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OFFICIAL Project CARS (Discussion)

Discussion in 'Games' started by KingPing, Jun 1, 2012.

  1. KingPing

    KingPing

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    [​IMG]

    Check this new race sim from Slightly Mad Studios: GT Legends, GTR2, BMW Challenge, Shift & Shift 2. http://www.wmdportal.com/

    ETA 2014 for PC, Wii U, PS4, Xbox ONE
    MEMBERSHIP ARE CLOSED!

    To be able to play the alpha builds you have to be a team member and buy a tool pack (start at 10 Euro) NOT ONLY YOU GET ACCESS TO THE BUILDS AND A DISCOUNT TO THE GAME (or free game if you choose full member+) BUT YOU GET A SHARE OF THE PROFITS once the game goes gold. YES YOU EARN MONEY:eek:, the more the game sells the more you will earn.

    EDIT: info about tool packs here: http://www.wmdportal.com/about/ Price (in euros): Junior 10, Team Member 25, Full Member 45, Senior 100, Manager 1000, Senior Manager 25000


    Licensed cars so far:
    2012 Audi A1 quattro
    2013 Audi R8 V10 Plus
    2002 Audi R8 LMP900
    2011 Audi R18 TDI LMP1
    2014 Audi R18 e-tron quattro
    2013 Audi R8 LMS Ultra GT3
    1989 Audi 90 IMSA GTO
    1959 Aston Martin DBR1
    1963 Aston Martin DP212
    2009 Aston Martin DBR1-2
    2012 Aston Martin Vantage GT4
    2013 Aston Martin Vantage V12 GT3
    2013 Aston Martin Vantage GTE
    2013 Aston Martin Hybrid Hydrogen Rapide S
    2012 Formula Gulf 1000 --> Thanks to member Andy Marshall
    GUMPERT apollo S
    Ariel Atom
    Ariel Atom Mugen
    Ariel Atom V8
    Palmer Jaguar JP-LM
    Caterham Classic
    Caterham R500 Superlight
    Caterham SP/300.R
    BAC Mono
    Mitsubishi Evo VI Tommi Mäkinen Edition
    Mitsubishi Evo IX FQ 360
    Mitsubishi Evo X FQ 400
    Pagani Zonda R
    Pagani Huayra
    Pagani Zonda Cinque
    1966 Ford Mustang 2+2 fastback
    1967 Ford MK IV
    1972 Ford Escort RS1600
    1980 Ford Capri Group 5 Team Zakspeed
    1988 Ford Sierra RS500 Cosworth Group A
    1997 Ford Mustang Cobra SCCA Trans-Am
    2012 Ford Fusion NASCAR Stock Car
    2009 Ford Focus RS
    2012 Ford Focus ST
    2012 Ford Focus ST BTCC
    2013 Ford Falcon FG Australian V8 Supercar Car of the Future
    2013 Ford Shelby GT500
    2013 Ford Mustang Boss 302R1
    1962 Lotus 25
    1965 Lotus 40
    1965 Lotus 38
    1967 Lotus 49
    1970 Lotus 49C
    1967 Lotus 51
    1968 Lotus 56
    1970 Lotus 72
    1977 Lotus 78
    1986 Lotus 98T
    2012 BMW 1 series M Coupe (E82)
    1978 BMW 320 Turbo Group 5 (based on E21)
    1999 BMW V12 LMR (no code)
    2012 BMW 3 series BTCC (based on E90)
    1981 BMW M1 Procar (E26/1)
    2012 BMW Z4 GT3
    1940 BMW 328 Touring Coupe (328)
    1991 BMW M3 (E30) GroupA racing version
    2012 BMW M3 (E92) GT (ALMS)
    2012 BMW M3 E92 GT4
    Ginetta G40 Junior
    Ginetta G50
    Ginetta G55 GT3
    1987 RUF CTR “Yellowbird”
    2012 RUF CTR 3
    2012 RUF Rt 12R
    2012 RUF RGT-8
    1952 Mercedes 300 SL W194
    1971 Mercedes 300SEL 6.8 AMG 'Rote Sau'
    1989 Mercedes Sauber C9
    1990 Mercedes 190E 2.5-16 Evolution 2 (DTM racing version)
    1998 Mercedes CLK-LM
    2012 Mercedes SLS AMG GT3
    2012 Mercedes C-Class Coupe DTM
    2013 Mercedes A45 AMG
    2010 Mercedes SLS AMG Coupé
    1994 McLaren F1
    1997 McLaren F1 GTR
    2013 McLaren 12C
    2013 McLaren 12C GT3
    2013 McLaren P1
    2014 Mégane RS
    2013 Clio IV RS Cup
    2013 Alpine A450
    1999 Laguna BTCC
    2009 Mégane Trophy II
    1978 Alpine A442B
    Oreca 03 LMP2
    Radical SR3 RS
    Radical SR8 RX
    Radical RXC Turbo

