Sc1mitar
New Member
- Joined
- Jan 22, 2007
- Messages
- 133 (0.02/day)
- Location
- Edmonton
System Name | LANBOX |
---|---|
Processor | Core2Quad Q6600 G0 + Zalman CNPS7500 Blue LED |
Motherboard | Asus P5K-VM mATX |
Cooling | 2x 120mm, 2x80mm Coolermaster Blue LED |
Memory | 4GB OCZ DDR2-800 Platinum |
Video Card(s) | VisionTek HD4870 512mb GDDR5 |
Storage | Maxtor 500GB+1TB Samsung External |
Display(s) | Acer x223w |
Case | Cooler Master Centurion 540 mATX |
Audio Device(s) | Creative X-Fi XtremeGamer |
Power Supply | Ultra Modular 600W |
Just wondering,it just seems strange to me that...
if you have 2 HD4870;s or 2 GTX260's or w/e, why dont you get double the framerate? shouldnt you theoretically have double the processing power with which you can crunch raw visual data n such?
so whats the major bottleneck then? cause on paper 1+1=2, but with xfire/sli its more like 1+1=1.2-1.4
what gives?
if you have 2 HD4870;s or 2 GTX260's or w/e, why dont you get double the framerate? shouldnt you theoretically have double the processing power with which you can crunch raw visual data n such?
so whats the major bottleneck then? cause on paper 1+1=2, but with xfire/sli its more like 1+1=1.2-1.4
what gives?