things that they're doing on Cell? PS3 graphicsally would of been in real trouble years ago. Cell has arguably bought it beyond what 360 can handle.
 
Joined
Nov 4, 2005
Messages
11,689 (1.73/day)
System Name Compy 386
Processor 7800X3D
Motherboard Asus
Cooling Air for now.....
Memory 64 GB DDR5 6400Mhz
Video Card(s) 7900XTX 310 Merc
Storage Samsung 990 2TB, 2 SP 2TB SSDs and over 10TB spinning
Display(s) 56" Samsung 4K HDR
Audio Device(s) ATI HDMI
Mouse Logitech MX518
Keyboard Razer
Software A lot.
Benchmark Scores Its fast. Enough.
Consoles just have to be and stay crapware. I hardly imagine the Catalyst-hot-fix nightmare all the households will have.....

As opposed to beta Nvidia drivers that kill their consoles? :laugh:

But hey.... at least with Nvidia they can have lower performance per dollar, and less integration. APU anyone?
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
26,259 (4.63/day)
Location
IA, USA
System Name BY-2021
Processor AMD Ryzen 7 5800X (65w eco profile)
Motherboard MSI B550 Gaming Plus
Cooling Scythe Mugen (rev 5)
Memory 2 x Kingston HyperX DDR4-3200 32 GiB
Video Card(s) AMD Radeon RX 7900 XT
Storage Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM
Display(s) Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse Nixeus REVEL-X
Keyboard Tesoro Excalibur
Software Windows 10 Home 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
That's the point with Cell, In gernal purpose stuff it would get layed to rest by an Athlon 2 x2 let alone Sandy Bridge, But for what it's being used for in PS3 suits it very well and I dount putting Snady Bridge in place of Cell would be any better.

Personally I can see it not offering as much help to RSX in terms of off loading GPU type tasks as Cell does currently.

Cell is really the only reason why PS3 has even been able to compete with 360, Can you just imagine if developer couldn't do all the things that they're doing on Cell? PS3 graphicsally would of been in real trouble years ago. Cell has arguably bought it beyond what 360 can handle.

Um, Cell was the reason why PS3 couldn't compete with Xbox360. PS3 had very few launch titles and none of them drove any excitement for the system due, in large part, to the fact it is difficult to code for compared to the Xbox360 and Wii. It wasn't until much later when MGS4 was launched, as well as the cheap price of a BD-DVD player, that drove PS3 sales.

We also can't forget that Sony blamed the Cell for the launch delays because they weren't getting the yields they wanted and ultimatedly had to settle on launching PS3s with a SPE disabled in order to meet demands. And the cost--Cell was not cheap to research and it's not exactly a cheap processor to manfuacturer because of the increased silicon real-estate.

All said, the PS3 would have been better off with a Xenon.
 
Last edited:
Joined
Mar 10, 2010
Messages
11,878 (2.30/day)
Location
Manchester uk
System Name RyzenGtEvo/ Asus strix scar II
Processor Amd R5 5900X/ Intel 8750H
Motherboard Crosshair hero8 impact/Asus
Cooling 360EK extreme rad+ 360$EK slim all push, cpu ek suprim Gpu full cover all EK
Memory Corsair Vengeance Rgb pro 3600cas14 16Gb in four sticks./16Gb/16GB
Video Card(s) Powercolour RX7900XT Reference/Rtx 2060
Storage Silicon power 2TB nvme/8Tb external/1Tb samsung Evo nvme 2Tb sata ssd/1Tb nvme
Display(s) Samsung UAE28"850R 4k freesync.dell shiter
Case Lianli 011 dynamic/strix scar2
Audio Device(s) Xfi creative 7.1 on board ,Yamaha dts av setup, corsair void pro headset
Power Supply corsair 1200Hxi/Asus stock
Mouse Roccat Kova/ Logitech G wireless
Keyboard Roccat Aimo 120
VR HMD Oculus rift
Software Win 10 Pro
Benchmark Scores 8726 vega 3dmark timespy/ laptop Timespy 6506
Cell is really the only reason why PS3 has even been able to compete with 360, Can you just imagine if developer couldn't do all the things that they're doing on Cell? PS3 graphicsally would of been in real trouble years ago. Cell has arguably bought it beyond what 360 can handle.

