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The Team Fortress 2 Clubhouse

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bassmasta

Guest
>.> does anyone know if the orange box is the same as the black box? i got it with my 2900, and I have hl ep2, but not ep1
 

ktr

Joined
Apr 7, 2006
Messages
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Passed out....lol

 

DaMulta

My stars went supernova
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totalgamingleague.com

The Total Gaming League is proud to announce the AMD Roughneck Challenge. This
single elimination tournament will begin on Sunday, October 28th using the retail
version of Team Fortress 2!

Registration is now open to teams in North America and South America. Prizes include
$5,000 in cash and tons of hardware from all of the sponsors you see listed on the
right side! We're awarding over 5 times the amount of prizing that our
competitors are offering!

This single elimination tournament will be randomly seeded; the format will be 6v6
using both Control Point maps and CTF maps. Registration is free of charge, as
always at the TGL.
 
Joined
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totalgamingleague.com

The Total Gaming League is proud to announce the AMD Roughneck Challenge. This
single elimination tournament will begin on Sunday, October 28th using the retail
version of Team Fortress 2!

Registration is now open to teams in North America and South America. Prizes include
$5,000 in cash and tons of hardware from all of the sponsors you see listed on the
right side! We're awarding over 5 times the amount of prizing that our
competitors are offering!

This single elimination tournament will be randomly seeded; the format will be 6v6
using both Control Point maps and CTF maps. Registration is free of charge, as
always at the TGL.

Awesome I'm signing up!
 
Joined
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Software Windows 8.1 Pro 64-bit
totalgamingleague.com

The Total Gaming League is proud to announce the AMD Roughneck Challenge. This
single elimination tournament will begin on Sunday, October 28th using the retail
version of Team Fortress 2!

Registration is now open to teams in North America and South America. Prizes include
$5,000 in cash and tons of hardware from all of the sponsors you see listed on the
right side! We're awarding over 5 times the amount of prizing that our
competitors are offering!

This single elimination tournament will be randomly seeded; the format will be 6v6
using both Control Point maps and CTF maps. Registration is free of charge, as
always at the TGL.


It states that I need a team with 6 members. Yall think yall can help me fix this:D
 
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PVTCaboose1337

Graphical Hacker
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Power Supply Corsair 750w
Software Windows 8.1 (Tweaked)
Steam: PVTCaboose1337
Favorite Class: Sniper
Ingame name: Infect3d
 
Joined
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Video Card(s) XFX R9 290
Storage Samsung SSD 254GB and Western Digital Caviar Black 1TB 64MB Cache SATA 6.0Gb/s
Display(s) AOC 23" @ 1920x1080 + Asus 27" 1440p
Case HAF X
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Power Supply 750 Watt PP&C Silencer Black
Software Windows 8.1 Pro 64-bit
Steam Name: Aphex Dreamer
Fav Class: Pyro( Like to bUrN sHiT uP:rockout:)
 
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TF2 killed my passion for BF2 & CoD2 :p

Steam: warup89
AIM: warup89

Fav. class: Soldier
 

x2mA mPn

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just got orange box yesterday!

Steam id.. Cool_guy2006
Fav class: Scout
 

ktr

Joined
Apr 7, 2006
Messages
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A pretty borking huge update today:

* Improved compatibility for direct sound
* Deathcam screenshots now move the player id panel to the lower right, and hide other hud elements until the freezecam fades
* Improved autobalance calculation code when determining who to switch
* Improved networking compatibility for some routers
* Fixed a crash during level init related to model loading
* Fixed issues on Dustbowl and Hydro that could occur when a server emptied in the middle of a round
* Fixed a bug in the clientside player avoidance code, and smoothed it a little more
* Further crash fixes related to paged pool memory usage
* Fixed scoreboard team scores label getting cut off
* Engineer buildings now explode when the Engineer dies during sudden death
* Fixed a spy backstab exploit where you could stab a player who was not facing away from you
* Fixed flailing at the low end of the cloak meter when the player gets uncloaked automatically
* Fixed texture detail level setting "Very high" not being preserved
* Improved various error messages, and added links to steampowered support pages
* Fixed scoring problem where destroying a buildable added a phantom point, not attributed to any scoring bucket but still included in total score
* Fixed honeypot server problems
* Fixed a rare crash caused by a medigun losing its owner
* Fixed an exploit that allowed disconnected medics to continue ubercharging their target until they timed out
* TeamMenu now disables the spectate button if mp_allowspectators is zero
* Added a missing "cannot_be_spectator" localization string
* Re-added class count numbers above class buttons for non-zero classes, in addition to the class images
* Removed prefixes (tc_, ctf_, etc.) from map names in various places where they're printed
* Fixed some edge cases where grenades could go through player or buildings
* Fixed rocket/grenade explosions being able to impart damage through thin ceilings
* The Engineer's "build X" commands will now behave properly when bound directly to keys
 

sputnio

New Member
Joined
Jun 26, 2007
Messages
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I'll play, im kinda new but im for it :D

steam: sputnio

fav. class: heavy or soldier
 
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A pretty borking huge update today:

Awesome! They fixed that medic bug, that pissed me off to no extent. Heavy running around with uber the whole game... :wtf:
 

Scythez0r

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Software Windows Vista Ultimate SP1, PS CS3, Loads of Games =D
Just got TF2 yesterday :D ...

But anyone know why I can't reset my stats? My bro played it before me on my account but I wanted to get my own achievements and stats :p . When I click reset stats in game, then click OK to reset them, it does nothing...
 

someguyfromhell

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I bought the orange box and I love TF2!

Steam id: Eric_S

Favourite class: scout

In-game alias: Sergeant P4WN3D
 
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Hey guys, my steam username is lof666. I'm quite partial to the Engineer character...when I can get sum respec' 4 building dispensers, teleporters and turrets!
 
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Case Fractal Define R7
Power Supply Seasonic PRIME PX-1300, 1300W 80+ Platinum, Full Modular
Team Fortress 2 Update Released
November 7, 2007, 5:52 pm - Alfred Reynolds

--------------------------------------------------------------------------------

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:



Improved paged pool memory tracking

Fixed crash on importing spray logo that claimed to be a valid jpeg file, but wasn't

Fixed Medic's uber-charge stats tracking

Fixed a bug in scoring Engineer building destruction

Engineers no longer earn points for using their own teleporters

Freezepanel hud improvements now trigger on usage of the "jpeg" command

Fixed Spies exploit enabling them to attack while disguising, without losing disguise

Fixed Spies being able to attach sappers through thin walls

Fixed several melee weapon switching exploits

Fixed exploit that allowed players to teleport with the intelligence

Fixed a client crash related to MP3 playing

Improved client handling of stats when a connection couldn't be made to the stat servers. Fixes several cases of stat loss
 

ktr

Joined
Apr 7, 2006
Messages
7,404 (1.12/day)
We need to play a date for a 8-player (or more) scrim so we can achieve that damn friendship accomplishment.
 
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