Ok...regarding Risen/Gothic yes the stories are very simplistic so forget 'Story' and think 'things that gets the gamer involved with the NPC's and the world they inhabit'. As for The Witcher's magic being that it is essentially choose an action yourself movie script, the Bioware games (Mass Effect Dragon Age etc) follow a similarly scripted RPG formula and they all suck and bore me to death. The Witcher's 2 magic is in the life it breaths into the world it creates and the highly individualistic NPC's within it, the gripping arcade gameplay, and the intrigue woven into the plot(s) which can be felt whether the gamer is playing for 30 minutes or 3 hours. The Witcher 2 does this, Gothic/Risen do this, Skyrim doesn't! I have just been playing the Witcher 2 since my last post in this thread. Amongst other things, I bumped into a Patrol of Soldiers who had captured an attractive young Elf female whom the soldiers accussed of being a spy. Geralt undertook a mission to find out whether the female was indeed luring soldiers to ambush and death, which turned out to be absolutely true, Geralt was then given the choice whether to tell the truth and condem the attractive Elfin to death, or to lie and exonerate her. He chose to exonerate her and was lured to some waterfall on the promise of a tryst with the female. In full anticipation of a bit Elfin poontang Geralt arrives at the waterfall only to be informed by the pretty Elfin that he knew too much and that he now must die, at this point he is ambushed by a gang of Elves totally unprepared. After quite a long winded battle (involving many deaths and reloads) Geralt defeats the Elves and goes looking for the Elfin female. She begs for mercy, Geralt considers whether to take her to local commandant for legal trial (and certain execution), just to let the girl go and let by gones be by gones, or whether to finish her off on the spot. In no time at all, Geralt takes his swords and chops through the poisonous sluts torso, before heading down river where he bumps into a grumpy hung-over Troll who gives Geralt a solid kicking. After Geralt wakes up (Death, Load Game) he finds himself back at the f-king waterfall with a big band of elves to defeat once again.... aRFGADFHATHGFARFDZTGQ$§&%Q! Which is why I am back here typing this shit out.....need a break before doing all that again. But take the above narrative (about 20 minutes of succesful gameplay), count the number of twists and turns, bear in mind the frantic skilled arcade action, the excellent dialogue, stunning character models and compare it with a typical Skyrim mission: Hero speaks to someone who has exact same bland generic personality as the last 10 people he met. Hero is complemented on what a great guy and all round drgon born hero he is, but in order to prove it hero must travel to some dungeon and spent 30 minutes mindlessly swinging in order to collect some device. Hero accomplishes this and goes back to mission giver. Hero is complimented on what a great guy he is, but is told that there is an object missing. Hero must travel to some other dungeon and spend another 30 minutes spamming with his sword/axe to get the other object. Hero returns to mission giver and is told again what a great guy he is, but unfortunately the baddies have stolen the orginal object that hero obtained. Hero must travel to other dungeon, spend 30 minutes wildyl swinging his sword up and down and collect object.........and this is what 80% of Skyrim is like.....it is f-ing mind numbingly dull.