    Not licensed yet or fictional:
    Formula Rookie --> 2011 Formula Ford
    Formula B --> generic GP 2
    Formula A --> generic Formula 1
    Shifter Kart 125cc
    Shifter Kart 250cc "super kart"
    1990 Caper Stock car --> generic early 90s NASCAR
    LMPrototype - PM06a
    LMPrototype - RWD P30


    Unconfirmed/possible cars:
    Tyrrell P34




    Tracks: (i put the real names to avoid confusion, but in the game some tracks have fictional names due to licenses limitations)

    Modern:
    Dubai Autodrome (Club, National. International, GP, Kart track)
    Oschersleben (GP, National)
    Hockenheim (GP Post 2002, National, Short)
    Mount Panorama
    Spa Francorchamps
    Circuit de Catalunya (Pre/Post 2007)
    Imola
    Willow Springs
    Watkins Glen (GP, Short)
    Donington Park (GP, National)
    Mugello
    Zolder
    Zhuhai
    Circuit de la Sarthe (Le Mans)
    Bugatti Circuit
    Monza (GP, Short)
    Laguna Seca
    Brno
    Silverstone
    Suzuka (GP/East/West)
    Road America
    Monaco
    Nurburgring (GP)
    Nordschleife
    Sonoma Raceway (ex Infineon / Sears Point Raceway)

    Historic:
    Old Spa 60s (historic)
    Hockenheim (Pre 2002)
    Rouen Les Essarts
    Monza (1967. GPL2.)
    Solitude Rennstrecke --> Thanks to member FLX81

    Ovals:
    Dover
    Indianapolis Speedway (fictional infield)
    Richmond
    Bristol
    Charlotte Motor Speedway (fictional infield)
    Daytona

    Kart Tracks:
    Spa Francorchamps Karting Circuit
    Chesterfield
    Glencairn
    Summerton

    Country Roads:
    California Highway **only available to Team Member+**
    Azure Coast **only available to Team Member+**
    Bannochbrae

    Not yet in game but confirmed Tracks:
    Monza Oval (historic)
    Brands Hatch (laser scaned)
    Oulton Park (laser scaned)
    Snetterton (laser scaned)
    Cadwell Park (laser scaned)
    Ruapuna Park --> Thanks to Member Mark Silcock
    Macau
    Sachsen Test Track

    IMPORTANT: *the game is in ALPHA meaning it's still a WIP, a new physics and tire model are being developed and not all cars or tracks are in the game!
    *REGISTERING only grants you access to the "News and announcements" section of the forum, To gain full access to the forum and the builds you have to buy a tool pack

    HOW TO BECOME A PARTNER:

    MEMBERSHIP ARE CLOSED!

    1.Visit the website & register on the WMD forum. --> http://www.wmdportal.com/
    2. Buy any tool pack to become a member. --> http://forum.wmdportal.com/toolpacks.php
    3. Download the build and enjoy!

    Minimum requirements:
    CPU: 2.66 GHz Intel Core 2 Quad Q8400, 3.0 GHz AMD Phenom II X4 940
    GRAPHICS: nVidia GTX 260, ATI Radeon HD 5770
    MEMORY: 4Gb RAM, 1Gb VRAM

    Recommended specification:
    CPU: 3.5 GHz Intel Core i7 3700, 4.0 GHz AMD FX-8350
    GRAPHICS: nVidia GT600 series, AMD Radeon HD7000 seriesMEMORY: 8Gb RAM, 2Gb VRAM
     
    Last edited: Aug 14, 2014
    Eroticus, Ahhzz and sttubs say thanks.
  2. Frag Maniac

    Frag Maniac

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    This is already looking to be not only a beautiful and realistic racer, but an ingenious way to market games. I mean we've all heard of the many Kickstarter type projects, but this takes that concept two major steps further with hands on player feedback that has investor powered control (vs the old comment and hope for the best routine), and profit sharing.

