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NVIDIA Releases FaceWorks Tech-Demo to Public

Discussion in 'News' started by btarunr, May 13, 2013.

  1. btarunr

    btarunr Editor & Senior Moderator Staff Member

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    NVIDIA made a public-release of its FaceWorks tech-demo, which was a centerpiece at its GDC 2013 booth, this March. The demo, which uses the same Digital Ira light-stage source material as a similar tech-demo by Activision, demonstrates the GPU's ability to handle complex facial expressions. The light-stage material was captured at the Institute for Creative Technology at the University of Southern California (USC).

    Drawing life-like facial expressions that leap over the uncanny valley, is easier said than done. NVIDIA's GDC demo required the graphics processing power of a GeForce GTX TITAN. The demo appears to take advantage of DirectX 11 and NVIDIA CUDA, and is built for the Windows platform. The demo is made publicly available, filed under the "Cool Stuff" section of NVIDIA website.

    [​IMG]

    DOWNLOAD: Digital Ira Tech-Demo by NVIDIA
     
  2. FrustratedGarrett

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    The quality of the textures and the mechanics of the face expressions are truly lifelike. Apparently it requires over 8000 instructions for each of those pixels to look like this. that is around 2 Tera flops of single precision performance for 60fps.

    The mechanics of the face expressions are custom and done on CUDA, which is disappointing, since we have the Open-CL and direct compute open standards around.

    I wish Battlefield 4 looked this good, and used a better mechanics engine that allows for a human to move like a human and not a robotic vehicle.

    Edit:
    Fixed: Anyone else here thinks that BF4 should be a DLC?
     
    Last edited: May 13, 2013
  3. Deadlyraver

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    CryEngine 3: Daddy? Is that you?
     
  4. afw

    afw New Member

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    AMD has life-like hair ... nVidia has life-like faces ... why can't they just make life-like heads ... :slap:
     
    Prima.Vera says thanks.
  5. 1d10t

    1d10t

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    How on earth AMD TressFX could merge with nVidia FaceWork...that would be Face-stress :p
     
  6. razorpakk New Member

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    Didn't know BF4 was already out!
     
  7. FrustratedGarrett

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    If it required around 2 Teraflops for half the pixels of 1080P too look this good, then it might be quite possible for next generation GPUs to be able to handle such intense workloads and still output 60 frames in a second.

    Thinking about it, Tahiti's single precision theoretical processing power is 4.3 Teraflops. With better utilization and more horsepower, next generations gpus from both camps should be able to run games that look this good at 1080P or higher resolutions at comfortable frame rates.
     
  8. Frick

    Frick Fishfaced Nincompoop

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    Ten bucks the games will suck anyway.
     
    hellrazor says thanks.
  9. Sasqui

    Sasqui

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    lol
     
  10. deter New Member

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  11. diopter

    diopter

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    So you're not confident then.
     
  12. Frick

    Frick Fishfaced Nincompoop

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    The technology will be great, but the games will not be. Unless all developers simultaneosly develop some brains, which they will not do.
     
  13. Prima.Vera

    Prima.Vera

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  14. D4S4

    D4S4

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    less faces more physics
     
  15. Tydal New Member

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    Let's face it. AMD did a hair better...
     

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