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There Won't Be a DirectX 12; Battlefield 4 Part of Next Bundle: AMD Vice President

Discussion in 'News' started by btarunr, Apr 5, 2013.

  1. btarunr

    btarunr Editor & Senior Moderator Staff Member

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    Advancements in PC graphics technology could be on the verge of a slump, according to GPU major AMD. In an interview with German publication Heise.de, AMD vice president of global channel sales, stated that his company doesn't believe there will be a DirectX 12 API, at least not as far as the company can see. The timing of this statement is particularly important, as both AMD and NVIDIA are expected to unveil next-generation graphics products by the end of the year.

    Neither Microsoft's Windows 8 operating system, nor the rumored Windows "Blue" 8.1, could ship with a newer DirectX version. Taylor was responding to a question from Heise about next-generation GPUs and technologies they could be built around, to which he replied that normally, new DirectX versions stimulate introduction of new GPU architectures, but there won't be a DirectX 12, and so the company's next-generation GPUs will integrate other technologies. Answering another question, Taylor hinted that Battlefield 4, EA's upcoming entry to the hit online FPS multiplayer franchise, could be part of the company's next "Never Settle" bundle.

    [​IMG]

    Source: Heise.de
  2. buggalugs

    buggalugs

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    hmmm what are the "other technologies"
  3. the54thvoid

    the54thvoid

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    I really hope there isn't a new wave of vendor optimised games coming through. Especially something as big as BF4. Nvidia may be winning the 'reliability' war just now but they're in danger of letting AMD slip in through the cosy developer door.
    Good for AMD though that they're really pushing things. Hopefully good for all?
  4. Mathragh

    Mathragh

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    In the past, new versions of DirectX were being made because game developers were running against the limits of directX.
    However, with things like direct compute, I suppose developers these days already have the tools to basically make any kind of visual effect they desire, and with still only a handful of games these days fully using DX11, a lot has to happen before developers are tired of DX11(.1)
  5. FordGT90Concept

    FordGT90Concept "I go fast!1!11!1!"

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    What would AMD know of Microsoft's plans? I think the future of DirectX depends largely on the future of the Xbox. Microsoft may be waiting for feedback from Xbox developers before advancing DirectX technologies. They need to study what developers are doing before they can expand DirectX.
    Crunching for Team TPU
  6. Lionheart

    Lionheart

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    Gimme some Ray Tracing nom nom :cool:
  7. Mathragh

    Mathragh

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    Already quite doable with the current directX api:)
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  8. Ghost

    Ghost

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    AMD has no idea about upcoming Xbox. It's not like it will be using AMD hardware or anything...
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  9. Protagonist

    Protagonist

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    AMD will be supplying GPU for the next Xbox (Xbox 720), they might know just about everything that Microsoft will be unavailing on the upcoming Xbox.
    adulaamin and digibucc say thanks.
  10. Prima.Vera

    Prima.Vera

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    Is it me or EVERYONE start to get very lazy nowadays??? Microsoft, Apple, Intel, nVidia, Amd, Samsung, etc, etc. Just check the latest releases nd compare it to previews generation to understand what I mean...Seriously.
  11. Fluffmeister

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    Fine by me, I'm still waiting for DX 10.1 to take off.
  12. FordGT90Concept

    FordGT90Concept "I go fast!1!11!1!"

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    I know.

    Xbox will likely have a DX11 API and hardware which has all the improvements that were suggested during Xbox 360's tenure (a hybrid of DX9 and 10). Major exposure to the DX11 API will drive a new generation of innovations to the DX API. I wouldn't expect DX12 to come out until at least a year or two after the 8th gen Xbox launches.
    Crunching for Team TPU
  13. robal

    robal

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    Steambox (Linux) and OpenGL is going to be big.
  14. FordGT90Concept

    FordGT90Concept "I go fast!1!11!1!"

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    What I've seen so far of the Steam Box, it doesn't have the hardware to run AAA titles. Only casual and indie games.
    Crunching for Team TPU
  15. BiggieShady

    BiggieShady

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    Rigid gems look good, but too bad there are no dynamic objects in the reflections. Refractions look fine, he's probably calculating several bounces there, so he calls it hybrid ray tracing.
  16. Mathragh

    Mathragh

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    Indeed, but it does show that the bottleneck at the moment isn't the DirectX api, but rather just the calculatory power needed to do fully fledged real life ray tracing.
  17. H82LUZ73

    H82LUZ73

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    Why make new anything every year when no one can afford it ???


