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S.T.A.L.K.E.R. Club House

ShadowFold

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Good to hear about the cards! The demo ran fine for me it just crashed so much I couldnt play it :( looks really pretty tho.
 
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I've yet to play S.T.A.L.K.E.R. I have it, but never played it! I installed it yesterday, still havent launched it. I'm gonna give it a shot over the weekend.
 

ShadowFold

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Your computer should play it maxed :) If you get ever get stuck or need help just ask here!
 

imperialreign

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it's a little slow going at first, especially if you're not used to a non-linear style of game
 
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I used the S.T.A.L.K.E.R. time demo from XS to test the performance difference between 8.4 & 8.5.

I must say, there is quite a difference in FPS but at the expense of texture detail. Adjusting Mipmap slider to one tick above Performance restores the full res textures and STILL provides a significant boos to FPS.

Settings in CCC: all stock but CAT A.I. to Advanced and Mipmap detail to (Full) performance net me 156 Avg. 42 Min. 1471 Max 292 Middle (not quite sure what that is measuring...)
I'll post the scores I got from the 8.4 Cat when I get home tonight for comparison. It is on par with the increase they state in the 8.5 release notes.

Yummy! This BTW, is with the Twilight K.E.T. mod loaded.

Can't wait to try the mod imperialreign linked!
 
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Forgot to include game settings:

Patched to 1.004, 1680X1050 res, all in-game settings MAXED.

8.4 Cat scores were: 26.8 MIN, 111 AVG, 1459 MAX and 277 MIDDLE.
 

ShadowFold

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Is that with AA?
 
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Yup. AA slider maxed! :D

Oh, BTW this is with the CPU @ 4Ghz and cards running 875/1250 each.
 
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ShadowFold

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I still havent played stalker with my new E7200.. I think I will in a few.
 

ShadowFold

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With weather overhauled, everything on the highest and 1440x900 I got 68 average fps. Looked damn nice too. Im uploading a short video of the weather overhauled thing on youtube once its done in windows movie maker.
 
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Any screenies would be appreciated too!
 

ShadowFold

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If you use &fmt=18 at the end of the link on the youtube vid im uploading it should be in HD. If it still looks like crap I will just take some screen shots :p
 

ShadowFold

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Although this game is one of the very few which creep me out, I seem to run into side mission bugs all the time.
Patched to 1.0005

First bug:- 'purge the dog lair' mission.
I kill all the dogs within the area but it does not say come back for your reward.
So I look around and find one way way off in the distance so I go for it the 'do you want to enter the next area?' pops up.
So I say no then try and sniper the dog.
Hits the dog but then it runs off where I can't get to it without loading the next area where the dog is not.

Second bug:- 'Kill the sniper'
Talk to Skull of the Duty faction and accept.
Kill the sniper and comback for the reward only to find Skull has been shot dead from the sniper but the mission does not say failed when he died.
So I go and do 'Kill the Duty faction mission' with the Freedom faction and kill all the duty members in the area, then the 'Kill the Sniper Mission' says complete WTF?
But. . .
The 'Kill the Duty' mission does not complete and I find the main guy of the freedom faction running up against the side of the Freedom base trying to get in.

I'm going to give it one last try before I get rid of this game.
 

ShadowFold

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I never noticed any bugs since patch 1 honestly.. I dont really go out of my way to look for them tho and I almost never do side quests in RPG games.
 

imperialreign

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Any screenies would be appreciated too!

here's some using the Weather Overhauled mod - running 1440x900 with all options at max (images have been resized for posting):



Army Warehouse area, mid-day storm at the Merc camp:




early afternoon at the Freedom base:




late afternoon over Freedom base, taken from the anomoly tunnel:





sunset over Freedom base, looking towards the bloodsucker village and stalker camp:




taken during the mid-night thunderstorm - malfunctioning electro and a pile of dead stalkers:

 
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Thank you so much for those! Absolutely gorgeous!

DLing now...
 

ShadowFold

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Hey anyone have a save where they just got out of that once place where if you walk into the city you start taking a ton of radiation damage? My save got corrupt on my last OS so I didnt bother to save it.. Or any save cause ive beaten it a few times before and I want to start from somewhere but the beginning :(
 

imperialreign

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Hey anyone have a save where they just got out of that once place where if you walk into the city you start taking a ton of radiation damage? My save got corrupt on my last OS so I didnt bother to save it.. Or any save cause ive beaten it a few times before and I want to start from somewhere but the beginning :(

well, I've gone through it once - but lost all those saves.

my most recent saves are still prior to turning off the brain scorcher; but I've gone through Yantar and X16. Good terms with Freedom and Duty - a good selection of weapons in excellent shape, Threaded SPSA-14 shotgun, T301 with full upgrades, GP37 with full upgrades (been running the grenade launcher mod), a thunder, 2 Vintar BCs, etc, etc; I have 2 SEVA suits, 2 Duty SPZ armors, an exoskeleton, Stalker suits, 2 Guardian of freedom suits and a couple other armors stashed, a bunch of rare artifacts and odds and ends - I've pretty much got whatever I need for whatever situation I'll run across.

If you're interested, let me know, and I'll zip and attach them.
 