earlier i lied a little i did recently buy a fat ps3, just to play GT5, i forgot that fact because the whole experience was un epic and miserable, ive dirt 3 now and im feeling better though the ps3 got sold 2 mnths after buying it, mostly due to the shit gfx i got f1 2010 on pc at the same time and whod think GT5 good next to that graphically.
 
Joined
Nov 4, 2005
Messages
11,689 (1.73/day)
System Name Compy 386
Processor 7800X3D
Motherboard Asus
Cooling Air for now.....
Memory 64 GB DDR5 6400Mhz
Video Card(s) 7900XTX 310 Merc
Storage Samsung 990 2TB, 2 SP 2TB SSDs and over 10TB spinning
Display(s) 56" Samsung 4K HDR
Audio Device(s) ATI HDMI
Mouse Logitech MX518
Keyboard Razer
Software A lot.
Benchmark Scores Its fast. Enough.
IBM and AMD are buddies on manufacturing anyway, so having two teams that are already used to working together and then throwing ATI ( I still call GPU's made by AMD ATI and always will) tech in to the mix a few years ago.....well. Not unstoppable, but a hard team to beat, and with constant rumors of IBM buying AMD.
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
26,259 (4.63/day)
Location
IA, USA
System Name BY-2021
Processor AMD Ryzen 7 5800X (65w eco profile)
Motherboard MSI B550 Gaming Plus
Cooling Scythe Mugen (rev 5)
Memory 2 x Kingston HyperX DDR4-3200 32 GiB
Video Card(s) AMD Radeon RX 7900 XT
Storage Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM
Display(s) Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse Nixeus REVEL-X
Keyboard Tesoro Excalibur
Software Windows 10 Home 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
IBM won't buy AMD unless AMD declares bankruptcy. Even then, I can't see them really wanting AMD. It would put them in direct competition with Intel in the x86 market and that's not exactly something they would want (they've had no love for x86 since the 80s when it wasn't even x86). The GPU market doesn't interest IBM much, if any.
 
Joined
Feb 23, 2011
Messages
467 (0.10/day)
System Name Gaming PC
Processor Intel Core i5 12400f at 5.4Ghz
Motherboard Asrock B660 Riptide PG (Eternal clock gen)
Cooling ARCTIC Liquid Freezer II
Memory 32GB Kingston FURY Renegade
Video Card(s) Zotac RTX 4070ti Trinity
Storage WD SN750 SE 1TB M.2 + 2x Kioxia Exceria 480GB
Display(s) BenQ EX2780Q 1440p/144Hz
Case Lian Li 205M
Power Supply Corsair RM850x SHIFT
Um, Cell was the reason why PS3 couldn't compete with Xbox360. All said, the PS3 would have been better off with a Xenon.

For the last 12 months PS3 has been kicking 360's ass in the graphics department, And Xemon would Cripple PS3.

Bye bye FXAA, Bye bye Polygon cully, Bye bye Light rendering, Bye bye post processing.

Killzones 2 and 3's post processing effects? All done on Cell, Take Cell out and replace it with Xenon? Bye bye Killzones effects...
 
