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Titanfall - alpha test footage

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your thinking is flawed. The game called Titanfall not Call Of Duty, It is NOT call of duty, sure its made by ex-IW people but the game is based off new ip instead an old worn out, wash and repeat ip thats clearly had its days.

With CoD, the devs are stuck making a CoD title - otherwise known as your typical CoD - they can add new maps, game types, weapons, perks, killstreaks and more turd brown textures but they are still forced to stick to the same cornerstone of what makes a CoD title and theres only one way to get around that - build a new game based on new ip where the devs can start fresh and not have any set parameters that they have to stick to like glue because it wouldnt be CoD anymore.

If this is your attempt at humor, I am not laughing.


Need to calm down, it was a joke. I am well aware that the guys at Respawn are pulling away from that cycle and are creating something different to their original FPS shooter, though to me this gameplay footage doesn't do them any justice and has lowered my expectations significantly. Also with it's release being on March which is the same month for MGS: Ground Zeroes, Second Son, FFX HD Remix , Stick of Truth and Dark Souls II you can bet that this one is definitely off my playlist either way.
 

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I am well aware that the guys at Respawn are pulling away from that cycle and are creating something different to their original FPS shooter,

they (as Respawn Entertainment) dont have the rights to make CoD games so it only makes sense that they come up with something new otherwise IW/Activision will take them to court for copying their game. with ex-IW staff, they dont bring CoD with them but the experience they gained having worked on that franchise.
 

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So Gears of War only having 8 real players means it isn't worth buying? Counter Strike having 10 players competitive? The list goes on and on... Hmm...

LOL.
 
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LOL. Ignorance at its finest.

You haven't provided any information to defend your position other than the fact that you have discredited the game from being potentially bought by you because it only offers 12 players online simultaneously.
 
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MxPhenom 216

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You haven't provided any information to defend your position other than the fact that you have discredited the game from being potentially bought by you because it only offers 12 players online simultaneously.

You do realize that the rest of the players on the screen are AI right? That is what most people are dissapointed about.

Get the AI out of there and i might be okay with the low player count.
 
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Is this really based on Source engine?
 

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FYI the same guys who made Titanfall made the GOOD COD. Even COD: UO. What some of you may not know is they also made Medal of Honor: AA. These guys know how to make a good game. I'll give them the benefit of the doubt until I play it.
 

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I heart CoD:UO
 
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FreedomEclipse

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I installed that like 2 months ago, there's still a few servers up

How do you get past the shitty resolution? I cant seem to get the config/ini hack to work properly
 
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How do you get past the shitty resolution? I cant seem to get the config/ini hack to work properly

Dunno I did it on my old laptop one day when I had nothing better to do.
 
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Can't watch the video in the OP (at work) but I saw a video float around elsewhere of the Xbox One Alpha version and for a Source game it looked surprisingly good. Had nice aesthetics which go a long way. I'm excited for the PC version of this, should be a fun little game. I like that the Titans aren't absurdly powerful like in Blacklight where you were pretty much guaranteed several free kills whenever you got it.
 
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You do realize that the rest of the players on the screen are AI right? That is what most people are dissapointed about.

Get the AI out of there and i might be okay with the low player count.

The above is how grown ups talk. Not "LOL. Ignorance at its finest."

Anyhow, there was a time when 12-16 players in multiplayer was actually something that people drooled over. Multiplayer amount of simultaneous player count does not necessarily lead to a good or better experience. Multiplayer itself doesn't either.
 

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The above is how grown ups talk. Not "LOL. Ignorance at its finest."

Anyhow, there was a time when 12-16 players in multiplayer was actually something that people drooled over. Multiplayer amount of simultaneous player count does not necessarily lead to a good or better experience. Multiplayer itself doesn't either.

Thanks for the life lesson..............
 
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I miss MechWarrior games, played way to much MechWarrior 4 online back then.
 
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Anyhow, there was a time when 12-16 players in multiplayer was actually something that people drooled over. Multiplayer amount of simultaneous player count does not necessarily lead to a good or better experience. Multiplayer itself doesn't either.

Case in point--MAG.
 

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I don't understand why so many people hate this game. I like what I see so far. :toast:
 
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I don't understand why so many people hate this game. I like what I see so far. :toast:

Reasons to hate Titanfall:
  • "Low" Player Count.
  • AI in multiplayer.
  • Made by former Infinity Ward employees.
  • Runs on Source Engine.
  • It's not Battlefield 4.
  • Seriously, it runs on the Source Engine.
  • You're an elitist prick.
  • It doesn't look like Crysis 3 or BF4.
  • It mixes and matches a lot of concepts that scare people.
  • Dude really, 6v6? Fucking lame console pleasing crap.
  • WHY THE SOURCE ENGINE?@!?!
 
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I don't know if it's hate or just not giving in to the hype-machine surrounding it. I think it would be very fun playing with other people you know, but I'll wait until it's released, reviewed and on sale.

*It doesn't matter that it's the Source engine. No one would know it's the Source engine unless they were told it was.
 
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I don't know if it's hate or just not giving in to the hype-machine surrounding it. I think it would be very fun playing with other people you know, but I'll wait until it's released, reviewed and on sale.

*It doesn't matter that it's the Source engine. No one would know it's the Source engine unless they were told it was.

It's a legitimate complaint I've heard from some people--primarily people who don't realize the Source Engine has been continually updated since HL2 came out. Everyone considers it archaic despite the fact that other than being a little difficult to use it still produces very good and aesthetically pleasing games. I can't wait for this game on PC.
 

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Reasons to hate Titanfall:
  • "Low" Player Count.
  • AI in multiplayer.
  • Made by former Infinity Ward employees.
  • Runs on Source Engine.
  • It's not Battlefield 4.
  • Seriously, it runs on the Source Engine.
  • You're an elitist prick.
  • It doesn't look like Crysis 3 or BF4.
  • It mixes and matches a lot of concepts that scare people.
  • Dude really, 6v6? Fucking lame console pleasing crap.
  • WHY THE SOURCE ENGINE?@!?!

Hey this is IW.. it will be a heavily modified Source engine.... lol I had too.. hehehe but really the Source engine is getting long in the tooth, but it's still a good engine. The 6v6 does suck, but hopefully that number will change for PC. Plus, these IW employees are actually the better out of the bunch. I'm still going to hold off judgement until I play it. :toast:
 
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Keyboard [Logitech G512 Carbon (GX-Brown)]
Software [Windows 11 64-Bit]
I'm honestly really looking forward to it. It seems like a good change of pace between battlefield games
 
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