    This could even be enough to make game pirates think twice about hitting and running out of angst over past patronage gone bad, or whatever reason, because it's so solid it sends a bold message, no excuses, get involved if you want better games and better value.

    To even go to the extent of offering profit sharing though, that is just friggin mind blowing. Some people's perception of Slightly Mad soured when they took on Shift 1&2 for EA, but oh how they've proven they can rise above the manipulative control of corporate publishing and come out shining.

    I've seen all the videos of it on GameTrailers. One looked a bit color washed, even though the sky conditions didn't look overcast or hazy enough to warrant it. Maybe they still need to tweak some of the graphics a bit, but for the most part, esp considering how early it is in development, it looks utterly remarkable.

    My eyes and reflexes aren't what they used to be now that I'm older, and I don't play online anymore, but according to wiki it will have singleplayer too? I thought it was going to be online only. I hope if there is sp it's not just a super short campaign or minimal training for online. Maybe there won't even be a story or tour, and just AI bots offered for each location if you don't want to play online. If sp is just solo time trials though, I'll pass.

    My only comment on content as far as cars and tracks so far is I'd like to see more than just two country road routes, because the tracks can get repetitious. I'm also curious as to how much feedback from those only interested in sp they'll listen to.
     
    Last edited: Jun 1, 2012
  3. KingPing

    KingPing

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    It will have a single player career mode from karting to NASCAR or F1, Lemans prototype, GT cars, the choice is yours. And of course Online racing.

    The game is great so far, i advice anyone that has doubts (as i had once) if this is like Shift to buy the Junior pack for 10 euros and see for yourself how this is a complete different game. If you still don't like it you can ask for a refund.

    I don't know why the videos look washed, if anyone is interested i posted some screenshoots here in TPU, they are in game (no bullshit photomod or whatever) runing in my PC with all graphics maxed out in DX11.

    http://www.techpowerup.com/forums/showthread.php?t=50940&page=122
     
    Last edited: Jun 1, 2012
  4. KingPing

    KingPing

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    They listen a lot. For example, those 2 roads (maybe more in the future) are in the game because there was a poll to see if people were interested in adding them to the game and it turned out the vast majority (including me :D) voted yes. The helmet camera was tweaked following members advice, if there is time we asked for a onboard cockpit cam like those you see in youtube with all the sound distorted:rockout:.
     
  5. Frag Maniac

    Frag Maniac

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    OK, cool, thanks KP. Like I said, it was only one of the 3 videos I watched that looked a bit color washed. The others had really good color contrast by comparison.

    Excellent that they have an sp career mode, and why not. Whether people liked them or not, the two Shift games they made weren't all bad as far as quality of AI, settings options to adjust it, and overall career mode structure. The worst thing about the AI in Shift, esp Shift 2, was inconsistency. They were pretty bad at some of the easier tracks, yet very challenging on some of the harder ones.

    I'm about to register on their forum. I got really excited when I saw the Physics & A.I. board had 345 threads listed and the Multiplayer board had 89 threads, but when I clicked on Physics & A.I., it said there were no posts in that forum or it's Car Setup Discussion sub forum. What gives?

    I'll still register and surf their forum a bit, but I may have to refer to you or others that have opted in before choosing whether to myself regarding a few other questions. Can you adjust AI skill level like in Shift, and are their multiple driver assists to enable or disable?

    I didn't have to employ steering assist in Shift 1, but in Shift 2 I had to use it. I'm still just on Keyboard though. I've always thought the best Shift would have been a marriage of the two games without the driver aggression of the first, but the option of more stable steering as in Shift 1, without steering assist jerking you around at times.

    Yeah, I know, a lot of Shift comparisons, but it WAS the last race game they made, so. I'm a bit skeptical this will play just as SIM-like as Shift 2 if not more so as far as handling, but now that I know it has an sp career mode, maybe I'll be able to handle it.
     
  6. Frag Maniac

    Frag Maniac

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    Just registered on the Project CARS forum. I was immediately greeted by an automated form email detailing some of the basics about investment, development participation and forum rules, which is all good, but it seems to be lacking two important details.

    1. It says nothing about various levels of donations and how their perks are tiered for each investment bracket.
    2. It doesn't say anything about why new forum members that are still deciding on investing can't even so much as lurk on forum threads. I can see limiting you to lurking without being able to ask questions or respond, but when I log in I still can't even see ANY posts.

