http://www.hardocp.com/news.html?news=MzY1OTYsLCxoZW50aHVzaWFzdCwsLDE= Notice the moving "flags" or whatever it's called in English. Now whatch this: http://xboxmovies.ign.com/xbox/video/HUMAN_SHIELD3.mov ( sure, it's not THAT cool, but hey, if they could do that without PhysX 6 years ago... ) I saw this PhyX movie today and I was horrified when I saw it. Nvidia makes it seem like physics are almost impossible without Nvidia PhysX. Anyone remember the game "Splinter Cell" that was released in 2002 for the first Xbox console? It also had flags and stuff that would move when a body or bullets hit it, it also had glass that broke, it also had flying leaves, papers, etc... And this game was running on a Geforce 3 and a Pentium 3 processor. Damn, the game had shadows that can still compete with shadows you see in games that got released this year... Things that are possible with the good old Unreal 2.0 engine ( first splintercell game ) now seem completely impossible in Unreal Engine 3 without a card that supports PhysX? That's complete BS! I compare this marketing stunt with the one Apple pulled off with their Iphone: http://www.youtube.com/watch?v=oaN1Nz1Dyls First the false Geforce 9 announcements, then the Geforce 8 to 9 rename stunts, then the redicously high GT200 prices and now this? No way that I am buying Nvidia products again unless there is no other option ( notebook for example ).