Joined
May 16, 2011
Messages
1,430 (0.30/day)
Location
A frozen turdberg.
System Name Runs Smooth
Processor FX 8350
Motherboard Crosshair V Formula Z
Cooling Corsair H110 with AeroCool Shark 140mm fans
Memory 16GB G-skill Trident X 1866 Cl. 8
Video Card(s) HIS 7970 IceQ X² GHZ Edition
Storage OCZ Vector 256GB SSD & 1Tb piece of crap
Display(s) acer H243H
Case NZXT Phantom 820 matte black
Audio Device(s) Nada
Power Supply NZXT Hale90 V2 850 watt
Software Windows 7 Pro
Benchmark Scores Lesbians are hot!!!
Awesome news for AMD if true. There is a lot of revenue that comes from consoles. Buying ATI is the smartest thing I have seen a corporation do in a long time.
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
26,259 (4.63/day)
Location
IA, USA
System Name BY-2021
Processor AMD Ryzen 7 5800X (65w eco profile)
Motherboard MSI B550 Gaming Plus
Cooling Scythe Mugen (rev 5)
Memory 2 x Kingston HyperX DDR4-3200 32 GiB
Video Card(s) AMD Radeon RX 7900 XT
Storage Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM
Display(s) Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse Nixeus REVEL-X
Keyboard Tesoro Excalibur
Software Windows 10 Home 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
For the last 12 months PS3 has been kicking 360's ass in the graphics department, And Xemon would Cripple PS3.

Bye bye FXAA, Bye bye Polygon cully, Bye bye Light rendering, Bye bye post processing.

Killzones 2 and 3's post processing effects? All done on Cell, Take Cell out and replace it with Xenon? Bye bye Killzones effects...
PS3 and Xbox360 look more or less the same.

Xbox360 does 4xAA standard. Polygon culling is a rendering technique not exclusive to the PS3. The same goes for light rendering and post processing. Xenon does all the above, yes.

Killzone is not available on Xbox360 and not for hardware reasons. It is developed by Guerrilla Games which is a wholly owned subsidiary of Sony; thus, PlayStation exclusive title. Try comparing apples to apples.
 
Joined
Sep 25, 2007
Messages
5,965 (0.98/day)
Location
New York
Processor AMD Ryzen 9 5950x, Ryzen 9 5980HX
Motherboard MSI X570 Tomahawk
Cooling Be Quiet Dark Rock Pro 4(With Noctua Fans)
Memory 32Gb Crucial 3600 Ballistix
Video Card(s) Gigabyte RTX 3080, Asus 6800M
Storage Adata SX8200 1TB NVME/WD Black 1TB NVME
Display(s) Dell 27 Inch 165Hz
Case Phanteks P500A
Audio Device(s) IFI Zen Dac/JDS Labs Atom+/SMSL Amp+Rivers Audio
Power Supply Corsair RM850x
Mouse Logitech G502 SE Hero
Keyboard Corsair K70 RGB Mk.2
VR HMD Samsung Odyssey Plus
Software Windows 10
the PS3's Cell was more of just simple development testing by IBM, in terms of power though the 360's gpu is better and has better support since its dx based

but I would like to know more, its rumored the wii has a r700 so what will the next 2 have.
 
Joined
Feb 23, 2011
Messages
467 (0.10/day)
System Name Gaming PC
Processor Intel Core i5 12400f at 5.4Ghz
Motherboard Asrock B660 Riptide PG (Eternal clock gen)
Cooling ARCTIC Liquid Freezer II
Memory 32GB Kingston FURY Renegade
Video Card(s) Zotac RTX 4070ti Trinity
Storage WD SN750 SE 1TB M.2 + 2x Kioxia Exceria 480GB
Display(s) BenQ EX2780Q 1440p/144Hz
Case Lian Li 205M
Power Supply Corsair RM850x SHIFT
PS3 and Xbox360 look more or less the same.

Xbox360 does 4xAA standard. Polygon culling is a rendering technique not exclusive to the PS3. The same goes for light rendering and post processing.

Killzone is not available on Xbox360. Try comparing apples to apples.

Xenon does all the above, yes.

360 does not do 4xMSAA standard, The option is there but due to a 720p frame buffer with 4xMSAA requireing 30mb of memory developers don't use it because you can't fit it straight into 360's 10mb EDRAM, So you have to tile rendering which is not a viable option as

1. It requires an engine that's been built with tileing in mind, And because most engines are multi platform it's easier for developers to not use tiling and make porting easier.

