I ran Crysis 2 DX11 with my 6970 x 3 as soon as the 1.9 patch was released, and the results were as follows.
(Original post: http://udteam.tistory.com/350)
It seems normal when DX11 mode is disabled, but once it turns on the CFX scale is bounded by 2.
A few days after I reported this phenomenon, Catalyst guy left a msg on his twitter as follows.
At that moment I really appreciated their speedy reaction. But...
.
.
.
...a week later, the same guy left another msg on his twitter.
What the f**k?????
.
.
.
3 and a half months later, yes, today, the issue still remains active and I'm still struggling with that.
//
Here's an image of GPU-Z screenshot while running Crysis 2 DX11 with a pair of 6990s.
GPU usage seems like it's bounded above by 50% so that the sum of all can lie within 200%. Why???
...I'm dead serious, man...
(Original post: http://udteam.tistory.com/350)
It seems normal when DX11 mode is disabled, but once it turns on the CFX scale is bounded by 2.
A few days after I reported this phenomenon, Catalyst guy left a msg on his twitter as follows.
At that moment I really appreciated their speedy reaction. But...
.
.
.
...a week later, the same guy left another msg on his twitter.
What the f**k?????
.
.
.
3 and a half months later, yes, today, the issue still remains active and I'm still struggling with that.
//
Here's an image of GPU-Z screenshot while running Crysis 2 DX11 with a pair of 6990s.
GPU usage seems like it's bounded above by 50% so that the sum of all can lie within 200%. Why???
...I'm dead serious, man...