1. Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

NVIDIA GeForce 8800 Overview

Discussion in 'Reviews' started by W1zzard, Nov 7, 2006.

  1. W1zzard

    W1zzard Administrator Staff Member

    Joined:
    May 14, 2004
    Messages:
    14,544 (4.01/day)
    Thanks Received:
    11,221
    Last edited by a moderator: Nov 8, 2006
  2. 15th Warlock

    15th Warlock

    Joined:
    Aug 16, 2004
    Messages:
    2,577 (0.73/day)
    Thanks Received:
    813
    Location:
    Visalia, CA
    Thanks so much for the preview W1zzard! I can see now that contrary to all rumors, nVdia did in fact use a unified shader architecture for the G80, this card is one serious contender indeed, can't wait for your performance numbers :)

    Cheers
    Crunching for Team TPU
  3. RickyG512 New Member

    Joined:
    Nov 20, 2005
    Messages:
    477 (0.16/day)
    Thanks Received:
    0
    Location:
    Croydon, England
    does this G80 offer better image quality than ATI coz every one say ATI has beter image quality
  4. DaMulta

    DaMulta My stars went supernova

    Joined:
    Aug 3, 2006
    Messages:
    16,117 (5.72/day)
    Thanks Received:
    1,454
    Location:
    Oklahoma T-Town
    Looks like Super AA on a singal card, I'll read this thing in fold in an hour or so.
  5. Judas

    Judas

    Joined:
    Jun 17, 2005
    Messages:
    1,032 (0.32/day)
    Thanks Received:
    21
    Nice review ..will be waiting for performance review..great looking cards though :)
  6. Aguiar New Member

    Joined:
    Sep 25, 2004
    Messages:
    111 (0.03/day)
    Thanks Received:
    3
    Location:
    PORTUGAL
    Humm!ATI is too quiet...i believe they´ll prepare something out of theyre hat...and it will be no rabbit...must wait.
    however this a great card from Nvidia...even they´ve recall all this cards back,(read it somehere).But let me tell you that things are going way too fast,they don´t even let the market get used to new cards and they´re allready producing new stuff...one keeps undefnitlly waiting to see witch is better,and never decid witch one should buy.Just read it now...there´s a water cooled card.
    Last edited: Nov 9, 2006
  7. Alec§taar New Member

    Joined:
    May 15, 2006
    Messages:
    4,677 (1.61/day)
    Thanks Received:
    94
    Location:
    Someone who's going to find NewTekie1 and teach hi
    Agreed 110% - good coverage of what the card contains hardware-wise, w/ comparisons to today's "BEST" from ATI & also NVidia's past offerings in the 7900 GTX (of which I own a variant thereof in the GTX OC by BFG).

    Big changes in the shaders modelling (unified Pixel & Vertex shaders, & TONS more of them as well as "raster ops" (ROPS?) increases & a far higher transistor count, period, but w/ decent power consumption for such an increase) vs. the older NVidia cards, this is certain... & FAR MORE MEMORY too!

    * I wasn't aware of the diff.'s in detail, until I read this review... & it covered all the bases for me in that capacity.

    APK
  8. 15th Warlock

    15th Warlock

    Joined:
    Aug 16, 2004
    Messages:
    2,577 (0.73/day)
    Thanks Received:
    813
    Location:
    Visalia, CA
    It seems so, the G80's new Coverage AA offers far better IQ than can be found in any other current video card according to AnandTech and many others:

    http://www.anandtech.com/video/showdoc.aspx?i=2870
    Crunching for Team TPU
  9. 1Strive

    1Strive New Member

    Joined:
    Dec 17, 2005
    Messages:
    682 (0.22/day)
    Thanks Received:
    30
    Location:
    Texas
    Thumbs up from TPU is good enough reason for me.

    [​IMG]

    Wizz you RAWK. :rockout:

    Later,
    1STRIVE
  10. 15th Warlock

    15th Warlock

    Joined:
    Aug 16, 2004
    Messages:
    2,577 (0.73/day)
    Thanks Received:
    813
    Location:
    Visalia, CA
    Nice, at least you're on the wait list now :)

    So you're stepping up to the 8800GTX or the GS?
    Crunching for Team TPU
  11. Migons New Member

    Joined:
    Jun 27, 2005
    Messages:
    252 (0.08/day)
    Thanks Received:
    3
    Location:
    Finland
    There're six (6) ROP partitions in 8800GTX, each capable of pushing up to four pixels per clock cycle. And each ROP has 64-bit wide connection to memory, so 384-bit comes from 6 * 64 = 384. In 8800GTS you have five (5) ROP units, which gives 320-bit memory bus (5 * 64 = 320).
  12. 1Strive

    1Strive New Member

    Joined:
    Dec 17, 2005
    Messages:
    682 (0.22/day)
    Thanks Received:
    30
    Location:
    Texas

Currently Active Users Viewing This Thread: 1 (0 members and 1 guest)

Share This Page