1. Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Valve Announces Counter Strike: Global Offensive (CS: GO)

Discussion in 'News' started by btarunr, Aug 15, 2011.

  1. btarunr

    btarunr Editor & Senior Moderator Staff Member

    Joined:
    Oct 9, 2007
    Messages:
    28,873 (11.07/day)
    Thanks Received:
    13,716
    Location:
    Hyderabad, India
    Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced Counter-Strike: Global Offensive (CS: GO).

    Targeted for release via Playstation Network, Xbox Live Arcade, and Steam (for PC and Mac) in early 2012, CS: GO will expand upon the team-based action gameplay that it pioneered when it was launched exactly 12 years ago (CS beta 1, August 1999).

    [​IMG]

    CS: GO features new maps, characters, and weapons and delivers updated versions of the classic CS content (de_dust, etc.). In addition, CS: GO will introduce new gameplay modes, matchmaking, leader boards, and more.

    "Counter-Strike took the gaming industry by surprise when the unlikely MOD became the most played online PC action game in the world almost immediately after its release in August 1999," said Doug Lombard, VP of Marketing at Valve. "For the past 12 years, it has continued to be one of the most-played games in the world, headline competitive gaming tournaments and selling over 25 million units worldwide across the franchise. CS: GO promises to expand on CS' award-winning gameplay and deliver it to gamers on the PC as well as the next gen consoles and the Mac."

    CS: GO is being developed by Valve in cooperation with Seattle-based Hidden Path Entertainment. The title is targeted for release in early 2012 and will be playable at this year's PAX Prime and London Games Festival.

    For more information, please visit the Steam Store Page.
     
    Lionheart says thanks.
  2. Lionheart

    Lionheart

    Joined:
    Apr 30, 2008
    Messages:
    4,072 (1.69/day)
    Thanks Received:
    828
    Location:
    Milky Way Galaxy
    Oooohhh how I so want to play this ^_^
     
  3. KashunatoR

    KashunatoR

    Joined:
    Sep 10, 2010
    Messages:
    107 (0.07/day)
    Thanks Received:
    6
    Location:
    Romania
    no recoil = shitty console game. the spirit of counter strike is LOST
     
  4. RejZoR

    RejZoR

    Joined:
    Oct 2, 2004
    Messages:
    4,781 (1.29/day)
    Thanks Received:
    1,004
    Location:
    Europe/Slovenia
    Well, quite frankly the recoil used in CS:S was so ridiculously idiotic i'm not going to miss it at all.

    The guys behind CS:GO are Hidden Path Entertainment. For those not knowing who the hell they are, they made the excellent Defense Grid game, that set whole new standards to the tower defense games. I hope they'll do just as good with CS:Go as they did with Defense Grid.
    Now i also know why nothing new has been released for Defense Grid. They are busy with the CS:GO. Makes sense.
     
    digibucc says thanks.
  5. ObSo-1337

    ObSo-1337 New Member

    Joined:
    Mar 24, 2009
    Messages:
    234 (0.11/day)
    Thanks Received:
    34
    Location:
    Scotland
    A tower defence company behind the new counter strike? Oh god no.
    I really want this to do well, but in my recent experience, games designed for consoles as well as pc's are usually disappointing in one way or another. Here's hoping though :)
     
  6. xenocide

    xenocide

    Joined:
    Mar 24, 2011
    Messages:
    2,150 (1.60/day)
    Thanks Received:
    463
    Location:
    Burlington, VT
    Honestly. even though I love Defense Grid, knowing a studio that has never stepped foot in the genre is developing the successor to one of the greatest FPS' ever made, isn't exactly comforting...
     
  7. RejZoR

    RejZoR

    Joined:
    Oct 2, 2004
    Messages:
    4,781 (1.29/day)
    Thanks Received:
    1,004
    Location:
    Europe/Slovenia
    It's not like they can make it all that worse. The engine used will be Source Engine, Valve will be working with them, it's pretty much just a matter of resources and time. And the rules set by the Valve. Even though Hidden Path is the developer i think Valve still has the last word in everything. After all, they own the brand and if they'll feel like it's not good enough they'll say that to Hidden Path team.
     
  8. xBruce88x

    xBruce88x

    Joined:
    Oct 29, 2009
    Messages:
    2,433 (1.31/day)
    Thanks Received:
    617
    makes me almost want to start up cs 1.6
     
    stinger608 says thanks.
    More than 25k PPD
  9. xenocide

    xenocide

    Joined:
    Mar 24, 2011
    Messages:
    2,150 (1.60/day)
    Thanks Received:
    463
    Location:
    Burlington, VT
    And what indication do you have that Valve even knows what they are doing when it comes to Counter-Strike? I was there when Condition Zero and Source both came out, and neither was exactly a resounding success. To be honest, I don't think Valve really understands why CS is important, or significant, or even why it's successful. They are very out of touch with the 1.6 and even the Source communities.
     
  10. Jonap_1st

    Jonap_1st New Member

    Joined:
    Oct 28, 2010
    Messages:
    288 (0.19/day)
    Thanks Received:
    13
    Location:
    South Green Jakarta
    when it comes to FPS, valve rarely fail to impress me..
    hope the game still work realistic like the old ones and comes with new features, level and gameplay

    its good to memorizing old times, playing again CS with my old friend from nearly 10 years ago :)
     
  11. xenocide

    xenocide

    Joined:
    Mar 24, 2011
    Messages:
    2,150 (1.60/day)
    Thanks Received:
    463
    Location:
    Burlington, VT
    Have you played any of the Source variations such as CS:S or DoD:S?
     
