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Official Battlefield: Bad Company 2 Beta Thread

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from what i read on official forums they have categorically guaranteed NO prone, no way.
 
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from what i read on official forums they have categorically guaranteed NO prone, no way.
Wow I could of swore they showed
a sniper in one of there pre-release
videos laying prone sniping.
 

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from what i read on official forums they have categorically guaranteed NO prone, no way.

wtf? no prone sniping?! MADNESS!


.:EDIT:.

how the minge are you supposed to snipe standing up without showing yourself up to enemies like a big penis with flashing neon lights??
 
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wtf? no prone sniping?! MADNESS!


.:EDIT:.

how the minge are you supposed to snipe standing up without showing yourself up to enemies like a big penis with flashing neon lights??

Recon players camouflage very will with the undergrowth. Stay crouched and you will stay hidden until your shots expose you.
 

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Yeah it doesn't suffer drop like other weapons but you still need to lead moving targets by a large margin.

Yeah I always have to lead tanks quite a bit, but my favorite practice is shooting snipers on roofs with it just fur die lulz, and then having someone call in a mortar strike on them or something.
 
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Yeah I always have to lead tanks quite a bit, but my favorite practice is shooting snipers on roofs with it just fur die lulz, and then having someone call in a mortar strike on them or something.

Yeah that's pretty funny. I'm going to try marking a few sniper next time I play.
 

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Has anyone used the tracer gun and realized that it can hit a person across the map and not drop at all due to gravity?

Yeah, but that tracer round fires so slow I think I can run faster than it travels.

Does any one know if the finished product will have prone ?

There is only 1 type of prone that will be in BC2, and thats PrOWNed!


Yeah that's pretty funny. I'm going to try marking a few sniper next time I play.

If you hit them right in the face its almost impossible to see, their whole screen will be flashing red. I got hit most likely in the cheek playing support on BC1 and it was very hard to continue living, lol.
 
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There is only 1 type of prone that will be in BC2, and thats PrOWNed!http://img215.imageshack.us/img215/919/prone.png

Then I will be right at home. I have been getting my ass handed to me when playing the beta. My Kill to Death ratio is pathetic. Any one want to team up :roll: I'll post up my pathetic stats tonight. I do OK with Engineer class, but totally suck it up under any other class.
 

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I wouldn't worry to much, this map is very hard on learners, just tosses you in and it's pretty hectic, also pretty funneled, you can't stray too far off the beaten path. I'm personally not a huge crates fan myself, I really did like the PS3 beta crates map, this one, sometimes I like it, then the attackers decide its so easy to just C4 all the crates, then I all of a sudden don't like it anymore.
 
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I like winter maps more than desert maps but I do prefer the layout and scale of Arica Harbor (PS3 beta) much more than Port Valdez (PC beta).

Arica Harbor offered a much more varied gameplay as people were able to flank and could play the strategist role more effectively. Port Valdez is a GNARLY push.. metal against metal and it gets ugly. Not to say there isn't any strategy in Port Valdez, it's just much harder.

I think DICE chose this map for the PC beta because it's so condensed that it would offer the best display of how heavy the network and hardware demands can be.
 
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The only thing I don't like about the game, after playing the PS3 and PC beta, is the stupid gusts of snow and sand. On Afrika harbor there is constantly drifts of sand going across the screen limiting visibility and graphically it doesn't make the game look any better. In Port Valdez it's just white instead of brown and just as annoying. Why is it that wind always causes drifts in the same places and the wind NEVER subsides? Ugh.
 

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also pretty funneled, you can't stray too far off the beaten path.

Heh.

Actually, if you climb the hills at just the right spot while speed running, there's many places I go that I have only ever seen 3 or 4 people go. Once you've done it, it's easy to spot the textures you can run up. I barely ever go down the roads.
 

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I like winter maps more than desert maps but I do prefer the layout and scale of Arica Harbor (PS3 beta) much more than Port Valdez (PC beta).

Arica Harbor offered a much more varied gameplay as people were able to flank and could play the strategist role more effectively. Port Valdez is a GNARLY push.. metal against metal and it gets ugly. Not to say there isn't any strategy in Port Valdez, it's just much harder.

I think DICE chose this map for the PC beta because it's so condensed that it would offer the best display of how heavy the network and hardware demands can be.

I too like the snow, taking cover and hiding among the trees has saved me numerous times, then I fly out of the trees and take their dog tags in a flash. But yeah, Arica just was much more entertaining and was harder to draw to a stalemate until late in the match.