    Like i said in another post everyone is in holding state so when the new consoles come out,All the games programmers will be at level 1 with DX11.1 ,Look at the last few years since Vista..New DX new hardware.... new this new that yet the consoles still have DX9 ? Game makers and AMD know this and are betting on most if not all games in 2013-14 will be DX11.1 only.Why program them for XBOX360 when 720 will be out,You want to play BF4 on console You will have to buy 720 console to play it or buy the PC version. See where this is going......Maybe to sell more consoles or you can switch to Win7-8 on PC.........
  18. WaroDaBeast

    WaroDaBeast

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    You're thinking about progress as a linear function. I think we should all view it as something that resembles a logarithmic function instead — quite quick a progress when starting from scratch, but with each new layer comes a longer product or paradigm cycle.


    To make it short: it's harder to progress as quickly, as technology gets more and more complex.
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  19. NeoXF

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    And why the Hell would that be a bad thing... AMD have been the underdog (at least from that point of view) for waaay too long.

    Also, I do believe it will be good for all... while AMD is a corporation like any other, they do seem to have a less demonic scheme (than nVidia and Intel, for starters) of marketing their products/technologies.
  20. Dent1

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    You didn't get Ghosts Sarcasm?

    He was trying to make you look silly because AMD/ATI are indeed working with Microsoft's Xbox hardware, so they're in a good position to know of Microsoft's plans.
    NeoXF says thanks.
  21. NC37

    NC37

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    So we're going back to Rave? Zomg AMD making Rave again after so many years that have gone past would be like...like...wait a min, have their drivers even improved since then? :D

    In all seriousness. OpenGL is an option...as long as Apple isn't involved with it.
  22. FordGT90Concept

    FordGT90Concept "I go fast!1!11!1!"

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    Microsoft only tells AMD what they need to know as it relates to Xbox. DirectX 12, like DirectX 11 and 10, is a Windows technology. Microsoft doesn't have to tell them anything about DirectX 12 that doesn't directly relate to the Xbox.

    AMD, NVIDIA, and Intel will find out about DX12 at about the same time as they start designing hardware for it. If Microsoft gave a head start to AMD on DX12 hardware, NVIDIA would inevitably sue because Microsoft effectively shuts them out of the market until they can get caught up.
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    Crunching for Team TPU
  23. theoneandonlymrk

    theoneandonlymrk

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    They all have some input id imagine as amd and nv usually have new hardware to matvh an api close to release, no dx12 yet makes sense to me as devs are literally just getting dx11 running games.
  24. omnimodis78

    omnimodis78

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    I'm sorry but AMD hasn't been the underdog because of some nefarious conspiracy - they've been the underdog because of some business related issues, their inability (unwillingness) to deliver reliable drivers (argue this as much as you want, I have an email from AMD tech support telling me that issues I was having were driver related and that they "may" fix it...that was over 6 months ago, though thankfully I returned the card and went back to nvidia, I know the same issues persist for plenty of AMD card owners), and because nvidia was delivering better products. I am also happy that AMD is bouncing back, supposedly, although I wouldn't put it past them that they were on their hands and knees trying to get the console contracts, and that never works in their favour... but at least there might now be some good competition. Anyways, AMD has a less demonic scheme? I didn't know that AMD shareholders were philosophers...
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  25. Mindweaver

    Mindweaver Moderato®™ Staff Member

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    I don't see this as being bad news.. I mean if they were pushing DX11 graphics in games then yea this would be a big deal, but why release DX12 for a couple of games that might use 10% of what DX12 would be able to do? I mean most games are built using DX9, and then adding a few features of DX11 in for PC gamers to say, "Here pc gamers we give you DX11!". I mean really they are dumbing down games for who? Not PC gamers.. but console gamers.. Look at the level of control you have? Why should I have to press and hold a key for a action on my keyboard that has 104 normal keys? Plus my mouse?

    Oh and Microsoft will use DX12 as a selling point for either Windows Blue or whatever is next to get them out of the shit storm they have created with windows 8.. Now, I'm not saying this to piss off people that like Windows 8.. I mean I like windows 8, but we are a small margin.. So, far for ever person I've heard that likes windows 8 there has been equally or more people that doesn't like it. So, I don't care how much you like it, people are stubborn, and if they don't like it I don't care what you do it's not going to make them like it. Anyone selling a product that the new version only half of there customer base likes, and the other doesn't will kill there sales or product.. I use windows 8 and have it installed on a laptop and like it for the most part after some tweaking, but the majority of people are not going to take the time to tweak there system.

    I think Start8 is a great product, but it's something that should be apart of the OS, and not something you buy from a different company to fix your new OS. I see that as something that will break with updates to windows or stop you from getting updates all together.. Ok.. enough about windows 8.. hehehe I could go on all day... But in closing we won't see DX12 until there next Windows to appease the majority of there customer base. :toast:
    Crunching for Team TPU

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