  12. Jonap_1st

    Jonap_1st New Member

    Joined:
    Oct 28, 2010
    Messages:
    288 (0.19/day)
    Thanks Received:
    13
    Location:
    South Green Jakarta
    no, condition zero is the last CS games i've ever played. why?
     
  13. Vancha

    Joined:
    Jun 18, 2010
    Messages:
    359 (0.22/day)
    Thanks Received:
    62
    Knowing it's the Defense Grid guys behind this makes me even more excited to see it. I guess I should have known who they were seeing as I'm playing Defense Grid at the moment.

    Notice how CS:Source is basically unmentioned there, while bringing up the original Counter-Strike's headlining of gaming tournaments. I get the feeling they're definitely trying to tap back into what made the original so popular.

    http://kotaku.com/5830426/real-details-on-the-new-counter+strike-from-pros-whove-played-it

     
  14. RejZoR

    RejZoR

    Joined:
    Oct 2, 2004
    Messages:
    4,781 (1.29/day)
    Thanks Received:
    1,004
    Location:
    Europe/Slovenia
    CS:S is hugely popular, why they are not using it in the tournaments is because its hits detection is a complete joke and no one wants to compete in a game where luck plays 99% of the "skill".
     
  15. werez

    werez New Member

    Joined:
    May 28, 2009
    Messages:
    298 (0.15/day)
    Thanks Received:
    46
    Location:
    Romania
    Sorry but im not looking forward to this release . The only game that actually is worth playing based on the Source engine is Day of Defeat ( Dod:Source ) . Any attempt to copy CS will fail. It doesn`t matter how good the game looks if the gameplay is crappy . Around here CS 1.6 is still popular and by the looks of it will still be around for a couple of years . Yea i`m one of those guys that played the game back in `99 and still plays it occasionally in 2011 .
     
  16. Nesters New Member

    Joined:
    Nov 21, 2010
    Messages:
    121 (0.08/day)
    Thanks Received:
    27
    And close it after 5 minutes. :D
     
  17. WhiteLotus

    WhiteLotus

    Joined:
    Jul 30, 2007
    Messages:
    6,554 (2.45/day)
    Thanks Received:
    857
    Who bets it'll have zombies in it?

    Anyone...

    no...

    Just me then.
     
    stinger608 says thanks.
  18. The Witcher New Member

    Joined:
    Oct 7, 2008
    Messages:
    433 (0.19/day)
    Thanks Received:
    43
    Location:
    United Arab Emirates
    They won't update the graphics :banghead: ?

    If this is the case then just like what my friend said "The line that differentiate Counter Strike and Call of Duty games is starting to fade"

    Counter Strike is the game that really made me love the FPS genre and it became my favorite genre. Still, after playing CS for 4 years straight with a total of 8 years of gameplay, I simple got bored of it, in my region, Counter Strike is the only thing that's preventing the spread of the professional "gaming" lifestyle, along with CoD of course, because almost 85% of people are addicted on these two games and they simply refuse to try different games.
     
    Last edited: Aug 15, 2011
  19. Nesters New Member

    Joined:
    Nov 21, 2010
    Messages:
    121 (0.08/day)
    Thanks Received:
    27
    What? They're releasing Dota 2 because of improved graphics and features which are must for modern games. ;)
     
  20. Vancha

    Joined:
    Jun 18, 2010
    Messages:
    359 (0.22/day)
    Thanks Received:
    62
    From the Kotaku article I linked before...

     
  21. Bjorn_Of_Iceland

    Bjorn_Of_Iceland

    Joined:
    Jan 2, 2008
    Messages:
    3,175 (1.26/day)
    Thanks Received:
    376
    I wonder if they will hop in the bandwagon of 'Right Click = Aim Scope Down' trend. Or will it remain classic right click = alternate fire / aim sniper down.

    I bet my left ball that it will have some microtransactions going on in here like gun/player aesthetics.
     
  22. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

    Joined:
    Sep 6, 2009
    Messages:
    18,741 (9.81/day)
    Thanks Received:
    6,220
    Location:
    Chatsworth, GA
    The original quake based CS will always be the best. I would take CS 1.6 and CZ over source! This one better be good.
     
    Crunching for Team TPU
  23. Bjorn_Of_Iceland

    Bjorn_Of_Iceland

    Joined:
    Jan 2, 2008
    Messages:
    3,175 (1.26/day)
    Thanks Received:
    376
    You mean half life.. or was there a quake CS? dunno.. but in anycase, halflife was based on quake engine so... :D
     
  24. Jegergrim

    Jegergrim New Member

    Joined:
    Aug 11, 2011
    Messages:
    393 (0.33/day)
    Thanks Received:
    36
    Location:
    Denmark
    wwwhat..Counters-strike with no recoil? AK47 anyone?
     
  25. [H]@RD5TUFF

    Joined:
    Nov 13, 2009
    Messages:
    5,615 (3.05/day)
    Thanks Received:
    1,707
    Location:
    San Diego, CA
    Well there goes another shooter, it's sad to see consoles destroying the FPS genre.:shadedshu
     

Currently Active Users Viewing This Thread: 1 (0 members and 1 guest)

Share This Page