The only thing I don't like about the game, after playing the PS3 and PC beta, is the stupid gusts of snow and sand. On Afrika harbor there is constantly drifts of sand going across the screen limiting visibility and graphically it doesn't make the game look any better. In Port Valdez it's just white instead of brown and just as annoying. Why is it that wind always causes drifts in the same places and the wind NEVER subsides? Ugh.

I personally like how that looks, its not to add to graphics, it's to add to the feel of the game.

Heh.

Actually, if you climb the hills at just the right spot while speed running, there's many places I go that I have only ever seen 3 or 4 people go. Once you've done it, it's easy to spot the textures you can run up. I barely ever go down the roads.

I climb those hills like crazy, then rain down noobtubes on the 2nd set of crates, or in the beginning if you go right real fast on the parachute thats good for snipers, but I never snipe. Either way, expect those places to be fixed, they aren't intended obviously as you have to glitch up the hills. Going to the 3rd get really isn't nothing to glitch, you can get on those rocks on that right side, and a bit up on the hill, but it won't help too mcuh as your on the wrong side of the road, and the 4th set isn't much to glitch either.

Either way, PS3 map on the 2nd set of crates, snipers would go way up in the hills (that was too far imo for the map to be wide) and you could also go down by the ocean, that spot in the map was literally almost as wide as this PC map is long.
 

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I don't think of it as a glitch, as the same look to the texture on any hill, it's easy to get up. If it wasn't intentional, something is definately wonky...

But yeah, I see what you are saying, for sure.

I mean, it's like the roof of the last house on the right...which, altohugh hard to get over, must have been intentional, as the scaffolding leads to the roof! And the roof is much harder to shoot from/get over, than it is to get up those spots on the hills.
 

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Yeah, I'm not sure if they will change it or not, but it just seems to me as unintentional since when you try and climb them, you literally slide back down the hill sometimes. They might leave it, or maybe will remove some spots or alter the map a little bit. Or they might just remove it, time will tell I guess, but that area after the 1st set of crates for Assault is a bit unfair.
 

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Unfair, maybe, but at the same time, it's not like you get stuck defending the same area...

And by the time the game releases, it won't matter too much, as most people should be aware of those spots...I did put in a report about them as well, so for sure DICE is aware of 'em too.

Like you said, time will tell.
 

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have they announced what all the game modes will be?
 

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I'll do some digging and find out, ER.

Blog Post reminder that the PS3 Multiplayer Demo is here today, yes today, Feb 4th 2010, in Europe (it's not a country) and North America (that includes Canada) you'll be able to download the best Multiplayer demo currently on PSN the store at no cost! So, if you have a PS3, a EU or NA PSN ID, and the internet you need to go download this demo now and experience awesomeness of Battlefield Bad Company 2 and don't forget to pre-order the Limited Edition before it's sold out! :-D



Additional Details to Note

MP Demo will end February 25th 2010, so play now or lose your chance.

Demo contains the 24 player "Rush" gamemode on map "Port Valdez" for a cool alpine snow war experience.

Demo releases in Asia Feb 9th, blame rain for the delay.



P.S. Attached is an MP3 with the BFBC2 Stinger, perfect for a ringer.

P.S.S. To the guy on Twitter that yelled at me for calling my "post" a "blog", sorry. I have now amended my ways.... :-D



//GvD
 
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Possibly the worst ring tone ever attached to that blog.
 

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have they announced what all the game modes will be?

Box art for the back of the game says:

"TWO NEW SQUAD MODES, INCLUDING SQUAD DEATHMATCH!"

Squad Rush, which we are all currently playing, would be the other. Not too sure what will be the standards though...
 

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Box art for the back of the game says:

"TWO NEW SQUAD MODES, INCLUDING SQUAD DEATHMATCH!"

Squad Rush, which we are all currently playing, would be the other. Not too sure what will be the standards though...

you think it will have the usual capture point style game like battlefield 2 and what not?
 

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Yes, CTF will be in, if it isn't I won't be playing this game. Thats kind of the BF icon mode though, it was in BC1 and all the other games so it better be in here.
 

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Yes, CTF will be in, if it isn't I won't be playing this game. Thats kind of the BF icon mode though, it was in BC1 and all the other games so it better be in here.

ok cause i assumed it would be in there
 

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CTF is 100% for sure, but not too sure on whether other modes will be present or not. You'd think it'd be the Bad Company modes, and not nessecarily the BF modes, as 2142 had a "TITAN" mode where the main base could be moved, but was still CTF.

Personally, I really like the Rush mode myself, and depending on the other maps, this may be the only mode I play...I'm enjoying far too much!
 
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