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NVIDIA GeForce 8800 Preview

W1zzard

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Today NVIDIA released their highly anticipated GeForce 8800 Series based on their all-new G80 GPU. The first two cards will be the GeForce 8800 GTS and 8800 GTX. We take you through the changes in the GPU design and what's new and great on these cards.

Show full review
 
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Thanks so much for the preview W1zzard! I can see now that contrary to all rumors, nVdia did in fact use a unified shader architecture for the G80, this card is one serious contender indeed, can't wait for your performance numbers :)

Cheers
 

RickyG512

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does this G80 offer better image quality than ATI coz every one say ATI has beter image quality
 

DaMulta

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Looks like Super AA on a singal card, I'll read this thing in fold in an hour or so.
 
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Nice review ..will be waiting for performance review..great looking cards though :)
 

Aguiar

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Humm!ATI is too quiet...i believe they´ll prepare something out of theyre hat...and it will be no rabbit...must wait.
however this a great card from Nvidia...even they´ve recall all this cards back,(read it somehere).But let me tell you that things are going way too fast,they don´t even let the market get used to new cards and they´re allready producing new stuff...one keeps undefnitlly waiting to see witch is better,and never decid witch one should buy.Just read it now...there´s a water cooled card.
 
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Alec§taar

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Nice review ..will be waiting for performance review..great looking cards though :)

Agreed 110% - good coverage of what the card contains hardware-wise, w/ comparisons to today's "BEST" from ATI & also NVidia's past offerings in the 7900 GTX (of which I own a variant thereof in the GTX OC by BFG).

Big changes in the shaders modelling (unified Pixel & Vertex shaders, & TONS more of them as well as "raster ops" (ROPS?) increases & a far higher transistor count, period, but w/ decent power consumption for such an increase) vs. the older NVidia cards, this is certain... & FAR MORE MEMORY too!

* I wasn't aware of the diff.'s in detail, until I read this review... & it covered all the bases for me in that capacity.

APK
 
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1Strive

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Thumbs up from TPU is good enough reason for me.



Wizz you RAWK. :rockout:

Later,
1STRIVE
 
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Thumbs up from TPU is good enough reason for me.



Wizz you RAWK. :rockout:

Later,
1STRIVE

Nice, at least you're on the wait list now :)

So you're stepping up to the 8800GTX or the GS?
 

Migons

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W1zzard said:
If you multiply the number of ROPs by 16 you get the memory bus width (24 x 16 = 384).

There're six (6) ROP partitions in 8800GTX, each capable of pushing up to four pixels per clock cycle. And each ROP has 64-bit wide connection to memory, so 384-bit comes from 6 * 64 = 384. In 8800GTS you have five (5) ROP units, which gives 320-bit memory bus (5 * 64 = 320).
 

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