2. Tlieing has down falls of it's own

3. The EDRAM is the reason why most 360 games run at less then 720p, It's also the reason why Halo 3 only runs at 600p because a native 720p buffer would not fit into the 10mb EDRAM. Develoers run a smaller resolution buffer which then alows them to run anti-aliasing while still being with the 10mb EDRAM limitation.

Polygone culling is not PS3 exclusive but RSX is not particually good at it, It also consumes RSX's time and Cell is better at it and has enough spare cycles to do it so why do it on RSX and waste performance and time?

Again the same with light rendering, RSX can only do so much, Any work which Cell can handle get's shifted over to Cell leaving RSX free to handle the heavier tasks. Why do you think PS3 game have got a lot better over the last 12 months? Because developers are having Cell do all the donkey work. Why have RSX doing morhological anti-aliasing and other compute heavy work loads when Cell can do it faster thus freeing up RSX do to somthing else?

And no Xenon can do fuck all in terms of rendering, You never hear any developer saying they're calculating MLLAA, global illumination, culling or anything else for that matter on Xenon, You know why? Because it just doesn't have the spare power to do it. If xenon had enough spare resources to handle and take some of the work load off Xenos leaving it free to do other things then developers would take advantage of that but they don't because Xenon can't do it.

And delveopers have stated multiple times that PS3 has the edge when it comes to CPU power so it's a good job xenon isn't inside PS3 because it would slow the whole system down.

And for the record they don't look the same, PS3 exclusive games look a hell of a lot better then 360 exclusive ones do now.
 
Last edited:
Joined
Feb 23, 2011
Messages
467 (0.10/day)
System Name Gaming PC
Processor Intel Core i5 12400f at 5.4Ghz
Motherboard Asrock B660 Riptide PG (Eternal clock gen)
Cooling ARCTIC Liquid Freezer II
Memory 32GB Kingston FURY Renegade
Video Card(s) Zotac RTX 4070ti Trinity
Storage WD SN750 SE 1TB M.2 + 2x Kioxia Exceria 480GB
Display(s) BenQ EX2780Q 1440p/144Hz
Case Lian Li 205M
Power Supply Corsair RM850x SHIFT
the PS3's Cell was more of just simple development testing by IBM, in terms of power though the 360's gpu is better and has better support since its dx based

but I would like to know more, its rumored the wii has a r700 so what will the next 2 have.

Sony, Toshiba and IBM developed Cell and it wasn't just development testing
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
26,259 (4.63/day)
Location
IA, USA
System Name BY-2021
Processor AMD Ryzen 7 5800X (65w eco profile)
Motherboard MSI B550 Gaming Plus
Cooling Scythe Mugen (rev 5)
Memory 2 x Kingston HyperX DDR4-3200 32 GiB
Video Card(s) AMD Radeon RX 7900 XT
Storage Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM
Display(s) Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse Nixeus REVEL-X
Keyboard Tesoro Excalibur
Software Windows 10 Home 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
360 does not do 4xMSAA standard, The option is there but due to a 720p frame buffer with 4xMSAA requireing 30mb of memory developers don't use it because you can't fit it straight into 360's 10mb EDRAM, So you have to tile rendering which is not a viable option as
All titles up to 2009 required 2xMSAA vertical or horizontal or 4xMSAA for both and 720p support. In 2009, Microsoft removed the MSAA requirement and allowed developers to focus on resolution.

Source: http://www.develop-online.net/blog/44/Microsofts-new-resolution
 
Joined
Feb 23, 2011
Messages
467 (0.10/day)
System Name Gaming PC
Processor Intel Core i5 12400f at 5.4Ghz
Motherboard Asrock B660 Riptide PG (Eternal clock gen)
Cooling ARCTIC Liquid Freezer II
Memory 32GB Kingston FURY Renegade
Video Card(s) Zotac RTX 4070ti Trinity
Storage WD SN750 SE 1TB M.2 + 2x Kioxia Exceria 480GB
Display(s) BenQ EX2780Q 1440p/144Hz
Case Lian Li 205M
Power Supply Corsair RM850x SHIFT

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
26,259 (4.63/day)
Location
IA, USA
System Name BY-2021
Processor AMD Ryzen 7 5800X (65w eco profile)
Motherboard MSI B550 Gaming Plus
Cooling Scythe Mugen (rev 5)
Memory 2 x Kingston HyperX DDR4-3200 32 GiB
Video Card(s) AMD Radeon RX 7900 XT
Storage Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM
Display(s) Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse Nixeus REVEL-X
Keyboard Tesoro Excalibur
Software Windows 10 Home 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
It did until recently when Microsoft decided 720p (and higher) was more important than multisampling.


