1. Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Show Off Your WCG Badges

Discussion in 'World Community Grid (WCG)' started by [Ion], Oct 22, 2009.

  1. Chicken Patty

    Chicken Patty WCG Moderator Staff Member

    Joined:
    Nov 27, 2007
    Messages:
    28,341 (11.52/day)
    Thanks Received:
    12,225
    Location:
    Miami, Florida
    CONSISTENCY IS KEY. I'm sure you all know this. That's why I don't even bother overclocking anymore.
    KieX, Norton and AlienIsGOD say thanks.
  2. t_ski

    t_ski Former Staff

    Joined:
    Apr 11, 2006
    Messages:
    10,773 (3.53/day)
    Thanks Received:
    4,226
    First post here:

    [​IMG]
    KieX, manofthem, [Ion] and 2 others say thanks.
    Crunching for Team TPU
  3. Norton

    Norton WCG-TPU Team Captain

    Joined:
    Dec 21, 2011
    Messages:
    8,465 (8.67/day)
    Thanks Received:
    18,954
    t_ski and Chicken Patty say thanks.
    Crunching for Team TPU More than 25k PPD
  4. Chicken Patty

    Chicken Patty WCG Moderator Staff Member

    Joined:
    Nov 27, 2007
    Messages:
    28,341 (11.52/day)
    Thanks Received:
    12,225
    Location:
    Miami, Florida
    :eek:
    t_ski says thanks.
  5. AlienIsGOD

    AlienIsGOD

    Joined:
    Aug 9, 2008
    Messages:
    3,425 (1.55/day)
    Thanks Received:
    1,484
    ^ this. i run 8 -12 hours a day on my rig and when all the pieces for my 2nd rig (newegg didnt work out >_< ) are bought, i will crunch on the i5 2400 24/7 :D
    Norton and Chicken Patty say thanks.
    Crunching for Team TPU
  6. t_ski

    t_ski Former Staff

    Joined:
    Apr 11, 2006
    Messages:
    10,773 (3.53/day)
    Thanks Received:
    4,226
    Is that good? ;)
    Crunching for Team TPU
  7. Norton

    Norton WCG-TPU Team Captain

    Joined:
    Dec 21, 2011
    Messages:
    8,465 (8.67/day)
    Thanks Received:
    18,954
    Absolutely agree on the consistency thing- I've been pulling points here at a pace I can't keep up forever but when I do back off to a more sustainable level I intend to stay there indefinitely.... :cool:

    Still is amazing how those gpu wu's perform though!!! WCG bring us moar...:D
    Crunching for Team TPU More than 25k PPD
  8. [Ion]

    [Ion] WCG Team Assistant

    Joined:
    Sep 15, 2009
    Messages:
    11,787 (6.54/day)
    Thanks Received:
    10,889
    Location:
    North Carolina, United States
    Looks good! :)
    Consistency is key, but I feel that if I can get an extra 25-33% free through overclocking I might as well. Obviously I run a good stress test before I fire up WCG, but I think it ultimately pays to OC a bit :)
    :eek: :rockout:
    t_ski says thanks.
    Crunching for Team TPU
  9. Chicken Patty

    Chicken Patty WCG Moderator Staff Member

    Joined:
    Nov 27, 2007
    Messages:
    28,341 (11.52/day)
    Thanks Received:
    12,225
    Location:
    Miami, Florida
    Well my point of view is different because I can't runanythinh higher than stock. So keep that into consideration.
  10. Norton

    Norton WCG-TPU Team Captain

    Joined:
    Dec 21, 2011
    Messages:
    8,465 (8.67/day)
    Thanks Received:
    18,954
    You will find that the FX chips like to overclock :D

    Instability isn't really an issue with them..... keeping them cool and their power consumption when overclocked is the real issue. :rolleyes:
    Crunching for Team TPU More than 25k PPD
  11. Chicken Patty

    Chicken Patty WCG Moderator Staff Member

    Joined:
    Nov 27, 2007
    Messages:
    28,341 (11.52/day)
    Thanks Received:
    12,225
    Location:
    Miami, Florida
    For now keeping it cool is not much option. Got to move around my coolers to arrange something for it.
  12. Norton

    Norton WCG-TPU Team Captain

    Joined:
    Dec 21, 2011
    Messages:
    8,465 (8.67/day)
    Thanks Received:
    18,954
    I can fix that ;)