    Now this could perhaps be that there's a waiting period to be allowed to post or see posts, or a slight chance my Iron browser is not compatible with their forum software, but there were no messages indicating the former, and I'm doubting it's the latter, because I've been on forums that use that same software without problems.

    If neither is the case though and you have to invest before you can even see let alone participate in forum discussions, then I think they need to reconsider how to get word out about this game. I understand fully why they are concerned about forum discipline, but you don't have to let a member post to give them access to gleaning details on the game and it's development.

    I was actually able to peek at the leaderboards, and found they have an excellent icon system that details exact assists used when you mouse over them (+/- icons), but why if I can access that without even registering am I still blocked from even viewing posts after registering? How do they expect people to learn enough about this game to decide if they want to invest, or how much they want to invest?
     
    Last edited: Jun 1, 2012
  7. KingPing

    KingPing

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    Yes and yes, in fact the AI skill adjustment is a bit more customizable than Shift

    here there is a screenshoot of the AI & assists menu http://img.techpowerup.org/120531/pCARS_2012_05_31_22_19_38_035.png
     
  8. Frag Maniac

    Frag Maniac

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    Please read my last post. BTW, I tried to give you credit for referring me when registering, but I didn't know your username over there.

    Those are awesome looking AI and Assist settings. Can you try steering assist though and tell me how much it jerks the car around? Also can you try driving with and without steering assist on a keyboard and tell me if it's absolutely necessary to use with a KB? Are KBs even supported for that matter?

    I know they've set it up so that you have to pay a small amount to be allowed to beta test and give feedback, but at some point I think it would behoove them to make a small demo sample because playing is the only way you can come close to being sure if you'll want to buy the full game, or even make a small investment for that matter.
     
    Last edited: Jun 1, 2012
  9. KingPing

    KingPing

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    You don't have to register to see that, it's in the "about" tab in the main page: http://www.wmdportal.com/about/

    The only thing that is missing is that the amount that you paid for a tool pack is going to be discounted from the final game price, if you paid 10 for a junior pack and the game cost 45 you will have to paid only 35 euros.

    This might be my bad, but the forum is private, you have to be a member (pay at least 10 euros too access the forum and the builds) to see all the posts, i will correct this in my original post.
     
    Last edited: Jun 1, 2012
  10. Frag Maniac

    Frag Maniac

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    As I suspected, and I feel that is a mistake, big time. Lots of players, esp in times of recession, and ESP with this genre, are cautious with their money.

    There's been SO many crap race games made they'd rather at least be able to see chat about what's going on with the development than just start giving them money out of faith. Even if they don't question the build quality, there's still target demographic and game styling issues, esp for players on KB whom play sp like me.

    I think you probably see my point, as I'm sure many others whom play race games but not SIM specific ones would. That is the bulk of the race fanbase worldwide, it could mean huge vs mediocre investments if they'd just make the info more accessible up front without requiring investments first.

    I really don't see why they wouldn't allow at least lurking for registered members that have yet to invest. Why would they even allow you to register if you can't see posts unless you invest? It just makes it look like a hook to lure in investors without allowing you to first have comprehensive info on the game.

    It tends to send a message as if it's an invest on faith, SIM only clique, yet they clearly seem to be catering to those wanting to race with AI too. Some of us just want to know to what extent and how they are doing that, before investing.
     
    Last edited: Jun 1, 2012
  11. KingPing

    KingPing

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    I understand that it seems odd and if you are not comfortable with the way this thing work i advice against buying any tool pack. I can't answer some questions like the one about the keyboard because: a) the game is not complete and many features are not yet implemented like online racing (a few months for this), b) i suck at driving with the keyboard regardless of the game c) this game is not intended to be played with a keyboard you need a pad or a wheel.
    As i said before, this is not Shift, this game is far from the arcade feel of Shift or Grid/Dirt and closer to sims like GT Legends, GTR2, Race 07, rFactor, etc. If you happen to like more games like Shift, Grid, etc this game is not for you i'm afraid.
     
  12. Frag Maniac

    Frag Maniac

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    I looked at the About link you provided, and still didn't see any price details there or in the link on that page that takes you to member tier details. They don't really mention price of each membership tier. The closest they come to it is saying 10 Euros back for the lowest tier, and 25 Euros back for the 2nd tier. I assume that means the 2nd tier costs 25 Euro to invest in. I already know the lowest tier costs 10 Euro.

