1. Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Unigine Heaven 2.0 for Linux

Discussion in 'Linux / BSD / Mac OS X' started by Melcar, Mar 23, 2010.

  1. Melcar

    Melcar

    Joined:
    Jan 15, 2010
    Messages:
    73 (0.04/day)
    Thanks Received:
    9
    devguy says thanks.
  2. devguy

    devguy

    Joined:
    Feb 17, 2007
    Messages:
    1,239 (0.46/day)
    Thanks Received:
    171
    Location:
    SoCal
    Guys wanna post your results here? I just ran it with Ubuntu 64bit, 9.10 on a Phenom II Quad with Radeon HD4870 (catalyst 10.2).

    I only could get the 64bit version to run (probably for the best anyway). I had some interesting results. The first time I ran it, I got these results (1920 by 1080):
    FPS: 36.3
    Scores: 914
    Min FPS: 14.4
    Max FPS: 67.7

    The second time, I got this:
    FPS: 15.9
    Scores: 399
    Min FPS: 8.0
    Max FPS: 44.3

    What happened? Well, to be perfectly honest, I'm not sure. The first time and every time after the second time, I had no sound when running the demo. But, the second time, for some reason I had working audio. Also of note, the second time I ran it, the benchmark only recognized 512mb vram, whereas all other times, it recognized all 1024mb (but no sound). Some other interesting things were that wireframe mode doesn't work properly at all, and that fps takes a dive and gives graphical errors once AA is enabled.

    Do bear in mind that using an HD 4870 means no tessellation, and replication was also disabled for some reason. Still, these are defintely the nicest graphics to ever grace the Linux platform, and really offer great promise! The default inclusion of a 64bit binary seems like a no brainer, but most developers chose not to do it for some reason? :confused: Finally, "installation" was stupldly easy.

    Attached Files:

    Last edited: Mar 24, 2010
  3. Melcar

    Melcar

    Joined:
    Jan 15, 2010
    Messages:
    73 (0.04/day)
    Thanks Received:
    9
    I don't know what's happening with my setup. Already tried both binaries, different driver, and even turning all the effects off. Performance is simply horrible. Works fine on Windows, so it's a driver issue. And yeah, it keeps detecting half my vRAM no matter what.

    [​IMG]
  4. devguy

    devguy

    Joined:
    Feb 17, 2007
    Messages:
    1,239 (0.46/day)
    Thanks Received:
    171
    Location:
    SoCal
    What driver are you using? If you aren't using the fglrx catalyst driver, you WILL get horrible performance. If you are using it, then I'm not sure. What distro are you using (I take it you are using a 64bit distro).

    Also, for some reason, the software is detecting only 256mb vram for you. The difference between 512mb and 1GB at 1080p for me was enormous. I would be willing to believe the difference would be just as bad (if not worse) for you at 1680,1050 between 512mb and 256mb. BTW, are you getting audio? Also, did the 64bit binary improve performance even a little (just curious).
  5. Melcar

    Melcar

    Joined:
    Jan 15, 2010
    Messages:
    73 (0.04/day)
    Thanks Received:
    9
    Did a fresh install of the 10.2 drivers and got it to work:

    [​IMG]

    Tried 10.1, and several 10.4 an 10.5 betas, all giving me horrible performance. Thing is the 10.2 driver is crap on my system, so I guess it's a choice between having a functional desktop or being able to run Heaven :rolleyes:.
  6. devguy

    devguy

    Joined:
    Feb 17, 2007
    Messages:
    1,239 (0.46/day)
    Thanks Received:
    171
    Location:
    SoCal
    Yeah, 10.2 screws up all compositing. Enabling compiz crashes x for me with 10.2, but I don't really need it anyways. Either way, 10.3 is imminent and should be released soon. It will hopefully fix this regression. I see your post only has 512mb, so I assume your 4850 is a 512mb model?
  7. Melcar

    Melcar

    Joined:
    Jan 15, 2010
    Messages:
    73 (0.04/day)
    Thanks Received:
    9
    Yeah, 512MB.
  8. Melcar

    Melcar

    Joined:
    Jan 15, 2010
    Messages:
    73 (0.04/day)
    Thanks Received:
    9
    Anyone tried with tessellation yet? OpenGL :rockout:, but you still need the hardware for it :p:

    [​IMG]

    [​IMG] [​IMG]
  9. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

    Joined:
    Sep 6, 2009
    Messages:
    18,410 (10.41/day)
    Thanks Received:
    5,974
    Location:
    Chatsworth, GA
    mine sucks as well

    [​IMG]
    Crunching for Team TPU
  10. Lionheart

    Lionheart

    Joined:
    Apr 30, 2008
    Messages:
    4,021 (1.78/day)
    Thanks Received:
    794
    Location:
    Milky Way Galaxy
    I will try DX11 out for you guys:toast:
  11. Binge