3. The EDRAM is the reason why most 360 games run at less then 720p, It's also the reason why Halo 3 only runs at 600p because a native 720p buffer would not fit into the 10mb EDRAM. Develoers run a smaller resolution buffer which then alows them to run anti-aliasing while still being with the 10mb EDRAM limitation.
Only a handful of titles on Xbox360 got the 720p requirement waived (most resulting in 1152x640 resolution). Halo was one of them.



Polygone culling is not PS3 exclusive but RSX is not particually good at it, It also consumes RSX's time and Cell is better at it and has enough spare cycles to do it so why do it on RSX and waste performance and time?

Again the same with light rendering, RSX can only do so much, Any work which Cell can handle get's shifted over to Cell leaving RSX free to handle the heavier tasks. Why do you think PS3 game have got a lot better over the last 12 months? Because developers are having Cell do all the donkey work. Why have RSX doing morhological anti-aliasing and other compute heavy work loads when Cell can do it faster thus freeing up RSX do to somthing else?
All of this, coupled with the fact that PS3 went way over budget and unit-costs were ridiculous, is testament to Xenon + Xenos was a better business decision. Virtually the same performance for substantially less costs.


And no Xenon can do fuck all in terms of rendering, You never hear any developer saying they're calculating MLLAA, global illumination, culling or anything else for that matter on Xenon, You know why? Because it just doesn't have the spare power to do it. If xenon had enough spare resources to handle and take some of the work load off Xenos leaving it free to do other things then developers would take advantage of that but they don't because Xenon can't do it.
Just because they don't talk about it doesn't mean they aren't doing it. Considering they look virtually the same, it doesn't matter. Memory is the limiting factor on both consoles and the Xbox360 has 10 MiB more.
 
Last edited:
Joined
Feb 23, 2011
Messages
467 (0.10/day)
System Name Gaming PC
Processor Intel Core i5 12400f at 5.4Ghz
Motherboard Asrock B660 Riptide PG (Eternal clock gen)
Cooling ARCTIC Liquid Freezer II
Memory 32GB Kingston FURY Renegade
Video Card(s) Zotac RTX 4070ti Trinity
Storage WD SN750 SE 1TB M.2 + 2x Kioxia Exceria 480GB
Display(s) BenQ EX2780Q 1440p/144Hz
Case Lian Li 205M
Power Supply Corsair RM850x SHIFT
It did until recently.



Only a handful of titles on Xbox360 got the 720p requirement waived (most resulting in 1152x640 resolution). Halo was one of them.

2009 is not recent my friend, And even then it was no were near as manatory as that article makes out, I don't ever remember seeing 4xMSAA and 720p in all 360 games up until it was wavered.

And with MLAA now very easy to acheive on Cell more and more PS3 games will have much better anti aliasing quality then 360.

The Sabatour as an example, MLAA on PS3 gamave it the same quality as 4xMSAA, The 360 version of the games had no anti-aliasing at all.

iirc DICE are running MLAA on Bad company 3 on PS3 as well.

Naughty dog have moved to FXAA and so have the God of war guys.
 
Joined
Apr 4, 2008
Messages
4,686 (0.80/day)
System Name Obelisc
Processor i7 3770k @ 4.8 GHz
Motherboard Asus P8Z77-V
Cooling H110
Memory 16GB(4x4) @ 2400 MHz 9-11-11-31
Video Card(s) GTX 780 Ti
Storage 850 EVO 1TB, 2x 5TB Toshiba
Case T81
Audio Device(s) X-Fi Titanium HD
Power Supply EVGA 850 T2 80+ TITANIUM
Software Win10 64bit
For the last 12 months PS3 has been kicking 360's ass in the graphics department, And Xemon would Cripple PS3.

