Discussion in 'techPowerUp! Club Forum' started by bokou, Mar 29, 2011.
Star Wars: The Old Republic Collector's Edition
Ending looks epic, must be a battleground or something, looks like a massive scale
Star Wars: The Old Republic Collector's Edition with early access code is back in stock at Walmart.
I don't take it anyone has put aside their Beta playing for a while and wouldn't mind parting/trading or sharing?
I did the noble thing a few months ago and gave mine up since I was too busy.
Now I wish I hadn't ;/
did anyone test the game last weekend (or this weekend for that matter)?
i got back in and hardly slept. i'm screwed when the game is released...they made 2 classes i did not enjoy 6 months ago enjoyable. goodbye social life!
i did last weekend, was my second test. looking forward to early access
workin 40-56 hours a week with school ontop doesnt leave much time to play though
I played in last weekends and I'm in this weekends test. One thing I have notice is that from last weekend to this one is they have fixed a lot of bugs (apart from the warzone bugs)
added a person or two to the list that requested it, kind of been slacking in updating the content in this thread but it seems there's a few people quick to keep new videos etc posted.
Also, since the NDA was lifted we should start seeing a good bit more info from Beta testers over the next 15 days until release.
I'm definitely going to be playing, preordered and got to play in the general beta.
Here's me putting on a light show for the nexus cantina at the end of beta last night
My guild website.
I'll be there, sign me up.
I'll be rolling a JC-Sage, heal spec'd as much as I can for the end-game fun...
I'll be using Sinzia for the character name, and I'll post with what server I'm on when early access starts for me!
I dont have a full understanding of the long term benefits for some of the specs yet. i did notice in the last beta weekend that they added a feature for reseting your spec points - that is awesome. but i think i will wait for a little bit to see waht strategies emergy before i invest in a rest once i start playing.
that being said, i must say that i think i might roll a sith inquis or jedi sage for heals, just as Sinzia said. i did notice quite a lack of healers in both betas. it seemed to me this last weekend that survivability was signifcantly lower for soloing then when i played in an earlier beta.
You can add me to the list op. I just got in today and does anyone know if it supports crossfire ?
added you, catnipkiller
I cracked and bought the game, got to level 14 in a little over 10 hours. So far I'm not regretting my decision at all. Playing a Female Cyborg Imperial Agent (Operative) on the Empire side on the US East server Terentatak (I think that's how it's spelled lol).
Sinzia, JC Sage.
Dreshade Cantina... US east coast server.
this is my pc in game only lvl 17 atm lol
Yea, the game definitely could run better, but it's definitely playable. I rest around 60-100 fps with everything but Bloom on and set to High. I can max WoW out and run with 50-80 fps, and It looks quite a bit smoother :/
Just a little feedback
I'm in, level 31 Juggernaut on Helm of Graush. So far, I've found for pvp the warzones are difficult, especially against the beta guilds but we're going to get there.
Juggernaut takes a while to warm up, takes some levels before you get good. Already level 50 players, I'd love to have that much time but level 31 before the game officially launches is a pretty good pace.
The server I'm on seems to have a better balance than the others. I knew the dark side would be more popular but not to the extent it appears. I know in Star Wars Galaxies, most servers were skewed to the rebellion so I assumed light side would appeal but I guess with no skywalker and a younger crowd, the dark side seems to be the preference. Obviously as people play through their classes it may even out once they get around to rolling republic characters.
If you want credits, slicing is the way to go at first, already doing level 6 lockboxes and it makes everything affordable. I'd recommend it to start to help supplement your other crafting professions and future characters. Once you get 3 companions you can really start cranking the crafting portion. I was actually tempted to buy a laptop for work to run crafting missions as they take about an hour to complete. I don't think credits will be needed near as much at end game.
Even on a pvp server the open world pvp encounters are few and far between. I've only had chance to kill 3 people outside warzones, ganked once as well. If you're dark side on my server, don't hesitate to give a holler if you want to pvp, character name Temper.
Since the servers are currently down I thought I'd pop in here.
My main is a Jedi Knight Guardian on Frostclaw (EU) and I'm currently level 41. Going to be going for 50 over the next 48 hours, as it's really nice playing on planets where there is no-one else (not competing for kills and objects makes the game really cool). I must say that playing on Hoth and seeing there is no-one else on the planet at the same time as you makes it feel really remote.
Loving the storyline, especially Act 2 which when I heard what I was going to do I thought "really? I'm going to actually do this?" (in tags below)
The spoiler below IS a spoiler for Jedi Knights, so only read if you don't care about spoilers
Had a moment where I actually cared about an NPC I had only just met (again it is a minor spoiler as part of a side-quest, so nothing major)
My favourite planet is the prison planet, which I hit at level 40 - this place looks and feels great.
It runs better with crossfire, and I messed with the crossfire profiles but nothing can make it run well with AA enabled (there is positive scaling but it could be better in all modes, so room for improvement with a new profile). Am hoping a new profile is made for it by ATi so we can play with smooth framerates and AA enabled.
Level 18 Sith Inquisitor (Sorcerer) on Nadd's Sarcophagus. I love the game, especially the interaction with NPCs during the quest lines. Yes, it's not as smooth as WoW, but again, WoW's had seven years to get it right.
Leveling isn't too bad. A lot of opportunities to do side quests, and a lot of group quests as well. I tend to skip the group quests for some reason, I guess I prefer the main quest line.
Well it 8:24am and there is already a queue of 155 people on my EU server Nightmare lands
dam big q lol
Hei guys, just a question to clarify about the billing system.
So if you buy the game, this will come with a 30 days subscription. OK... So what does it means?? It means I have 30x24h=720h to play before buying a new subscription or it means if I don't play for 2 or 3 weeks because of holiday and stuff I will loose those, so it's wasted money??? What if I only have time to play 2 hours/day max?? Can you please clarify this? Thanks
your actua play time does not matter. it's 1 month from when you start playing.
so if you start dec 20, it will end jan 20
queue times are horrendous. Our guild was automatically assigned to Iron Citadel and there was an hour and a half wait on that server last night... leading me to believe that they assigned all guilds to one of two servers... the only two with queue times of over an hour and 20 minutes. The rest of the servers had a queue of about 10-20 minutes on the "full" servers.
Also, with a queue of an hour and a half it only compounds itself - people know of the queue and don't log out because they don't want to wait in it when they come back. I was 1100th in line with an hour and a half wait. That's an average of 12 players a minute being let in which would lead you to believe 12 spaces are opening up. Only 12 players logging out a minute in a server with such a large population that 1100 are in queue?! That's crazy.
I beta tested for over a year and I'm really excited to see a lot of little things that have been polished up graphics wise. I still see a few tiny bugs that have plagued me since the beginning (seeing your character upon creation for a few seconds paralyzed and not able to move before the opening cinematic kicks in, etc) and a few bugs that weren't in beta (the weird lighting glitch showing green lines shooting across the place any time you get in a city etc).
Other than that it's much nicer and easier to play than the game destroying bugs I'd encounter just two or three months ago.
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