    YGPM :)
    Crunching for Team TPU More than 25k PPD
  13. Chicken Patty

    Chicken Patty WCG Moderator Staff Member

    Joined:
    Nov 27, 2007
    Messages:
    28,341 (11.52/day)
    Thanks Received:
    12,225
    Location:
    Miami, Florida
    :respect: bro, I love you man! NO HOMO.
    Norton says thanks.
  14. agent00skid

    Joined:
    May 6, 2012
    Messages:
    532 (0.63/day)
    Thanks Received:
    330
    [​IMG]
    KieX, [Ion], Norton and 2 others say thanks.
    Crunching for Team TPU
  15. [Ion]

    [Ion] WCG Team Assistant

    Joined:
    Sep 15, 2009
    Messages:
    11,787 (6.54/day)
    Thanks Received:
    10,889
    Location:
    North Carolina, United States
    Cmon guys, surely someone else has a new badge! ;)

    I just achieved a sapphire badge in Say No to Schistosoma, so I've switched everything over to GFAM for now :)
    [​IMG]
    Crunching for Team TPU
  16. Chevalr1c

    Chevalr1c

    Joined:
    Sep 3, 2010
    Messages:
    3,180 (2.19/day)
    Thanks Received:
    1,356
    If I will get badges they will first be for SN2S, DSFL and GFAM. HCC will be more tricky to get badges for because the GPU WUs won't add to the runtime as fast AFAIK.

    [​IMG]
    Crunching for Team TPU
  17. t_ski

    t_ski Former Staff

    Joined:
    Apr 11, 2006
    Messages:
    10,773 (3.53/day)
    Thanks Received:
    4,226
    No, they do. I've only been doing this for a little over three weeks and I have a ruby in HCC due to the GPU WU's.
    Chevalr1c says thanks.
    Crunching for Team TPU
  18. Chevalr1c

    Chevalr1c

    Joined:
    Sep 3, 2010
    Messages:
    3,180 (2.19/day)
    Thanks Received:
    1,356
    Oh, I was thinking someone stated otherwise here. Might have known better by checking my own stats more carefully lol.
    Crunching for Team TPU
  19. [Ion]

    [Ion] WCG Team Assistant

    Joined:
    Sep 15, 2009
    Messages:
    11,787 (6.54/day)
    Thanks Received:
    10,889
    Location:
    North Carolina, United States
    You're making solid progress-just keep at it :toast:

    If you want badges to come faster, you can switch to one project at a time ;)
    Chevalr1c says thanks.
    Crunching for Team TPU
  20. Chevalr1c

    Chevalr1c

    Joined:
    Sep 3, 2010
    Messages:
    3,180 (2.19/day)
    Thanks Received:
    1,356
    Meh, I just let the entire range of WCG projects be crunched on my rig.
    Crunching for Team TPU
  21. [Ion]

    [Ion] WCG Team Assistant

    Joined:
    Sep 15, 2009
    Messages:
    11,787 (6.54/day)
    Thanks Received:
    10,889
    Location:
    North Carolina, United States
    Fair enough. I'll run one until I get a badge in it, and then move on--once I have a badge in all of the current projects, then I let it run anything it wants :)
    Chevalr1c says thanks.
    Crunching for Team TPU
  22. t_ski

    t_ski Former Staff

    Joined:
    Apr 11, 2006
    Messages:
    10,773 (3.53/day)
    Thanks Received:
    4,226
    Looks like I am one day away from my emerald in HCC :D
    [Ion] says thanks.
    Crunching for Team TPU
  23. [Ion]

    [Ion] WCG Team Assistant

    Joined:
    Sep 15, 2009
    Messages:
    11,787 (6.54/day)
    Thanks Received:
    10,889
    Location:
    North Carolina, United States
    Congratulations! :toast:

    That's very solid progress for so fast! :respect:
    t_ski says thanks.
    Crunching for Team TPU
  24. t_ski

    t_ski Former Staff

    Joined:
    Apr 11, 2006
    Messages:
    10,773 (3.53/day)
    Thanks Received:
    4,226
    Got it!

    [​IMG]
    [Ion], Norton, Chevalr1c and 2 others say thanks.
    Crunching for Team TPU
  25. manofthem

    manofthem

    Joined:
    Jan 9, 2011
    Messages:
    5,816 (4.40/day)
    Thanks Received:
    6,961
    t_ski says thanks.
    Crunching for Team TPU More than 25k PPD

Currently Active Users Viewing This Thread: 1 (0 members and 1 guest)

Share This Page