Bye bye FXAA, Bye bye Polygon cully, Bye bye Light rendering, Bye bye post processing.

Killzones 2 and 3's post processing effects? All done on Cell, Take Cell out and replace it with Xenon? Bye bye Killzones effects...

What post processing? Killzone used canned lighting to try not to disappoint after sony ran around pretending cgi trailers were actual in game graphics. They had to cut from the ai too as most fluff ps3 games do in exchange for that minor graphical edge. The best ps3 games look no different than 360 games because they're from decent developers that didn't cut corners on things like ai. While the 360 and ps3 cores suck at ai, cell is notably worse, requiring more cycles to do the same job negating its increased graphical potential. The cores are just too specialized towards graphics. On this new gen they need to realize the gpu should be doing more of the work. Perhaps even a tegra approach would be best. Dedicated cores for physics, graphics, ai. Would be much nicer than trying to force graphic chips to do processing they weren't designed for.
 
Joined
Feb 23, 2011
Messages
467 (0.10/day)
System Name Gaming PC
Processor Intel Core i5 12400f at 5.4Ghz
Motherboard Asrock B660 Riptide PG (Eternal clock gen)
Cooling ARCTIC Liquid Freezer II
Memory 32GB Kingston FURY Renegade
Video Card(s) Zotac RTX 4070ti Trinity
Storage WD SN750 SE 1TB M.2 + 2x Kioxia Exceria 480GB
Display(s) BenQ EX2780Q 1440p/144Hz
Case Lian Li 205M
Power Supply Corsair RM850x SHIFT
What post processing? Killzone used canned lighting to try not to disappoint after sony ran around pretending cgi trailers were actual in game graphics. They had to cut from the ai too as most fluff ps3 games do in exchange for that minor graphical edge. The best ps3 games look no different than 360 games because they're from decent developers that didn't cut corners on things like ai. While the 360 and ps3 cores suck at ai, cell is notably worse, requiring more cycles to do the same job negating its increased graphical potential. The cores are just too specialized towards graphics. On this new gen they need to realize the gpu should be doing more of the work. Perhaps even a tegra approach would be best. Dedicated cores for physics, graphics, ai. Would be much nicer than trying to force graphic chips to do processing they weren't designed for.

I suggest you hop onto youtube and watch the KIllzone development videos, Killzone 3 off the top of my head uses MLLA, Which is a post processing effect. There's too many to list and post processing is not just lighting :rolleyes:

And Killzone did not use canned lighting, A very good chunk of it is fully dynamic.

Uncharted 3 and Killzone 3 look much better then anything I've seen 360 spit out.
 
Joined
Apr 21, 2008
Messages
5,250 (0.90/day)
Location
IRAQ-Baghdad
System Name MASTER
Processor Core i7 3930k run at 4.4ghz
Motherboard Asus Rampage IV extreme
Cooling Corsair H100i
Memory 4x4G kingston hyperx beast 2400mhz
Video Card(s) 2X EVGA GTX680
Storage 2X Crusial M4 256g raid0, 1TbWD g, 2x500 WD B
Display(s) Samsung 27' 1080P LED 3D monitior 2ms
Case CoolerMaster Chosmos II
Audio Device(s) Creative sound blaster X-FI Titanum champion,Creative speakers 7.1 T7900
Power Supply Corsair 1200i, Logitch G500 Mouse, headset Corsair vengeance 1500
Software Win7 64bit Ultimate
Benchmark Scores 3d mark 2011: testing
AMD gpu's win cuz one thing= heat
only big consols problem is heat,cuz it's hard to cool down down small box have many chipsets and processores specially most chip have heat the GPU, high heat break all effecient for the hole system.
 
Top