Discussion in 'Linux / BSD / Mac OS X' started by Wrigleyvillain, May 12, 2010.
this would be cool if i had a MAC
I have one at work so yeah I'm pretty excited. TF2 at lunch!
Hmm so far so not smooth though. The app just crashes and the console isn't providing much info. It is able to make a successful http connection to the store but that's about it. A coworker also having trouble.
it will take time. Atleast there making an effort! i know when mac was like that outcast of the computer gaming world
Yep. Though I actually started "PC gaming" on a Mac with Quake in the mid 90s then the original Unreal on Mac in '98. Then shortly after Voodoo 2's came out for Mac and also the Quake 2 port and I got so hooked I had to start building PCs
there was a game on mac that one of my teachers had in 5th grade. it was fun and i wished i could remeber then name
Hopefully the linux client wont be to much further off.
Oregon Trail! That was I was in fifth grade. In 1983.
Im not the only one having this issue this does work for some:
great i hope it come to linux too(after all it doesn't have much different between mac an linux), so some day we will not depend on microsoft for gaming platform and i will ditch windows for good
I have it on my macbook pro, I would of loved it more if they didnt BS me and told me that steam games would be available at launch so now I have to wait more so I can play CS:S and TF2 etc
steam games are available, but only certain ones. check this thread
bah i meant valve games like half life, portal is nice but i dont care for it,lol i got it for free when i got my 2900xt
yea, i too was thinking: tf2, l4d, css, n the like. but i'm not a mac owner so idc
I feel you. I was hoping for at least TF2 as well at launch.
Got it working fine now. Re-downloaded this morning. It requires Helvetica active, but many things in OS X do and that's not an issue for the average user. I am on a custom production image.
Worked out fine for me, downloaded and installed Portal, already played it a bit, 'till level 12. Also bought Torchlight, but have yet to play it (but looks promising, I miss D2, and love Dungeon Hunter on my iPod, so hopefully this has a good balance between those).
The whole point of launching in stages is:
1. Display a certain Steam technology each week (this week is Steam Play, so buy on Windows, play on Windows or Mac, and later Linux)
2. Not to overcrowd the user with choice. Most people will be happy with one or two new games, and a lot of Mac users are already casual gamers, so TF2 and the like are too much for them. (I think)
3. Give them time to test the system on a massive scale. (I think as well)
Oh, and Steam for Linux should be out soon, they've shown intent, and Phoronix has reported on it. I think they've even run it on Linux, to compare graphical performance under OpenGL (Windows > OS X > Linux at the moment, though Linux hasn't got a full client, OS X hasn't got a full implementation of OpenGL yet, and Windows version is far more stable).
ya, the mac version has issues, and its opengl performance has always been lacking.
Killing Floor and a couple other games out for this week:
Half Life 2 today (or so I am reading all over the place). Here's a trailer based off the Macintosh 1984 ad lol
cant tell you guys how many times steam has crashed on me, Im expecting valve to say something about the mac like they did with ps3 I would laugh so hard lol
i forget if this has been mentioned yet...but can people who have it installed on the mac play against people who have it installed on the PC ?
Im pretty sure, at least that what it seems like they were advertising my vote goes to yes
If the game is connected to Steam Cloud, yes.
if you have a game that you purchased for pc and now there is also a mac version, do you have to re-buy it for mac or is it covered if you bought it for pc?
You can log into your Steam account on any PC or Mac. If the game is connected to Steam Cloud your save games will work on either as well.
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