    I expected this game to be more SIM-like than Shift, but being as there are SO many assists and even more AI settings (WAY more) than Shift has, I'd like to hear from those actually using assists how it compares to Shift 2. From what I've seen, even players on the bottom of the leaderboad use little if any assists.

    I'm also not necessarily dead set on avoiding buying a wheel. I have considered it many times. I've always used the philosophy to not get one until I need one, and so far, with the games I've played, I haven't needed one.

    This is one game that makes me wonder if it's worth investing in a wheel, even if just for sp, because it is so detailed in settings and looks very good. I know it's a far more arcade game, but I've seen guys on KBs get better times than those using wheels on NFS: The Run.

    So it's al relative to what one is comfortable with. A lot of players, esp those that say they cannot race at all with KBs, might think it's impossible, but others might just need to set up the assists properly and be OK with it.

    Like I said, I'd have to know more about the game, and doing that is a nuisance when you have to give them 10 Euros ($12 for me) just to see threads and sample gameplay. Can you at least tell me if KBs are a supported control device? If so, that is a good sign.

    (EDITED)
    I found one short YouTube video of a guy playing pretty badly with a KB, so at least I know they're supported. Unfortunately he said nothing about his AI/Assist settings, whether he was any good at other race games on KB, or how much time he'd spent on that track. It's impossible to tell unless you see someone that's pretty good on one play. I also find it odd SM would even support KB if it is in fact too hard for most to play with one regardless of settings.

    Example, when Shift 2 just prior to release was sampled by various forum staff and such, they showed some videos of some of them crashing pretty badly even with game pads, like at the Japan track with the tunnel. Some insisted it was too hard with KB. Much of it is just not being used to a given track. After learning extensively how to tweak settings, I was able to blast through that track no problem on KB, and without car or wall smacking.

    Anyways, it's much too soon to know how the car handling will end up, esp since they're about to release another physics upgrade, and also because most seem to be not using many assists. They're going to need more people using lesser control devices with assists enabled to really get a broad range of feedback. I'm not sure I'd want to jump into the fray with that and be lambasted by those whom want a SIM only experience though.
     
    Last edited: Jun 1, 2012
  13. KingPing

    KingPing

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    yes it is.
     
  14. stinger608

    stinger608 Dedicated TPU Cruncher & Folder

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    Yea, blah, blah, blah.................................Where the hell is the NASCAR circuit??????????

    Don't see it unless I am missing something.
     
    Crunching for Team TPU More than 25k PPD
  15. KingPing

    KingPing

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    Oval:
    Dover
    Indianapolis Speedway (fictional infield)
    Richmond
    Bristol
     
  16. Kwod New Member

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    I'm dling b226 atm, but this is a racing game, it's not a sim, a sim is something that's very precise and has very connected FFB, and that's not the case with this game.
    I think it's nothing but wishful thinking linking this to sims like rf, race07 etc.
     
  17. KingPing

    KingPing

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    There is still a year of development, so i will wait to make any final judgements about if it's a SIM or not. There is still 3 to 6 months till the new Physics & tire model is implemented.

    Maybe rFactor and Race 07 were great sims from day 1 of development who knows, or maybe Assetto Corsa is not a sim either since some videos show a bit of imput lag.
     
  18. Kwod New Member

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    Then why call it a sim now?
     
  19. KingPing

    KingPing

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    Then why call rFactor 2, GTR3, Assetto Corsa a sim now?
     
  20. Kwod New Member

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    I call rf2 a sim because I have it, and it's the best sim ever despite only being in beta....the quantity and quality of FFB, the driving model and steering precision are too good to ignore.
     
  21. KingPing

    KingPing

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    Not everyone seems to agree with that, here for example: http://www.autosimsport.net/
     
  22. Kwod New Member

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    I very much doubt that's with the greatly improved b85.
    Previous builds were ordinary, all sorts of unrealistic grip issues, but that now seems gone, certainly with the Megane, F3.5, FISI and the 60's F1's.
     
  23. KingPing

    KingPing

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    Really, so they improved some stuff and the game is beter now, how shocking!. That's why i rather wait and see how the game improve and let the guys do their work, instead of talking how crap a game in development is. For example I rather wait and see how good Assetto Corsa ends up being, instead of saying to all how crap the game is because in some vids there is input lag.
     
  24. Kwod New Member

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    Correct, but it felt like a sim before the physics upgrade, but pcars has never felt like a sim.
    It makes a good first impression, but after 10mins I get bored as the driving model and FFB are arcadey.
     
  25. KingPing

    KingPing

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