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Source Filmmaker Now in Open Beta

Discussion in 'News' started by btarunr, Jul 11, 2012.

  1. btarunr

    btarunr Editor & Senior Moderator Staff Member

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    Valve, creator of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced the open beta release of Source Filmmaker (SFM), for free, to everyone.

    The SFM is a storytelling tool Valve developed inside the Source Engine to create all its animated short films, including those in the "Meet the Team" series of Team Fortress 2 shorts. The SFM condenses the production pipeline of an animation studio down onto a single gaming PC. To help the community get started, the SFM includes all assets from Team Fortress 2 along with assets from two of the "Meet the Team" short films.

    [​IMG]

    To see the newest and top-rated work being done by the community in the SFM, please visit this page.
     
  2. InnocentCriminal

    InnocentCriminal Resident Grammar Amender

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    :(

    TF2 assets, weak! Would have preferred L4D tbh.
     
    NC37 says thanks.
  3. thematrix606 New Member

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    Still gotta say, this is why Valve is the best.

    Instead of spending money on advertisement for Steam, they create a tool people can use, and self advertize it all over the web, especially on youtube. Win-win!

    :toast:Cheers Valve, thanks for actually caring about the community!

    3.3.3.
     
  4. DannibusX

    DannibusX

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    I wonder if they'll include assests from Valve developed Source games that you own. Sort of like Garrys Mod.
     
  5. horik

    horik

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    Nice,maybe later they will include assets from other games to.
     
  6. NC37

    NC37

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    Wake me when L4D is added.
     
  7. Morgoth

    Morgoth

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    i prefer sdk2007
     
  8. St.Alia-Of-The-Knife New Member

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    hahaha oh wow!!
     
  9. Xyvik New Member

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    For those saying "only TF2 assets, wtf!" please keep in mind: this is the Beta for the source filmmaker. There is no reason whatsoever that other assets cannot be added extremely easily. That's one of the great things about Source: highly interchangeable parts.

    In a few months I'm pretty sure all the assets will be available. And if not, well then, a "few months" Valve TimeĀ©
     

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