Both of those are excellent examples of processor bottleneck. Where did you come to the conclution that THE VIDEO I POSTED being recorded by a software causes that lag? Why don't every other Fraps recorded game trailer, intros ever lag? You think people always direct a camera towards a monitor to record a game? That would just be pointless. He didn't record a timedemo from console, yeah if it was one of those I would have said yes it's because he recorded from game console. But he did it with Fraps. You can record at which frame you want with that program. Did you even watch that video? That poor guy filled up the screen with ragdolls and it became unplayable on his system. It's entirely because his CPU usage became %100.
YouTube videos are limited in frames? LOL dude are you fine? What does a video's frame have to do with what plays in that video? That's got to be the most ridicilious post I've ever read here.
Let's come to that stress test guy... what did he say right there? He said he got a minimum of 140 frames at the beginning with x2 4800 with his programs and background services closed. He got a little bit more with x2 5600... at the end, he got 215 frames with a crapload of stuff in the background including NORTON ANTI-VIRUS... He would have gotten 230-240 FPS with everthing closed again. That's around 100 frames more then what he got in the beginning. What did I say about CS:S Stress Test? Have you ever done that? It just shows off textures and stresses on GPU, it doesn't do anything to stress CPU after all. But having a faster CPU still unleashes power of your GPU even if you don't load it, and it gives you more FPS. He also stated that his FPS was jumping from 100 to 50 with the X2 it was 90 to 100 constant with C2D while playing on a full public server. Do you need some reading comprehension?
I myself played Source engine games for years with a P4 2.8. My game lagged everytime I used to blow off some wood particles. I was always getting around 30, 40 FPS playing in full Dust2 servers. Then I got myself a Conroe setup in 2007 and guess what? My game never stuttered again when I exploded woods and I started seeing 130-140 frames with my same, good old 6600 GT...
Processor bottleneck does exist, I gave you examples of people living/gaming with for years. You just read some articles saying that todays procs are capable of running everyting full power and tried to test it with some crappy game called Crysis. It didn't make any difference for you. But it certainly did for us. Maybe you aren't that much of a gamer. I understand, but please stop trying to save your arse by posting non-sense. Thanks.
No, you need to understand that yes, fraps
ALWAYS introduces more lag than the game naturally has. It's fact, not conjecture. Again, you are just wrong.
And I never said the bottleneck doesn't exist. I said it doesn't matter in REAL WORLD gaming. That person would never have been able to tell the difference between 150 and 230 fps if a program had not told him about it. Hell, he wouldn't have been able to tell the difference between 90fps and 1000000fps. That is biology, and indisputable. Even moreso if he used an LCD, which can't display that many frames anyway.
I also never said I only tested in Crysis. I also tested GRAW, GRAW2, COD4, HL2 and Prey. Gameplay never changed. Not all of them did I do benchmarks, just played. The game was always just as playable. I notice frame dips below 50fps on average, so I don't have the fastest eyes in the world, but none of those games lost their playability. Which tells me they all stayed pretty well above 50fps, regardless of cpu settings.
Besides, you also only have used one example. Where are you multitude of tests to debunk me? Even if your tests did prove something beyond a shadow of a doubt, in my experience that is the exception, not the norm.
And to throw another wrench into your examples, try raising the resolution and see how cpu plays into it.
Sorry, but there are countless threads, tests and articles around that say you are wrong. CPU has little effect on playability in most games, although a noticeable effect on benchmarking. Give DaMulta a PM and ask him about the performance of an 8800GT 1GB on a single core Athlon 64.
AT any rate, the OP has already been solved, and we are going way off topic here, considering he already told us gaming is not important, so if you would like to continue, I suggest a new thread or something, so we don't get in trouble.