Discussion in 'Games' started by blobster21, Mar 7, 2014.
There is also a game very similar to this already available on Steam, Planet Explorers.
Damnit, I missed getting in on the early access by 33 minutes. Shucks.
I looked at Planet Explorers and Planets Cube really doesn't have much in common with it. Planet Explorers looks more like Ace of Spades to me, but with better graphics and non-player enemies.
If you missed it you will still have an opportunity to get it.
The store is up. The prices are the same (for two months) as they were on the Kickstarter:
Update people, those who kickstarted with Alpha access now have a prototype build!
Log in, go to your account, and you should have a download link
Quick update, has anybody had a chance to play with the prototype build yet? I've been getting regular email updates, and this is probably one of the few games I've originally kickstarted and seen progress besides star citizen. Haven't touch the prototype as I'd quite like to play the game only when it's done. Otherwise, filling the time with Starbound!
I've had a lot of fun with Starbound, 121 hours worth, but I haven't played since June 24th. I do, however, check the daily progress updates on their website. As soon as I see they have pushed the new ship upgrade tiers I'll be back into the thick of it. As for now, I use the Fully Customizable Ship mod, which works flawlessly. Not on topic, but nifty.
Monthly dev report reveals the team will be using the Unreal Engine, and will be porting the game over shortly
Not just Unreal Engine, Unreal Engine 4!
Correct me if I'm wrong but is this not the first voxel game to launch on UE4? This is huge. I hope Epic takes interest in their new clients. It could mean big things down the road.
I'm not aware of any others. I've seen the use of it with that Sunshine game and Fornite. That's about it, both of which are cartoon-y style. Either way, it's gonna be optimised well, and look pretty.
And look pretty for this genre is something truly unique. I mean, 7 Days to Die looks nice but not Unreal Engine 2 (nevermind 4) nice. This game just jumped up about five prongs on my excitement ladder. Actually, I'd dare say this news just made it my most wanted game. I was under the impression they already had the engine they were going to use.
New updates! We have animals.
Pre-Alpha is now officially available! 32 & 64bit support on Windows 7 and 8
We're now in the Unreal Engine
I hope there will be a possibility for a single player, to play alone and disconnected from the internet.
It looks cool and interesting. Make it compatible with Linux, single player, make it available for $20 or less and you already have my money, otherwise I am not interested.
OK, have fun with it. I lost interest.
It has/will have single player.
Linux is never a priority because of the three, it is the most difficult to support and has the smallest audience.
I tried the pre-alpha and what they have is really good. Definitely the best voxel game around, fundamentally anyway. Once they get mining, crafting, and some liquid physics in there, it should already be fun/playable.
Building on the edge of the world appears inadvisable though. The way it transitions can get you stuck in walls easily and get disoriented. Hopefully they'll fix that in time but anyway, I'm really liking what I see so far.
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