I was playing Alien Breed: Impact with DSR set to 4K and it was working fine at 144Hz on a 144Hz display. However, Alien Breed 2: Assault, refuses to work at 144Hz and instead runs at 60Hz with DSR which causes horrible image tearing and makes my eyes hurt. Why is this happening? Both games run Unreal Engine 3 and are essentially the exact same thing, just different missions.
Why can't DSR run at whatever frequency actual monitor is running regardless of the game? It's so annyoing to have high end 144Hz monitor and I can't use 4K DSR in game because it's a 144Hz monitor. Running anything at lower Hz drives me crazy, even desktop feels weird and I can't stand it, let alone games where it always introduces image tearing for some reason.
ForceWare 358.50
ASUS Strix GTX 980
ASUS VG248QE 144Hz 1ms
Anyone has any idea how to figure out why this is happening? I want all games to run at 144Hz, because that's the kind of screen I actually have. It shouldn't matter to what resolution DSR upscales the image in the framebuffer.
Why can't DSR run at whatever frequency actual monitor is running regardless of the game? It's so annyoing to have high end 144Hz monitor and I can't use 4K DSR in game because it's a 144Hz monitor. Running anything at lower Hz drives me crazy, even desktop feels weird and I can't stand it, let alone games where it always introduces image tearing for some reason.
ForceWare 358.50
ASUS Strix GTX 980
ASUS VG248QE 144Hz 1ms
Anyone has any idea how to figure out why this is happening? I want all games to run at 144Hz, because that's the kind of screen I actually have. It shouldn't matter to what resolution DSR upscales the image in the framebuffer.