ShadowFold

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Yep thats about where I was :) Please do!
 

imperialreign

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no prob - let me know if you have any issues



BTW - main stashes: 1 is located is Army Warehouse, blue box in the barracks closest to the anomoly tunnel and lone sniper tower- there might be some other items in the blue box inside the trailer near the stalker camp; 2 in bar, 1 is at the cross near the exit to WT and AW with armor suits, the other is located in the pipe at the bottom of the tower stairs; also, Brome's storming obokan is in the blue box inside the 100 rads, you can take the "find the weapon of the dutyer" mission from Brome and give him the weapon whenever you want another Slug artifact, he'll drop the obokan right afterwards, as I gave him an IL86 (which I guess the NPC thinks is better), and the mission will repeat once a day. There's also a few items I left in the blue box inside the scientist camp in Yantar, snork feet and some artifacts, IIRC.
 

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I just installed this mod the other day, and it's absolutel brilliant: http://stalker.filefront.com/file/STALKER_Weather_Overhauled;89293, and the update patch for that mod: http://stalker.filefront.com/file/STALKER_Weather_Overhauled;89502


it uses a shader method similiar to what's found in Crysis. Lighting is a ton more realistic, especially for time of day (dusk and dawn are improved), and shadows look even more realistic than they were before. It also replaces many of the textures with hi-res textures, and replaces many of the the games original weather sounds (thunderstorms sound/look 100% better, IMO). You also have the option of darker or brighter nights, if you'd prefer. Make sure to use Full Dynamic Lighting as well, as that offers the best looks no matter what. I think you can also force AA/AF through your video card settings, as the in-game options menu doesn't do anything with FDL on.

The readme is a little confusing on how to install - if you need any help, just ask!

Hey all, I'm gonna get this mod, but can anyone confirm or deny whether you can actually activate AA/AF from the control panel (and make it actually work in game) while using Full Dynamic Lightning or Object Dynamic Lightning? The in game settings don't change any image quality in game no matter what they are set at.

I like this game, I just would like a little better image quality. (AA/AF)
 

imperialreign

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Hey all, I'm gonna get this mod, but can anyone confirm or deny whether you can actually activate AA/AF from the control panel (and make it actually work in game) while using Full Dynamic Lightning or Object Dynamic Lightning? The in game settings don't change any image quality in game no matter what they are set at.

I like this game, I just would like a little better image quality. (AA/AF)

even with the v1.006 patch, in game AA/AF settings don't work with full dynamic lighting (HDR) - but, I do believe they work with static lighting. The game engine uses a different AA technique when in FDL mode, that is meant to blur the edges of objects slightly - it's more noticeable at higher resolutions.



Although, I have heard that setting AA/AF in your video cards 3D settings will enable such capability by "forcing" AA/AF in the final rendering. I'm not sure how well this works with nVidia cards, or even different individual ATI cards - it seemed to work with my older 1950 PROs, but doesn't appear to do so with these 3870s :confused:
 

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even with the v1.006 patch, in game AA/AF settings don't work with full dynamic lighting (HDR) - but, I do believe they work with static lighting. The game engine uses a different AA technique when in FDL mode, that is meant to blur the edges of objects slightly - it's more noticeable at higher resolutions.



Although, I have heard that setting AA/AF in your video cards 3D settings will enable such capability by "forcing" AA/AF in the final rendering. I'm not sure how well this works with nVidia cards, or even different individual ATI cards - it seemed to work with my older 1950 PROs, but doesn't appear to do so with these 3870s :confused:

Yep, I tried it on my card 8800 GTS 512 and it didn't seem to work. But I read about that mod and its capability of making AA/AF from the graphics card control panel work while having lightning modes on so I'm downloading them now. Game's fun and scary, I just wish the edges would be smoother :)
 

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Processor Intel Kentsfield Q9650 @ 3.8GHz (4.2GHz highest achieved)
Motherboard ASUS P5E3 Deluxe/WiFi; X38 NSB, ICH9R SSB
Cooling Delta V3 block, XPSC res, 120x3 rad, ST 1/2" pump - 10 fans, SYSTRIN HDD cooler, Antec HDD cooler
Memory Dual channel 8GB OCZ Platinum DDR3 @ 1800MHz @ 7-7-7-20 1T
Video Card(s) Quadfire: (2) Sapphire HD5970
Storage (2) WD VelociRaptor 300GB SATA-300; WD 320GB SATA-300; WD 200GB UATA + WD 160GB UATA
Display(s) Samsung Syncmaster T240 24" (16:10)
Case Cooler Master Stacker 830
Audio Device(s) Creative X-Fi Titanium Fatal1ty Pro PCI-E x1
Power Supply Kingwin Mach1 1200W modular
Software Windows XP Home SP3; Vista Ultimate x64 SP2
Benchmark Scores 3m06: 20270 here: http://hwbot.org/user.do?userId=12313
Yep, I tried it on my card 8800 GTS 512 and it didn't seem to work. But I read about that mod and its capability of making AA/AF from the graphics card control panel work while having lightning modes on so I'm downloading them now. Game's fun and scary, I just wish the edges would be smoother :)

same here, but the only trick I've found that seems to work with my setup is just to run a higher resolution - sadly, 1440x900 is the highest I can go . . . I need to get a new monitor if I want bigger :cry:
 
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