    Binge Overclocking Surrealism

    Joined:
    Sep 15, 2008
    Messages:
    6,981 (3.29/day)
    Thanks Received:
    1,751
    Location:
    PA, USA
    this thread is for linux only folks >.>
    wolf and Easy Rhino say thanks.
  12. Lionheart

    Lionheart

    Joined:
    Apr 30, 2008
    Messages:
    4,021 (1.78/day)
    Thanks Received:
    794
    Location:
    Milky Way Galaxy
    My bad, I wont post anything:cry:
  13. Easy Rhino

    Easy Rhino Linux Advocate

    Joined:
    Nov 13, 2006
    Messages:
    13,381 (4.79/day)
    Thanks Received:
    3,218
  14. devguy

    devguy

    Joined:
    Feb 17, 2007
    Messages:
    1,239 (0.46/day)
    Thanks Received:
    171
    Location:
    SoCal
    Yeah, Linux only. Or at least OpenGl only. I'm curious to see how the Windows OpenGl renderer compares with the Linux (in fact, I may try that later). Anyone with a Radeon HD 5770 or better with Linux to try and see how the tessellation goes?

    And brandon, I hope you are between hardware, because pairing a near 4Ghz i7 with a 9600gt is punishable by law in Texas!
  15. Melcar

    Melcar

    Joined:
    Jan 15, 2010
    Messages:
    73 (0.04/day)
    Thanks Received:
    9
    [​IMG] [​IMG]

    My Ubuntu install is very beat up compared to my W7 install which I barely use, so all the extra junk might be hurting the numbers a bit.
  16. monte84

    monte84 New Member

    Joined:
    Jan 19, 2008
    Messages:
    153 (0.06/day)
    Thanks Received:
    23
    [​IMG]

    going to rerun after I install cat 10.3. using the driver supplied by ubuntu and noticed i had somemissing scenerey, like by the observatory area was all you could see everything else was black.
  17. wahdangun

    wahdangun New Member

    Joined:
    Oct 2, 2008
    Messages:
    1,512 (0.72/day)
    Thanks Received:
    114
    Location:
    indonesia ku tercinta
  18. Easy Rhino

    Easy Rhino Linux Advocate

    Joined:
    Nov 13, 2006
    Messages:
    13,381 (4.79/day)
    Thanks Received:
    3,218
    i finally had motivation to install and run the unigine benchmark for my ubuntu system now that steam is going to be supporting the platform.

    system specs...q9400 @ 2.6 Ghz / 4 gigs ddr2 800 / 512 9800gtx+

    my results are not bad i guess.

    [​IMG]
  19. Melcar

    Melcar

    Joined:
    Jan 15, 2010
    Messages:
    73 (0.04/day)
    Thanks Received:
    9
    Yup. Just make a small change to the config. file and you can use it even if the hardware doesn't support it (runs in software mode).
  20. monte84

    monte84 New Member

    Joined:
    Jan 19, 2008
    Messages:
    153 (0.06/day)
    Thanks Received:
    23
    what change and file would that be?
  21. monte84

    monte84 New Member

    Joined:
    Jan 19, 2008
    Messages:
    153 (0.06/day)
    Thanks Received:
    23
    New run, catalyst 10.4 ubuntu 10.04 64bit will post Windows 7 for comparison shortly.
    [​IMG][​IMG]
    Last edited: May 13, 2010
  22. Easy Rhino

    Easy Rhino Linux Advocate

    Joined:
    Nov 13, 2006
    Messages:
    13,381 (4.79/day)
    Thanks Received:
    3,218
    that is pretty close. a few more runs you would see the averages of the 2 get closer.
  23. monte84

    monte84 New Member

    Joined:
    Jan 19, 2008
    Messages:
    153 (0.06/day)
    Thanks Received:
    23
    yea, ATi's linux drivers have come a long way..and about time.
  24. Melcar

    Melcar

    Joined:
    Jan 15, 2010
    Messages:
    73 (0.04/day)
    Thanks Received:
    9

    Code:
    /Unigine_Heaven/data/heaven_2.0.cfg
    
    ... and change the 0 at the end to 1 in the following line:

    Code:
    <item name="gl_render_use_amd_vertex_shader_tessellator" type="int">0</item>
  25. Easy Rhino

    Easy Rhino Linux Advocate

    Joined:
    Nov 13, 2006
    Messages:
    13,381 (4.79/day)
    Thanks Received:
    3,218
    that must effect overall performance big time.

Currently Active Users Viewing This Thread: 1 (0 members and 1 guest)

Share This Page