TheMailMan78
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System Name | TheMailbox 5.0 / The Mailbox 4.5 |
---|---|
Processor | RYZEN 1700X / Intel i7 2600k @ 4.2GHz |
Motherboard | Fatal1ty X370 Gaming K4 / Gigabyte Z77X-UP5 TH Intel LGA 1155 |
Cooling | MasterLiquid PRO 280 / Scythe Katana 4 |
Memory | ADATA RGB 16GB DDR4 2666 16-16-16-39 / G.SKILL Sniper Series 16GB DDR3 1866: 9-9-9-24 |
Video Card(s) | MSI 1080 "Duke" with 8Gb of RAM. Boost Clock 1847 MHz / ASUS 780ti |
Storage | 256Gb M4 SSD / 128Gb Agelity 4 SSD , 500Gb WD (7200) |
Display(s) | LG 29" Class 21:9 UltraWide® IPS LED Monitor 2560 x 1080 / Dell 27" |
Case | Cooler Master MASTERBOX 5t / Cooler Master 922 HAF |
Audio Device(s) | Realtek ALC1220 Audio Codec / SupremeFX X-Fi with Bose Companion 2 speakers. |
Power Supply | Seasonic FOCUS Plus Series SSR-750PX 750W Platinum / SeaSonic X Series X650 Gold |
Mouse | SteelSeries Sensei (RAW) / Logitech G5 |
Keyboard | Razer BlackWidow / Logitech (Unknown) |
Software | Windows 10 Pro (64-bit) |
Benchmark Scores | Benching is for bitches. |
LOL why buy a Mac again?
Source
Steam Coming to Mac in April, Portal 2 This Fall
After some heavy-handed hints, Valve today confirmed that it will be bringing its previously Windows-only digital distribution platform Steam to the Mac in April 2010.
Said the company: "Steam and Valve's library of games including Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal, and the Half-Life series will be available in April."
Future Valve games will hit PC and Mac simultaneously, beginning with Portal 2.
Both PC and Mac versions will be bundled together, meaning that buyers get both editions of the game for the price of one--a feature that Valve calls Steam Play. Furthermore, games with support for Steam Cloud server-side save storage can be started on one platform (say, PC) and continued on the other (in this example, Mac).
"We looked at a variety of methods to get our games onto the Mac and in the end decided to go with native versions rather than emulation," said Valve's John Cook, explaining:
The inclusion of WebKit into Steam, and of OpenGL into Source gives us a lot of flexibility in how we move these technologies forward. We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360. Updates for the Mac will be available simultaneously with the Windows updates. Furthermore, Mac and Windows players will be part of the same multiplayer universe, sharing servers, lobbies, and so forth. We fully support a heterogeneous mix of servers and clients. The first Mac Steam client will be the new generation currently in beta testing on Windows.
"Checking in code produces a PC build and Mac build at the same time, automatically, so the two platforms are perfectly in lock-step," added Portal 2 lead Josh Weier. "We're always playing a native version on the Mac right alongside the PC. This makes it very easy for us and for anyone using Source to do game development for the Mac."
Update: Valve has provided us with a few more details on Steam Play:
[Steam Play] will allow Mac gamers to play against PC gamers and -- for our games and any of our partners who are interested in using the feature -- be able to obtain any game they purchase on either system without the need to purchase two copies. So, for example, if you already own Left 4 Dead 2 on the PC you won't need to purchase it again for the Mac.
Update 2: Unsurprisingly, Valve's official blog offers word that the original Left 4 Dead will be joining Left 4 Dead 2 and everything else that the company is bringing to Mac.
Source