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Rigid Gems DX11 & Raytracking Techdemo

Discussion in 'Games' started by Recus, Jul 21, 2012.

  1. Recus

    Recus

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    Code:
    http://www.rigidgems.sakura.ne.jp/index.html
    http://www.rigidgems.sakura.ne.jp/gallery.html#movie
    Controls:
    ESC - exit
    S - screen capture
    PAGE_DOWN, PAGE_UP - zoom
    HOME, END - increase/decrease DOF ?
    MOUSE - drag objects
    INSERT, DELETE - increase/decrease DOF ?
    SPACE - reset
    ENTER - next scene

    This demo is too good to not to be posted. Problem?
     
    Last edited by a moderator: Nov 20, 2013
    Easo, helloWorld and NHKS say thanks.
  2. NHKS

    NHKS New Member

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    Ans: no problem



    I noticed this video earlier today on youtube's side bar but didnt watch it.. thanks for the post

    I dont think my current hw can handle this demo.. dont have a dx11 gpu or a good enough cpu now (maybe later this year)
     
    Last edited: Jul 21, 2012
  3. helloWorld New Member

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    Looks great. Works smoothly on a single GTX 670.
     
  4. newtekie1

    newtekie1 Semi-Retired Folder

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    Runs smooth on a single GTX470.
     
    Crunching for Team TPU More than 25k PPD
  5. Easo

    Easo

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    OMFG!!! So real... & shiny... O_O
    P.S.
    Oh, works well on my system (in specs).
     
  6. T3RM1N4L D0GM4

    T3RM1N4L D0GM4

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    Runs like a charm with my current desktop sys (in specs)
     

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