OMG, I'm shocked!!! ... Not really... I guess you haven't played Max Payne 3 on PC... graphically and requirement-wise it's quite decent... Or Red Dead Redemption on console... it looks and plays (30fps+ mostly) fantastic, as opposed to the 20-25fps GTA IV was on console, that looked like garbled-up vomit. So, in essence, they've done a lot to optimize and enhance the engine, as well as make it more PC-friendly (AA, DX11, better scalability etc), so to say... Of course, the "port" (is it one?) itself, could still suck... And it still remains, as Max Payne 3 shows... one of the most VRAM-hungry engines out there... which I always foudn weird, considering the very limited/shared memory pools consoles have, at least this (sooo moldy) generation.