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NVIDIA Rolls Out GeForce 306.23 WHQL Drivers

Discussion in 'News' started by btarunr, Sep 14, 2012.

  1. btarunr

    btarunr Editor & Senior Moderator Staff Member

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    Following launches of its GeForce GTX 660 and GTX 650 graphics processors earlier this day, NVIDIA released the latest stable version of its GeForce driver suite. GeForce 306.23 WHQL was released for Windows 7/Vista and Windows XP. This is NVIDIA's first WHQL-signed driver launch after GeForce GTX 660 Ti was launched last month. Hence, it includes official support for GeForce GTX 660 Ti, GeForce GTX 660, and GeForce GTX 650. The company also notified that the next WHQL-signed drivers will remove support for legacy GeForce GPUs such as 6-series and 7-series.

    GeForce 306.23 WHQL also adds GPU and game-specific performance improvements. Along with the latest patch by its developer, Total War: Shogun 2 will see up to 60% performance improvement with GeForce GTX 680. Performance is also significantly improved for games such as Batman: Arkham City, Dragon Age II, STALKER: Call of Pripyat, and Battlefield 3 (in SLI). SLI profiles were added or improved for a large number of games. The drivers provide early support for applications built with CUDA 5 Preview.

    DOWNLOAD: NVIDIA GeForce 306.23 WHQL for Windows 7/Vista 64-bit, Windows 7/Vista 32-bit, Windows XP 32-bit, Windows XP 64-bit

    A list of changes follows.

    GPU Support
    • Adds support for GeForce GTX 660 Ti, GeForce GTX 660, and GeForce GTX 650.
    • Legacy Support Notification: GeForce 6-series and GeForce 7-series GPUs will be moved to legacy support after GeForce R304 drivers. GeForce R310 drivers (the next major family of drivers) will not support these products.
    Performance Boost – Increases performance for GeForce 400/500/600 Series GPUs in several PC games vs. GeForce 301.42WHQL-certified drivers. Results will vary depending on your GPU and system configuration:

    GeForce GTX 680:
    • Up to 18% in Batman: Arkham City
    • Up to 15% in Dragon Age II
    • Up to 10% in S.T.A.L.K.E.R.: Call of Pripyat
    • Up to 60% in Total War: Shogun 2 (fixes performance issue with latest game patch)
    GeForce GTX 560:
    • Up to 14% inBatman: Arkham City
    • Up to 5% in Battlefield 3with SLI
    • Up to 4% in Dragon Age II
    • Up to 8% in The Witcher 2: Assassins of Kingswith SLI
    • Up to 7% in Lost Planet 2
    NVIDIA SLI Technology – Adds or updates the following SLI profiles:
    • Alan Wake's American Nightmare – added
    • Borderlands 2 – added
    • Darksiders 2 – added
    • End of Nations - added
    • F1 2011 – updated
    • F1 2012 – added
    • Final Fantasy XIV – updated
    • Nexuiz - added
    • Orcs Must Die! 2 – added
    • PlanetSide 2 - updated
    • Saints Row: The Third – updated
    • Shogun 2: Total War – updated
    • Sleeping Dogs – added
    • Spec Ops: The Line - added
    • The Secret World - updated
    • Torchlight II - added
    • Tom Clancy's Ghost Recon Future Soldier - added
    • Tornado Force - added
    • Tribes: Ascend – updated
    Other Profile Updates
    • Added NVIDIA Control Panel antialiasing support for Diablo III
    • Added NVIDIA Control Panel antialiasing support for L.A. Noire
    • Added NVIDIA Control Panel antialiasing support for Rayman Origins
    • Disabled FXAA for several Windows programs like Media Player and Movie Maker.
    NVIDIA CUDA
    • Includes support for applications built using CUDA 5 Preview or earlier version of the CUDA Toolkit.
    KissSh0t, D007 and hhumas say thanks.
  2. cmaxvt

    cmaxvt

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    should I be scared to upgrade to this with my SLI 670s? Pixel Clock Rate is supposed to be butchered down to 330~ on SLI with these drivers.
  3. Jstn7477

    Jstn7477

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    Pixel clock on a 1080p 120Hz panel is under 300MHz. Why would NVIDIA suddenly alienate 3D Vision approved 1080p displays ?

    In reality it effects people who are overclocking 2560*1440 panels, which are limited to about 82Hz refresh on NVIDIA cards already.
    Crunching for Team TPU More than 25k PPD
  4. cmaxvt

    cmaxvt

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    Indeed. That is my issue, I want one of these new IPS's from overlord and they are 2560x1440 and I am afraid of getting one. Luckily Toasty's fix is still working on these so no worries :nutkick:
  5. Bjorn_Of_Iceland

    Bjorn_Of_Iceland

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    No Guildwars 2 fix?
  6. Fairlady-z

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    I am not sure what fix you are looking for? I am playing with one GTX 660ti and it seems to be working just fine. Am I missing something? Not picking a fight just not sure what I am missing here. :toast:
  7. de.das.dude

    de.das.dude Pro Indian Modder

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    no improvemnts for 400 series, so does this mean i dont need to update?
  8. NC37

    NC37

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    Whenever I see 560, I update in the hope some improvements carry over to my 460s. Both are Fermi and both are similar in design. But I never get around to testing to see if it is true.
    de.das.dude says thanks.
  9. claylomax

    claylomax

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    I copy & paste from the Nvidia Drivers website:
    "Performance Boost – Increases performance for GeForce 400/500/600 Series GPUs in several PC games vs. GeForce 301.42 WHQL-certified drivers"
    :D
    de.das.dude says thanks.
  10. D007

    D007

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    Dam, I need to remember to get this when I go home.. I forgot the last few nights.. XD
    Thanks.. ^^
  11. lordcrazex New Member

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    660 Ti's red-screen-of-death

    hi, i have some issues with my newly bought system. with MSi 660 Ti Power edition

    after installing windows like usual, also after testing some games, the screen of the monitor suddenly turned red. the whole screen. and it stucked like that endlessly. after rebooting, the same problem occured. i've tried uninstalling all the suspected programs that might have caused it but all was to of no avail.

    i know i'm a noob, therefore i wish to ask your advice. TQ in advance
  12. Kreij

    Kreij Senior Monkey Moderator Staff Member

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    @lordcrazex ... you would be better off starting your own thread on the problem.
  13. Xzibit

    Xzibit

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  14. Bjorn_Of_Iceland

    Bjorn_Of_Iceland

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    It had a problem in GW2 with Ambient Occlusion turned on in the nvcp, wherein some objects would go "transparent"..

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